bd6bd62f-da25-4c01-9853-a2fc6a9d7456-image.png
sz93: keep dd or cruiser?
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to Scotland
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to Morocco
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
3 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to Morocco
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
3 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Germans win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Germans
1 bomber moved from Morocco to Algeria
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 artillery and 9 infantry placed in Romania
1 armour, 1 artillery and 1 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Novgorod to Karelia
3 artilleries moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Battle in Karelia
Russians attack with 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 7 infantry
Russians win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 artilleries, 5 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Novgorod
11 infantry moved from Belarus to Novgorod
5 artilleries moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
2 artilleries and 7 infantry moved from Western Ukraine to Ukraine
9 infantry moved from Bryansk to Ukraine
5 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Ulaanbaatar
6 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Timguska
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Malaya to Shan State
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Malaya to Shan State
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sumatra
Battle in Kwangtung
Battle in Dutch New Guinea
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Sumatra from Dutch, taking Kwangtung from UK_Pacific, taking Dutch New Guinea from Dutch, taking Celebes from Dutch with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Non Combat Move - Japanese
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Need some scramble orders mate and order of loss
Sorry and heres map
Yes on the scramble 2 planes
The OOL is
Tip the BB
Tip the CV
Sub
DD
DD
Second hit on CV
Cruiser
Tact
Fighter
Fighter
Fighter
Sink BB
Thanks……opps I mean Tanks
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 48 Sea Zone to 33 Sea Zone
1 bomber moved from Gilbert Islands to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 103 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans defend with 2 destroyers, 1 submarine and 1 transport
Americans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for Germans: 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Morocco
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 1 bomber, 3 cruisers and 1 fighter remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 destroyers and 2 fighters
Non Combat Move - Americans
1 bomber moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from 48 Sea Zone to Gilbert Islands
3 submarines moved from 28 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Kenya to Egypt
1 mech_infantry moved from Kenya to Egypt
3 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Egypt
British attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Morocco
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - British
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
2 infantry moved from Scotland to United Kingdom
Place Units - British
2 destroyers, 1 submarine and 1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2
British collect 30 PUs (3 lost to blockades); end with 32 PUs total
Heres UK Pacific placement that I forgot to post
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 armour moved from Romania to Greece
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 armour moved from Romania to Greece
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
British defend with 2 armour, 2 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
1 fighter owned by the Italians retreated
British win with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 4 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 1 transport
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is -16
Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to Greece
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
OUCH!!! My Italians took a beating trying to soften up Egypt
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
8 infantry moved from Poland to Baltic States
8 infantry moved from Romania to Bessarabia
7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
8 infantry moved from Poland to Baltic States
8 infantry moved from Romania to Bessarabia
7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
3 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
4 armour moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Romania
3 infantry placed in Western Germany
1 infantry placed in Germany
1 artillery placed in Western Germany
1 infantry placed in Romania
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs