BotA - r3 - 270BC - Ajmdemen .vs. Pug6000


  • I didn’t spot any serious mistakes (apart from the Athens rnd 1 mayhaps).


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 1 bireme, 4 cavalrys and 16 peltastss; Remaining resources: 2 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Antioch to Edessa
                1 peltasts moved from Antioch to Emesa
                1 cavalry and 2 peltastss moved from Antioch to Sidon
                3 peltastss moved from Tarsus to Antioch
                4 peltastss moved from Antioch to Damascus
                2 cavalrys moved from Antioch to Damascus
                1 cavalry, 4 hoplites and 3 peltastss moved from Sardis to Nicaea
                1 cataphract moved from Pessinus to Nicaea

    Combat - Seleucid
                Battle in Nicaea
                    Seleucid attack with 1 cataphract, 1 cavalry, 4 hoplites and 3 peltastss
                    Neutral defend with 4 spearmen
                    Seleucid win, taking Nicaea from Neutral with 1 cataphract, 1 cavalry, 4 hoplites and 2 peltastss remaining. Battle score for attacker is 10
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Neutral: 4 spearmen
                Battle in Sidon
                    Seleucid attack with 1 cavalry and 2 peltastss
                    Egypt defend with 2 axemen
                    Seleucid win, taking Sidon from Egypt with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 axemen

    Non Combat Move - Seleucid

    Place Units - Seleucid
                11 peltastss placed in Antioch
                5 peltastss placed in Damascus
                4 cavalrys placed in Tarsus
                1 bireme placed in SZ 61

    Turn Complete - Seleucid
                Seleucid collect 56 PUs; end with 58 PUs total

    Territory Summary for Seleucid :

    Pessinus : 1 flag
        Damascus : 1 flag, 3 cataphracts, 15 cavalrys, 1 city, 12 hoplites, 6 legionaires and 20 peltastss
        Edessa : 1 flag, 1 peltasts
        Antioch : 1 flag, 1 city and 14 peltastss
        SZ 61 : 1 flag, 4 biremes and 1 trireme
        Tarsus : 1 flag, 4 cavalrys and 1 city
        Nicaea : 1 flag, 1 cataphract, 1 cavalry, 4 hoplites and 2 peltastss
        Sidon : 1 flag, 1 cavalry and 2 peltastss
        Emesa : 1 flag, 1 peltasts

    Production/PUs Summary :

    Carthage : 65 / 65
        RomanRepublic : 65 / 87
        GreekCityStates : 25 / 31
        Macedonia : 36 / 37
        Egypt : 38 / 47
        Seleucid : 56 / 58
        Parthia : 64 / 71
        Numidia : 24 / 25


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 14 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 cavalrys and 5 horsearchers moved from Teredon to Euphrates
                4 cavalrys moved from Vologesia to Euphrates
                1 spearman moved from Hatra to Edessa
                1 cavalry moved from Ninive to Edessa
                1 spearman moved from Hatra to Emesa
                1 cavalry moved from Ninive to Emesa
                2 spearmen moved from Ninive to Amida
                2 cataphracts moved from Ninive to Amida
                1 cataphract and 1 cavalry moved from Ninive to Amida
                1 spearman moved from Ninive to Amida
                1 spearman moved from Hatra to Edessa
                1 spearman moved from Hatra to Emesa
                2 archers moved from Ninive to Amida
                6 archers and 8 spearmen moved from Hatra to Amida
                7 cavalrys moved from Persepolis to Seleucia

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 1 cavalry and 2 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Edessa from Seleucid with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Amida
                    Parthia attack with 8 archers, 3 cataphracts, 1 cavalry and 11 spearmen
                    Neutral defend with 2 archers and 4 spearmen
                    1 cavalry owned by the Parthia , 3 cataphracts owned by the Parthia , 8 spearmen owned by the Parthia and 8 archers owned by the Parthia retreated to Hatra
                    Neutral win with 1 archer remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 4 spearmen
                    Casualties for Parthia: 3 spearmen
                Battle in Euphrates
                    Parthia attack with 6 cavalrys and 5 horsearchers
                    Neutral defend with 4 spearmen
                    Parthia win, taking Euphrates from Neutral with 5 cavalrys and 5 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cavalry
                Battle in Emesa
                    Parthia attack with 1 cavalry and 2 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Emesa from Seleucid with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                10 cavalrys placed in Seleucia
                4 cavalrys placed in Persepolis
                1 city placed in Hatra

    Turn Complete - Parthia
                Parthia collect 75 PUs; end with 75 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 8 spearmen; Remaining resources: 1 PUs;

    Combat Move - Numidia
                2 spearmen moved from Cartenna to Siga
                6 cavalrys moved from Cartenna to Zama
                2 cavalrys moved from Siga to Cirta
                1 archer and 5 spearmen moved from Thenae to Sabrata
                2 archers, 3 spearmen and 3 swordmen moved from Capsa to Thenae
                2 spearmen moved from Leptis Magna to Berenice
                2 biremes moved from SZ 31 to SZ 32

