I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
waiting for go sign
gl hf
I sent you my e-mail. Fire when ready.
Test summary from TripleA, engine version: 1.6.1.2, time: 01:10:32
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Carthage
Carthage buy 2 biremes, 1 city and 2 triremes; Remaining resources: 0 PUs;
Combat Move - Carthage
1 spearman moved from Melita to SZ 36
1 cavalry and 1 warelephant moved from Carthago to SZ 36
2 cavalrys moved from Carthago to SZ 32
1 hoplite and 2 spearmen moved from Carthago to SZ 32
3 spearmen moved from Thapsus to Carthago
2 biremes, 2 cavalrys, 1 hoplite, 2 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 bireme, 1 cavalry, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
3 cavalrys, 1 hoplite, 3 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
2 spearmen and 1 swordman moved from Hispatis to Salmantica
2 cavalrys moved from Corduba to Salmantica
1 swordman moved from Acci to Carthago Nova
1 spearman moved from Gades to Acci
1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
4 spearmen moved from Corduba to Castulo
2 swordmen moved from Corduba to Castulo
1 swordman moved from Corduba to Castulo
Combat - Carthage
Battle in Salmantica
Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 1 : 0/5 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 0/4 hits
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 2 : 1/5 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 3 : 1/5 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 : 0/3 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 4 : 1/5 hits
Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 4 : 0/2 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 5 : 0/5 hits
Neutral roll dice for 1 swordman in Salmantica, round 5 : 1/1 hits
1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Salmantica, round 6 : 2/4 hits
Neutral roll dice for 1 swordman in Salmantica, round 6 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 2 cavalrys, 1 spearman and 1 swordman remaining. Battle score for attacker is 13
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 1 spearman
Battle in Castulo
Carthage attack with 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 7 spearmen and 5 swordmen in Castulo, round 1 : 2/12 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 : 2/5 hits
2 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
Carthage roll dice for 5 spearmen and 5 swordmen in Castulo, round 2 : 3/10 hits
Neutral roll dice for 3 swordmen in Castulo, round 2 : 2/3 hits
3 swordmen owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
Carthage win, taking Castulo from Neutral with 3 spearmen and 5 swordmen remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 4 spearmen
Non Combat Move - Carthage
Place Units - Carthage
1 city placed in Lilybaeum
2 biremes and 2 triremes placed in SZ 32
Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
Territory Summary for Carthage :
Salmantica : 1 flag, 2 cavalrys, 1 spearman and 1 swordman
Caralis : 1 flag, 3 spearmen
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag, 3 spearmen and 5 swordmen
Carthago Nova : 1 flag, 1 spearman and 2 swordmen
Carthago : 1 flag, 1 city and 5 spearmen
SZ 33 : 1 flag, 3 biremes and 2 triremes
SZ 32 : 1 flag, 2 biremes and 2 triremes
Acci : 1 flag, 1 spearman
Palma : 1 flag, 1 spearman
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 11 spearmen and 2 warelephants
SZ 15 : 1 flag, 2 biremes
Production/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 9 velitess; Remaining resources: 16 PUs;
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Ariminum
2 legionaires and 3 velitess moved from Salapia to Ariminum
2 cavalrys moved from Roma to Ariminum
1 cavalry moved from Capua to Ariminum
