13L G40 Boldfresh vs. JWW (Allies +15)

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    @Boldfresh:

    pretty sure everything i did was correct but please verify that i didn’t add or subtract any units in all my edit shuffling.  once again, sorry about that!  was REALLY hoping to kill your destroyer in 109 but alas it was not to be.

    I’ll try to review everything. no prob with the tac….wow the allies rolled for crap.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Vyborg to Karelia
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Baltic States to Novgorod
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 armour moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 aaGun moved from Russia to Smolensk
                1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
                5 infantry moved from Amur to Sakha
                2 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Buryatia to Sakha

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 1 flag, 2 aaGuns and 15 infantry
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        Belarus : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Karelia : 1 flag, 5 infantry
        Bryansk : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery and 3 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 1 aaGun
        112 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 29
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

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    I didnt really checkout your moves……I am sure they are ok.  8-)

  • 12

    @JWW:

    I didnt really checkout your moves……I am sure they are ok.  8-)

    i’m not  :lol:

    i will check them thoroughly before i do J1 - which will be later tonight or tomorrow morning.

  • 12

    hey JWW, i went ahead and tried to do my move when i was half asleep and didn’t realize i didn’t get the men from the transports offloaded to philippines…

    so tripleA round 1 rolls were for ftr, tac against 2 inf, ftr.  (also i didn’t get all the boats to the sea zone as i had meant to for the sea battle)  :roll:

    so if i can remember how to roll on here, i will roll for the 2 inf, art, arm to complete the round 1 rolls…

    land troops in phil
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (5, 4)1@3: (6)

  • 12

    those are the good old dice i’m used to  :roll:

    ok here is round 2

    japan - inf, art, arm, ftr, tac
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (5, 3)2@3: (3, 2)1@4: (6)

    usa - inf, ftr
    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)

  • 12

    very nice.

    phil taken with arm  :|

    i will edit and go ahead and do the noncom.  ouch.

  • 12

    so you hit me once in hunan, twice in yunnan, and twice in z37, and 3 times in phil.  and damaged my battleship in z35.  all in all a pretty decent round for the allies.

    when i ran the dice in local to edit the map, i took yunnan so i decreased the ipc count by 1 to 45.

    now you are good to go.  i was too tired to look over G1 in detail, and my eyes are crossing now.  i will try to audit it tomorrow.

    g’nite

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
                EDIT: Removing units owned by Japanese from Hunan: 1 infantry
                EDIT: Changing ownership of Hunan from Japanese to Chinese
                EDIT: Removing units owned by Japanese from Philippines: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 46 to 45
                EDIT: Turning off Edit Mode
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to United Kingdom
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                2 infantry moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 flag, 1 carrier and 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        United Kingdom : 1 flag, 1 bomber
        86 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 40 / 45
        Americans : 52 / 72
        Chinese : 9 / 12
        British : 28 / 29
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 fighter and 9 infantry
        Yunnan : 1 flag, 1 infantry
        Szechwan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 29
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Ethiopia, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 1 :  2/3 hits
                        2 submarines owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 bomber moved from 106 Sea Zone to Iceland
                1 cruiser moved from 111 Sea Zone to 123 Sea Zone
                1 battleship moved from 111 Sea Zone to 123 Sea Zone
                1 fighter moved from Scotland to Iceland
                1 fighter moved from Gibraltar to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Burma to 80 Sea Zone
                1 tactical_bomber moved from India to 80 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Shan State : 1 flag, 3 infantry
        Burma : 1 flag, 2 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 6 infantry
        Malaya : 1 flag, 1 harbour
        Iceland : 1 flag, 1 airfield, 1 bomber and 1 fighter
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Rhodesia : 1 flag, 2 infantry
        Ethiopia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        80 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        96 Sea Zone : 1 flag, 1 submarine
        123 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        76 Sea Zone : 1 flag, 2 cruisers and 1 transport
        106 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
        Persia : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 31 / 36
        UK_Pacific : 10 / 1
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    you will get the hang of it soon…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 1 :  2/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Yugoslavia
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 1 :  3/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Gibraltar
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 :  0/4 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 4 :  1/4 hits
                        French roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Gibraltar from British, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Libya
                2 aaGuns moved from Southern Italy to Northern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 3 infantry
        Libya : 1 flag, 1 artillery and 3 infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        95 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
        Yugoslavia : 1 flag, 2 aaGuns, 2 armour and 2 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 55

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Neutral_Allies Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.688
            Median : 4.000
            Variance : 1.032
            Standard Deviation : 1.016
            Total rolls : 32

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                2 fighters moved from New Zealand to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        South Australia : 1 flag, 1 infantry
        62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 10 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 armour moved from Bulgaria to Greece
                2 infantry moved from Bulgaria to Greece
                2 armour moved from Romania to Greece
                2 bombers and 2 tactical_bombers moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Greece

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 2 infantry and 3 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 2 infantry and 3 tactical_bombers in Greece, round 1 :  6/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Greece to Southern Italy
                1 fighter moved from Southern Italy to Gibraltar
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to Western Germany
                3 tactical_bombers moved from Greece to Southern Italy
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to Finland
                2 infantry moved from 113 Sea Zone to Norway
                8 infantry moved from Germany to Poland
                3 artilleries moved from France to Northern Italy
                6 armour and 2 mech_infantrys moved from France to Yugoslavia

    Place Units - Germans
                2 infantry and 5 mech_infantrys placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
        Romania : 1 flag, 2 artilleries and 11 infantry
        Poland : 1 flag, 3 aaGuns, 3 artilleries and 22 infantry
        Germany : 1 flag, 10 artilleries and 1 factory_major
        Norway : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 3 artilleries
        Southern Italy : 1 flag, 2 bombers and 3 tactical_bombers
        113 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 1 infantry
        Yugoslavia : 1 flag, 6 armour and 2 mech_infantrys
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    French Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

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