    Combat - Numidia
                Battle in Sabrata
                    Numidia attack with 1 archer and 5 spearmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia win, taking Sabrata from Neutral with 1 archer and 3 spearmen remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia

    Place Units - Numidia
                4 spearmen placed in Cyrene
                4 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 26 PUs total

    Territory Summary for Numidia :

    Siwa : 1 flag, 2 archers, 8 cavalrys and 7 spearmen
        Siga : 1 flag, 1 cavalry and 4 spearmen
        Thenae : 1 flag, 2 archers, 3 spearmen and 3 swordmen
        Berenice : 1 flag, 2 spearmen
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer and 3 spearmen
        Cyrene : 1 flag, 1 city and 4 spearmen
        Auzia : 1 flag
        SZ 32 : 1 flag, 2 biremes
        Cirta : 1 flag, 2 cavalrys
        Zama : 1 flag, 6 cavalrys
        Leptis Magna : 1 flag, 1 city and 4 spearmen

    Production/PUs Summary :

    Carthage : 65 / 65
        RomanRepublic : 65 / 87
        GreekCityStates : 25 / 31
        Macedonia : 36 / 37
        Egypt : 38 / 47
        Seleucid : 47 / 58
        Parthia : 75 / 75
        Numidia : 25 / 26


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 4 biremes, 4 cavalrys and 5 swordmen; Remaining resources: 1 PUs;

    Combat Move - Carthage
                1 warelephant moved from Thapsus to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 cavalry moved from Thapsus to Carthago
                1 swordman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                1 swordman and 1 warelephant moved from SZ 33 to Lilybaeum
                1 hoplite and 4 swordmen moved from Syracuse to Lilybaeum
                1 trireme moved from SZ 33 to SZ 32
                1 spearman moved from Carthago to SZ 32
                1 spearman moved from SZ 32 to Caralis
                      Carthage take Caralis from RomanRepublic
                5 biremes and 1 trireme moved from SZ 27 to SZ 33
                1 trireme moved from SZ 33 to SZ 32
                6 spearmen moved from Lilybaeum to Syracuse
                1 swordman moved from Valentia to SZ 17
                1 spearman moved from Palma to SZ 17
                4 cavalrys moved from Carthago Nova to Toletum
                2 spearmen moved from Tarraco to Toletum
                4 cavalrys, 2 spearmen and 9 swordmen moved from Tarraco to Barcino
                2 biremes, 1 spearman and 1 swordman moved from SZ 17 to SZ 18
                1 spearman and 1 swordman moved from SZ 18 to Barcino

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 4 cavalrys, 3 spearmen and 10 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    Carthage win, taking Barcino from Neutral with 4 cavalrys, 1 spearman and 10 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 2 spearmen
                Battle in Toletum
                    Carthage attack with 4 cavalrys and 2 spearmen
                    Neutral defend with 4 cavalrys
                    Carthage win, taking Toletum from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 cavalrys

    Non Combat Move - Carthage

    Place Units - Carthage
                5 swordmen placed in Lilybaeum
                4 biremes placed in SZ 32
                4 cavalrys placed in Carthago Nova

    Turn Complete - Carthage
                Carthage collect 75 PUs; end with 76 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 4 cavalrys, 1 spearman and 10 swordmen
        Thenae : 1 flag
        Salmantica : 1 flag
        Caralis : 1 flag, 1 spearman
        Tarraco : 1 flag
        Castulo : 1 flag
        Carthago Nova : 1 flag, 4 cavalrys and 1 city
        Toletum : 1 flag, 4 cavalrys and 2 spearmen
        Carthago : 1 flag, 1 cavalry, 1 city and 1 swordman
        Syracuse : 1 flag, 15 spearmen and 1 warelephant
        SZ 33 : 1 flag, 5 biremes and 3 triremes
        SZ 32 : 1 flag, 4 biremes and 2 triremes
        SZ 18 : 1 flag, 2 biremes
        Lilybaeum : 1 flag, 2 cavalrys, 1 city, 1 hoplite, 3 spearmen, 14 swordmen and 2 warelephants
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 75 / 76
        RomanRepublic : 61 / 87
        GreekCityStates : 25 / 31
        Macedonia : 36 / 37
        Egypt : 38 / 47
        Seleucid : 47 / 58
        Parthia : 75 / 75
        Numidia : 25 / 26


  • @Ajmdemen:

    I didn’t spot any serious mistakes (apart from the Athens rnd 1 mayhaps).

    But in that case the map is seriously unbalanced. A difference of 10 to 20% of income and the only one major mistake was not to punish bad dicing luck and one small mistake leads to that conclusion for me.

    Of course I can see a few mistakes on my side

    • Sicilia could be taken one turn earlier (or least Greece could be denied to retake Syracuse one turn earlier) - not much difference.
    • Seleucia has to force the fall of Salamis / Cyprus - nice difference.