2 biremes and 2 triremes moved from SZ 28 to SZ 25
1 bireme moved from SZ 44 to SZ 45
1 legionaire and 1 velites moved from Tarentum to Capua
2 legionaires and 3 velitess moved from Croton to Capua
3 legionaires moved from Capua to Roma
5 velitess moved from Roma to Capua
Combat - RomanRepublic
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
9 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 43 PUs; end with 59 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 4 PUs;
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
1 hoplite and 1 slingers moved from Rhodos to SZ 67
1 hoplite and 1 slingers moved from SZ 67 to Corinth
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 12 hoplites and 7 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 1 archer, 1 cavalry and 12 hoplites remaining. Battle score for attacker is 31
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 archer and 7 slingerss
Non Combat Move - GreekCityStates
1 hoplite moved from Delphi to SZ 45
1 archer, 1 hoplite and 3 slingerss moved from Delphi to Athens
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Messana
Place Units - GreekCityStates
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 45 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 3 cavalrys, 1 city and 1 peltasts; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Dodona to Delphi
Macedonia take Delphi from GreekCityStates
2 hoplites and 3 peltastss moved from Dodona to Larissa
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
3 hoplites moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites and 2 swordmen moved from SZ 69 to Athens
2 cavalrys moved from Thessalonica to Athens
4 peltastss moved from Thessalonica to Larissa
1 hoplite moved from Pella to Thessalonica
2 peltastss moved from Pella to Thessalonica
1 cavalry moved from Philippopolis to Larissa
1 peltasts moved from Pella to Thessalonica
1 cavalry moved from Pella to Larissa
1 peltasts moved from Philippopolis to Thessalonica
2 hoplites and 3 peltastss moved from Philippopolis to Odessus
Combat - Macedonia
Battle in Odessus
Macedonia attack with 2 hoplites and 3 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 2 hoplites and 3 peltastss in Odessus, round 1 : 2/5 hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 : 3/4 hits
1 axeman owned by the Neutral , 1 swordman owned by the Neutral and 3 peltastss owned by the Macedonia lost in Odessus
Macedonia roll dice for 2 hoplites in Odessus, round 2 : 0/2 hits
Neutral roll dice for 2 swordmen in Odessus, round 2 : 0/2 hits
Macedonia roll dice for 2 hoplites in Odessus, round 3 : 1/2 hits
Neutral roll dice for 2 swordmen in Odessus, round 3 : 1/2 hits
1 hoplite owned by the Macedonia and 1 swordman owned by the Neutral lost in Odessus
Macedonia roll dice for 1 hoplite in Odessus, round 4 : 0/1 hits
Neutral roll dice for 1 swordman in Odessus, round 4 : 0/1 hits
Macedonia roll dice for 1 hoplite in Odessus, round 5 : 1/1 hits
Neutral roll dice for 1 swordman in Odessus, round 5 : 0/1 hits
1 swordman owned by the Neutral lost in Odessus
Macedonia win, taking Odessus from Neutral with 1 hoplite remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 hoplite and 3 peltastss
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Athens
Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 1 archer, 1 hoplite and 3 slingerss
Macedonia roll dice for 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen in Athens, round 1 : 4/16 hits
GreekCityStates roll dice for 1 archer, 1 hoplite and 3 slingerss in Athens, round 1 : 1/5 hits
3 slingerss owned by the GreekCityStates , 1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 3 cavalrys, 5 hoplites, 4 peltastss and 3 swordmen in Athens, round 2 : 3/15 hits
GreekCityStates roll dice for 1 hoplite in Athens, round 2 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Athens
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 4 peltastss and 3 swordmen remaining. Battle score for attacker is 13
Casualties for GreekCityStates: 1 archer, 1 hoplite and 3 slingerss
Casualties for Macedonia: 1 peltasts
Non Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Larissa
3 cavalrys and 1 peltasts placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 37 PUs; end with 37 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 flag, 3 cavalrys, 1 city, 1 hoplite and 5 peltastss
Larissa : 1 flag, 2 cavalrys, 1 city, 2 hoplites and 7 peltastss
Athens : 1 flag, 3 cavalrys, 5 hoplites, 4 peltastss and 3 swordmen
Delphi : 1 flag, 1 peltasts
SZ 69 : 1 flag, 2 biremes and 1 trireme
Odessus : 1 flag, 1 hoplite
Production/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 59
GreekCityStates : 30 / 45
Macedonia : 37 / 37
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 5 axemen, 1 city and 4 spearmen; Remaining resources: 5 PUs;
Combat Move - Egypt
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus
Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
9 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 3 chariots owned by the Egypt retreated to Jerusalem
Seleucid win with 2 cavalrys, 2 hoplites and 1 legionaire remaining. Battle score for attacker is 0
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 3 peltastss
Non Combat Move - Egypt
1 chariot moved from Memphis to Jerusalem
1 archer and 2 axemen moved from Memphis to SZ 58
1 archer, 2 axemen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 axemen moved from SZ 59 to Jerusalem
2 archers, 3 axemen and 1 spearman moved from Alexandria to SZ 57
2 archers, 3 axemen, 3 biremes, 1 spearman and 1 trireme moved from SZ 57 to SZ 63
5 spearmen moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
3 spearmen moved from Alexandria to Memphis
Place Units - Egypt
5 axemen and 4 spearmen placed in Alexandria
1 city placed in Jerusalem
Turn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 9 cavalrys, 1 city and 1 peltasts; Remaining resources: 2 PUs;
Combat Move - Seleucid
5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Palmyra
1 legionaire moved from Damascus to Palmyra
4 hoplites and 2 peltastss moved from Sardis to Pessinus
2 hoplites and 1 peltasts moved from Attalia to Pessinus
2 hoplites and 2 peltastss moved from Tarsus to Tavium
1 cataphract and 1 cavalry moved from Antioch to Tavium
1 cavalry moved from Antioch to Tavium
1 peltasts moved from Antioch to Sidon
Seleucid take Sidon from Egypt
2 legionaires and 2 peltastss moved from Antioch to SZ 61
2 legionaires and 2 peltastss moved from SZ 61 to Salamis
Combat - Seleucid
Battle in Palmyra
Seleucid attack with 5 hoplites, 3 legionaires and 5 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid roll dice for 5 hoplites, 3 legionaires and 5 peltastss in Palmyra, round 1 : 4/13 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 2/7 hits
1 spearman owned by the Neutral , 3 cavalrys owned by the Neutral and 2 peltastss owned by the Seleucid lost in Palmyra
5 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 3 legionaires owned by the Seleucid retreated to Damascus
Neutral win with 3 spearmen remaining. Battle score for attacker is 11
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 3 cavalrys and 1 spearman
Battle in Tavium
Seleucid attack with 1 cataphract, 2 cavalrys, 2 hoplites and 2 peltastss
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cataphract, 2 cavalrys, 2 hoplites and 2 peltastss in Tavium, round 1 : 1/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
Seleucid roll dice for 1 cataphract, 2 cavalrys, 2 hoplites and 1 peltasts in Tavium, round 2 : 3/6 hits