    I just try to understand this map.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 12 biremes; Remaining resources: 3 PUs;

    Combat Move - RomanRepublic
                8 biremes and 2 triremes moved from SZ 25 to SZ 28
                1 legionaire moved from Tarentum to SZ 45
                1 legionaire moved from SZ 45 to Dodona
                12 legionaires moved from Patavium to Senio
                2 ballistas moved from Patavium to Senio
                2 legionaires and 12 velitess moved from Roma to Capua

    Combat - RomanRepublic
                Battle in Senio
                    RomanRepublic attack with 2 ballistas and 12 legionaires
                    Neutral defend with 3 swordmen
                    RomanRepublic win, taking Senio from Neutral with 2 ballistas and 11 legionaires remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Dodona
                    RomanRepublic attack with 1 legionaire
                    Macedonia defend with 2 cavalrys
                    Macedonia win with 2 cavalrys remaining. Battle score for attacker is -4
                    Casualties for RomanRepublic: 1 legionaire

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                9 biremes placed in SZ 28
                3 biremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 64 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 15 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                6 slingerss moved from Sparta to SZ 67
                3 slingerss and 1 trireme moved from SZ 67 to SZ 68
                3 slingerss moved from SZ 68 to Sardis
                3 slingerss and 1 trireme moved from SZ 67 to SZ 68
                3 slingerss moved from SZ 68 to Athens
                4 slingerss moved from Rhodos to SZ 68
                4 slingerss moved from SZ 68 to Athens
                1 hoplite and 4 slingerss moved from Athens to Delphi

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 3 slingerss
                    Macedonia defend with 1 peltasts
                    GreekCityStates win, taking Sardis from Seleucid with 3 slingerss remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Delphi
                    GreekCityStates attack with 1 hoplite and 4 slingerss
                    Macedonia defend with 2 cavalrys and 1 peltasts
                    GreekCityStates win, taking Delphi from Macedonia with 1 hoplite and 3 slingerss remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 2 cavalrys and 1 peltasts
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                7 slingerss placed in Athens
                5 slingerss placed in Rhodos
                3 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 36 PUs; end with 37 PUs total


  • I don’t really think it is unbalanced, as Carthage’s naval initiative counts for a lot. Though now I think I managed to subdue that and it might be hard from here.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 1 bireme and 15 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 peltastss and 2 swordmen moved from Larissa to Delphi
                2 cavalrys moved from Dodona to Larissa
                1 swordman moved from Larissa to Dodona
                6 peltastss moved from Thessalonica to Larissa

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 3 peltastss and 2 swordmen
                    GreekCityStates defend with 1 hoplite and 3 slingerss
                    Macedonia win, taking Delphi from GreekCityStates with 2 swordmen remaining. Battle score for attacker is 5
                    Casualties for GreekCityStates: 1 hoplite and 3 slingerss
                    Casualties for Macedonia: 3 peltastss

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 bireme placed in SZ 69
                6 peltastss placed in Larissa
                5 peltastss placed in Thessalonica
                4 peltastss placed in Odessus

    Turn Complete - Macedonia
                Macedonia collect 36 PUs; end with 36 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 city and 5 peltastss
        Larissa : 1 flag, 6 cavalrys, 1 city, 10 hoplites and 29 peltastss
        Pergamum : 1 flag
        Delphi : 1 flag, 2 swordmen
        SZ 69 : 1 flag, 6 biremes and 1 trireme
        Odessus : 1 flag, 1 city and 4 peltastss
        Dodona : 1 flag, 1 swordman

    Production/PUs Summary :

    Carthage : 75 / 76
        RomanRepublic : 64 / 67
        GreekCityStates : 32 / 37
        Macedonia : 36 / 36
        Egypt : 38 / 47
        Seleucid : 40 / 58
        Parthia : 75 / 75
        Numidia : 25 / 26


  • @Ajmdemen:

    I don’t really think it is unbalanced, as Carthage’s naval initiative counts for a lot.

    So Carthage was my main mistake? I am still trying to find the strategy I have to change in the next game.

    Rome can hold for a long time by building fortresses, while the East seems to fall quite soon. Salamis also looks quite critical to me. But even if I had taken it, I am not sure, that Seleucia could hold nearly as long as Rome.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Egypt
                Egypt buy 1 archer, 3 axemen, 1 bireme and 9 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 biremes and 2 triremes moved from SZ 60 to SZ 62
                1 spearman moved from Salamis to SZ 62
                1 spearman moved from SZ 62 to Attalia
                      Egypt take Attalia from Seleucid
                3 axemen moved from Jerusalem to Sidon
                1 axeman moved from Jerusalem to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 4 axemen
                    Seleucid defend with 1 cavalry and 2 peltastss
                    Egypt win, taking Sidon from Seleucid with 2 axemen remaining. Battle score for attacker is 2
                    Casualties for Egypt: 2 axemen
                    Casualties for Seleucid: 1 cavalry and 2 peltastss

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer and 7 spearmen placed in Jerusalem
                1 bireme placed in SZ 62
                2 axemen placed in Alexandria
                1 axeman and 2 spearmen placed in Salamis

    Turn Complete - Egypt
                Egypt collect 50 PUs; end with 50 PUs total


  • Well, I didn’t like their moves so far. But I don’t like to discuss ongoing games too much, especially when I take part.


  • I surrender the game

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