Neutral roll dice for 3 spearmen in Tavium, round 2 : 3/3 hits
3 spearmen owned by the Neutral , 2 hoplites owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Tavium
Seleucid win, taking Tavium from Neutral with 1 cataphract and 2 cavalrys remaining. Battle score for attacker is -1
Casualties for Seleucid: 2 hoplites and 2 peltastss
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Salamis
Seleucid attack with 2 legionaires and 2 peltastss
Egypt defend with 2 spearmen
Seleucid roll dice for 2 legionaires and 2 peltastss in Salamis, round 1 : 2/4 hits
Egypt roll dice for 2 spearmen in Salamis, round 1 : 1/2 hits
2 spearmen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
Seleucid win, taking Salamis from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Battle in Pessinus
Seleucid attack with 6 hoplites and 3 peltastss
Neutral defend with 2 spearmen
Seleucid roll dice for 6 hoplites and 3 peltastss in Pessinus, round 1 : 2/9 hits
Neutral roll dice for 2 spearmen in Pessinus, round 1 : 1/2 hits
2 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Pessinus
Seleucid win, taking Pessinus from Neutral with 6 hoplites and 2 peltastss remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 2 spearmen
Non Combat Move - Seleucid
1 cavalry moved from Edessa to Damascus
4 hoplites and 3 peltastss moved from Antioch to Damascus
1 peltasts moved from Hatra to Seleucia
1 peltasts moved from Hatra to Emesa
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Antioch
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
Place Units - Seleucid
1 city placed in Tarsus
9 cavalrys and 1 peltasts placed in Antioch
Turn Complete - Seleucid
Seleucid collect 77 PUs; end with 79 PUs total
Territory Summary for Seleucid :
Pessinus : 1 flag, 6 hoplites and 2 peltastss
Damascus : 1 flag, 1 cataphract, 4 cavalrys, 12 hoplites, 4 legionaires and 8 peltastss
Tavium : 1 flag, 1 cataphract and 2 cavalrys
Salamis : 1 flag, 2 legionaires and 1 peltasts
Antioch : 1 flag, 9 cavalrys, 1 city, 3 hoplites, 2 legionaires and 4 peltastss
SZ 61 : 1 flag, 1 bireme and 1 trireme
Sardis : 1 flag, 1 peltasts
Tarsus : 1 flag, 1 city
Seleucia : 1 flag, 1 peltasts
Sidon : 1 flag, 1 peltasts
Emesa : 1 flag, 2 cataphracts, 2 cavalrys and 1 peltasts
Production/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 59
GreekCityStates : 30 / 45
Macedonia : 37 / 37
Egypt : 32 / 52
Seleucid : 77 / 79
Parthia : 30 / 30
Numidia : 17 / 17
Updated map after our live session.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Seleucid
Seleucid buy 2 cavalrys, 2 hoplites and 21 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 bireme and 3 triremes moved from SZ 59 to SZ 60
3 cavalrys moved from Attalia to Antioch
8 peltastss moved from Tarsus to Antioch
1 peltasts moved from Antioch to Edessa
1 cavalry moved from Edessa to Emesa
2 cavalrys and 2 peltastss moved from Antioch to Emesa
1 cataphract and 1 cavalry moved from Nicaea to Tavium
6 hoplites moved from Nicaea to Heraclea Pontica
Combat - Seleucid
Battle in Emesa
Seleucid attack with 3 cavalrys and 2 peltastss
Parthia defend with 2 cavalrys and 2 spearmen
Seleucid roll dice for 3 cavalrys and 2 peltastss in Emesa, round 1 : 2/5 hits
Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 1 : 1/4 hits
2 cavalrys owned by the Parthia and 1 peltasts owned by the Seleucid lost in Emesa
Seleucid roll dice for 3 cavalrys and 1 peltasts in Emesa, round 2 : 0/4 hits
Parthia roll dice for 2 spearmen in Emesa, round 2 : 0/2 hits
Seleucid roll dice for 3 cavalrys and 1 peltasts in Emesa, round 3 : 1/4 hits
Parthia roll dice for 2 spearmen in Emesa, round 3 : 0/2 hits
1 spearman owned by the Parthia lost in Emesa
Seleucid roll dice for 3 cavalrys and 1 peltasts in Emesa, round 4 : 0/4 hits
Parthia roll dice for 1 spearman in Emesa, round 4 : 0/1 hits
Seleucid roll dice for 3 cavalrys and 1 peltasts in Emesa, round 5 : 2/4 hits
Parthia roll dice for 1 spearman in Emesa, round 5 : 0/1 hits
1 spearman owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 3 cavalrys and 1 peltasts remaining. Battle score for attacker is 12
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 2 cavalrys and 2 spearmen
Battle in Heraclea Pontica
Seleucid attack with 6 hoplites
Neutral defend with 3 spearmen
Seleucid roll dice for 6 hoplites in Heraclea Pontica, round 1 : 1/6 hits
Neutral roll dice for 3 spearmen in Heraclea Pontica, round 1 : 1/3 hits
1 spearman owned by the Neutral and 1 hoplite owned by the Seleucid lost in Heraclea Pontica
Seleucid roll dice for 5 hoplites in Heraclea Pontica, round 2 : 2/5 hits
Neutral roll dice for 2 spearmen in Heraclea Pontica, round 2 : 0/2 hits
2 spearmen owned by the Neutral lost in Heraclea Pontica
Seleucid win, taking Heraclea Pontica from Neutral with 5 hoplites remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 hoplite
Casualties for Neutral: 3 spearmen
Non Combat Move - Seleucid
Place Units - Seleucid
2 hoplites and 9 peltastss placed in Antioch
6 peltastss placed in Salamis
5 peltastss placed in Tarsus
2 cavalrys and 1 peltasts placed in Attalia
Turn Complete - Seleucid
Seleucid collect 61 PUs; end with 61 PUs total
Territory Summary for Seleucid :
Pergamum : 1 flag
Pessinus : 1 flag
Edessa : 1 flag, 1 peltasts
Heraclea Pontica : 1 flag, 5 hoplites
Tavium : 1 flag, 1 cataphract and 1 cavalry
Salamis : 1 flag, 1 city and 12 peltastss
Antioch : 1 flag, 3 cataphracts, 13 cavalrys, 1 city, 22 hoplites, 8 legionaires and 40 peltastss
SZ 60 : 1 flag, 1 bireme and 3 triremes
Tarsus : 1 flag, 1 city and 5 peltastss
Nicaea : 1 flag
Emesa : 1 flag, 3 cavalrys and 1 peltasts
Attalia : 1 flag, 2 cavalrys, 1 city and 1 peltasts
Production/PUs Summary :
Carthage : 81 / 81
RomanRepublic : 58 / 61
GreekCityStates : 6 / 19
Macedonia : 49 / 50
Egypt : 46 / 48
Seleucid : 61 / 61
Parthia : 61 / 65
Numidia : 31 / 31
Latest update after live play session.
I haven’t been able to post files for the last couple days since the server is full. Check your e-mail for the file I sent.
Test summary from TripleA, engine version: 1.6.1.4, time: 11:52:18
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Numidia
Numidia buy 3 archers, 4 cavalrys and 1 spearman; Remaining resources: 0 PUs;
Combat Move - Numidia
2 cavalrys moved from Paraetonium to Hermopolis
3 cavalrys, 2 spearmen and 2 swordmen moved from Paliurus to Paraetonium
4 cavalrys moved from Cyrene to Paraetonium
1 archer and 3 spearmen moved from Berenice to Paliurus
2 archers, 4 spearmen and 3 swordmen moved from Leptis Magna to Berenice
3 cavalrys moved from Leptis Magna to Paliurus
Combat - Numidia
Battle in Hermopolis
Numidia attack with 2 cavalrys
Egypt defend with 1 spearman
Numidia roll dice for 2 cavalrys in Hermopolis, round 1 : 1/2 hits
Egypt roll dice for 1 spearman in Hermopolis, round 1 : 0/1 hits
1 spearman owned by the Egypt lost in Hermopolis
Numidia win, taking Hermopolis from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Numidia
1 bireme moved from SZ 25 to SZ 28
Place Units - Numidia
3 archers and 1 spearman placed in Cyrene
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 37 PUs; end with 37 PUs total
Territory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Hermopolis : 1 flag, 2 cavalrys
Thenae : 1 flag
Berenice : 2 archers, 4 spearmen and 3 swordmen
Cartenna : 1 flag
Sabrata : 1 flag
Cyrene : 1 flag, 3 archers, 1 city and 1 spearman
Auzia : 1 flag
SZ 28 : 1 bireme
Paraetonium : 1 flag, 9 archers, 14 cavalrys, 13 spearmen and 6 swordmen
Leptis Magna : 4 cavalrys and 1 city
Paliurus : 1 archer, 3 cavalrys and 3 spearmen
Tingis : 1 flag
Production/PUs Summary :
Carthage : 84 / 90
RomanRepublic : 58 / 58
GreekCityStates : 6 / 12
Macedonia : 49 / 50
Egypt : 26 / 42
Seleucid : 61 / 66
Parthia : 85 / 85
Numidia : 37 / 37
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Carthage
Carthage buy 9 cavalrys, 2 spearmen, 5 swordmen and 2 warelephants; Remaining resources: 0 PUs;
Combat Move - Carthage
3 swordmen moved from Lilybaeum to SZ 34
4 spearmen moved from Lilybaeum to SZ 34
1 bireme, 4 spearmen, 3 swordmen and 2 triremes moved from SZ 34 to SZ 27
2 biremes and 2 triremes moved from SZ 35 to SZ 34
1 bireme and 2 triremes moved from SZ 44 to SZ 35
1 swordman moved from Syracuse to SZ 35
2 spearmen moved from Syracuse to SZ 35
2 spearmen and 1 swordman moved from SZ 35 to Croton
1 spearman moved from Corinth to Athens
3 cavalrys, 1 spearman and 1 warelephant moved from Nemausus to Mediolanum
2 hoplites, 6 spearmen, 12 swordmen and 3 warelephants moved from Massilia to Genua
3 cavalrys moved from Narbo to Genua
3 cavalrys moved from Nemausus to Genua
2 swordmen moved from Barcino to SZ 19
2 swordmen moved from SZ 19 to Massilia
2 cavalrys moved from Barcino to Massilia
1 swordman and 2 warelephants moved from Aleria to SZ 21
1 swordman and 2 warelephants moved from SZ 21 to Genua
Combat - Carthage
Battle in Mediolanum
Carthage attack with 3 cavalrys, 1 spearman and 1 warelephant
Neutral defend with 4 axemen and 1 swordman
Carthage roll dice for 3 cavalrys, 1 spearman and 1 warelephant in Mediolanum, round 1 : 3/5 hits
Neutral roll dice for 4 axemen and 1 swordman in Mediolanum, round 1 : 0/5 hits
3 axemen owned by the Neutral lost in Mediolanum
Carthage roll dice for 3 cavalrys, 1 spearman and 1 warelephant in Mediolanum, round 2 : 1/5 hits
Neutral roll dice for 1 axeman and 1 swordman in Mediolanum, round 2 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
1 axeman owned by the Neutral lost in Mediolanum
Carthage roll dice for 3 cavalrys, 1 spearman and 1 warelephant in Mediolanum, round 3 : 1/5 hits
Neutral roll dice for 1 swordman in Mediolanum, round 3 : 1/1 hits
1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Mediolanum
Carthage win, taking Mediolanum from Neutral with 3 cavalrys and 1 warelephant remaining. Battle score for attacker is 13
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for Carthage: 1 spearman
Battle in Genua
Carthage attack with 6 cavalrys, 2 hoplites, 6 spearmen, 13 swordmen and 5 warelephants
Neutral defend with 3 cavalrys and 3 swordmen
Carthage roll dice for 6 cavalrys, 2 hoplites, 6 spearmen, 13 swordmen and 5 warelephants in Genua, round 1 : 8/32 hits
Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 1 : 0/6 hits
3 swordmen owned by the Neutral and 3 cavalrys owned by the Neutral lost in Genua
Carthage win, taking Genua from Neutral with 6 cavalrys, 2 hoplites, 6 spearmen, 13 swordmen and 5 warelephants remaining. Battle score for attacker is 24
Casualties for Neutral: 3 cavalrys and 3 swordmen
Battle in Croton
Carthage attack with 2 spearmen and 1 swordman
RomanRepublic defend with 1 velites
Carthage roll dice for 2 spearmen and 1 swordman in Croton, round 1 : 0/3 hits
RomanRepublic roll dice for 1 velites in Croton, round 1 : 1/1 hits
1 spearman owned by the Carthage lost in Croton
Carthage roll dice for 1 spearman and 1 swordman in Croton, round 2 : 1/2 hits
RomanRepublic roll dice for 1 velites in Croton, round 2 : 0/1 hits
1 velites owned by the RomanRepublic lost in Croton
Carthage win, taking Croton from RomanRepublic with 1 spearman and 1 swordman remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
1 swordman moved from Syracuse to Lilybaeum
Place Units - Carthage
1 swordman and 2 warelephants placed in Aleria
3 cavalrys and 1 swordman placed in Massilia
Carthage undo move 2.
2 cavalrys and 2 swordmen placed in Barcino
3 cavalrys placed in Narbo
3 cavalrys and 1 swordman placed in Massilia
1 cavalry placed in Carthago
1 spearman placed in Syracuse
1 spearman and 1 swordman placed in Lilybaeum
Turn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total
1 unit repaired.
Territory Summary for Carthage :
Croton : 1 flag, 1 spearman and 1 swordman
Barcino : 1 flag, 2 cavalrys, 1 city and 2 swordmen
Corinth : 1 cavalry, 1 hoplite, 6 spearmen, 1 swordman and 2 warelephants
Salmantica : 1 flag
Athens : 1 spearman
Tarraco : 1 flag
Aleria : 1 city, 1 swordman and 2 warelephants
Mediolanum : 1 flag, 3 cavalrys and 1 warelephant
Castulo : 1 flag
Narbo : 1 flag, 3 cavalrys and 1 city
Massilia : 1 flag, 5 cavalrys, 1 city and 3 swordmen
Carthago : 1 cavalry and 1 city
Syracuse : 1 flag, 1 city and 16 spearmen
SZ 35 : 1 bireme and 2 triremes
SZ 34 : 2 biremes and 2 triremes
SZ 27 : 1 bireme, 4 spearmen, 3 swordmen and 2 triremes
SZ 21 : 2 triremes
SZ 19 : 2 biremes
Lilybaeum : 1 city, 13 spearmen and 2 swordmen
Genua : 1 flag, 6 cavalrys, 2 hoplites, 6 spearmen, 13 swordmen and 5 warelephants
Nemausus : 1 flag
Valentia : 1 flag
Production/PUs Summary :
Carthage : 95 / 95
RomanRepublic : 54 / 58
GreekCityStates : 6 / 12
Macedonia : 49 / 50
Egypt : 26 / 42
Seleucid : 61 / 66
Parthia : 85 / 85
Numidia : 37 / 37
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - GreekCityStates
GreekCityStates buy 6 slingerss; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
1 slingers moved from Sparta to SZ 53
1 bireme and 1 slingers moved from SZ 53 to SZ 50
1 slingers moved from SZ 50 to Delphi
GreekCityStates take Delphi from Macedonia
3 slingerss moved from Sparta to SZ 53
3 slingerss and 1 trireme moved from SZ 53 to SZ 50
3 slingerss moved from SZ 50 to Athens
1 slingers moved from Sparta to SZ 53
1 bireme and 1 slingers moved from SZ 53 to SZ 50
1 slingers moved from SZ 50 to Athens
2 biremes and 1 trireme moved from SZ 53 to SZ 50
Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 4 slingerss
Carthage defend with 1 spearman
GreekCityStates win, taking Athens from Macedonia with 4 slingerss remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Macedonia
Macedonia buy 4 cavalrys and 17 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
6 peltastss moved from Rhodos to SZ 67
2 hoplites moved from Rhodos to SZ 67
1 peltasts moved from Larissa to Delphi
3 cavalrys moved from Larissa to Delphi
3 peltastss moved from Larissa to Athens
6 cavalrys moved from Larissa to Athens
6 peltastss moved from Thessalonica to Pella
2 peltastss moved from Thessalonica to Pella
11 peltastss moved from Thessalonica to Byzantium
6 cavalrys moved from Larissa to Byzantium
3 peltastss moved from Corinth to SZ 67
2 hoplites and 9 peltastss moved from SZ 67 to Cydonia
Combat - Macedonia
Battle in Athens
Macedonia attack with 6 cavalrys and 3 peltastss
GreekCityStates defend with 4 slingerss
Macedonia roll dice for 6 cavalrys and 3 peltastss in Athens, round 1 : 0/9 hits
GreekCityStates roll dice for 4 slingerss in Athens, round 1 : 3/4 hits
3 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 cavalrys in Athens, round 2 : 0/6 hits
GreekCityStates roll dice for 4 slingerss in Athens, round 2 : 2/4 hits
2 cavalrys owned by the Macedonia lost in Athens
Macedonia roll dice for 4 cavalrys in Athens, round 3 : 1/4 hits
GreekCityStates roll dice for 4 slingerss in Athens, round 3 : 0/4 hits
1 slingers owned by the GreekCityStates lost in Athens
Macedonia roll dice for 4 cavalrys in Athens, round 4 : 3/4 hits
GreekCityStates roll dice for 3 slingerss in Athens, round 4 : 0/3 hits
3 slingerss owned by the GreekCityStates lost in Athens
Macedonia win, taking Athens from GreekCityStates with 4 cavalrys remaining. Battle score for attacker is -6
Casualties for GreekCityStates: 4 slingerss
Casualties for Macedonia: 2 cavalrys and 3 peltastss
Battle in Byzantium
Macedonia attack with 6 cavalrys and 11 peltastss
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia roll dice for 6 cavalrys and 11 peltastss in Byzantium, round 1 : 3/17 hits
Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 1 : 6/9 hits
2 axemen owned by the Neutral , 1 swordman owned by the Neutral and 6 peltastss owned by the Macedonia lost in Byzantium
Macedonia roll dice for 6 cavalrys and 5 peltastss in Byzantium, round 2 : 1/11 hits
Neutral roll dice for 3 archers and 3 swordmen in Byzantium, round 2 : 2/6 hits
1 swordman owned by the Neutral and 2 peltastss owned by the Macedonia lost in Byzantium
Macedonia roll dice for 6 cavalrys and 3 peltastss in Byzantium, round 3 : 5/9 hits
Neutral roll dice for 3 archers and 2 swordmen in Byzantium, round 3 : 2/5 hits
3 archers owned by the Neutral , 2 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Byzantium
Macedonia win, taking Byzantium from Neutral with 6 cavalrys and 1 peltasts remaining. Battle score for attacker is 14
Casualties for Macedonia: 10 peltastss
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Battle in Delphi
Macedonia attack with 3 cavalrys and 1 peltasts
GreekCityStates defend with 1 slingers
Macedonia roll dice for 3 cavalrys and 1 peltasts in Delphi, round 1 : 2/4 hits
GreekCityStates roll dice for 1 slingers in Delphi, round 1 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 3 cavalrys and 1 peltasts remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Cydonia
Macedonia attack with 2 hoplites and 9 peltastss
Neutral defend with 2 archers and 2 spearmen
Macedonia roll dice for 2 hoplites and 9 peltastss in Cydonia, round 1 : 4/11 hits
Neutral roll dice for 2 archers and 2 spearmen in Cydonia, round 1 : 2/4 hits
2 spearmen owned by the Neutral , 2 archers owned by the Neutral and 2 peltastss owned by the Macedonia lost in Cydonia
Macedonia win, taking Cydonia from Neutral with 2 hoplites and 7 peltastss remaining. Battle score for attacker is 10
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 2 archers and 2 spearmen
Non Combat Move - Macedonia
Place Units - Macedonia
7 peltastss placed in Corinth
5 peltastss placed in Rhodos
5 peltastss placed in Larissa
4 cavalrys placed in Thessalonica
Macedonia undo move 3.
2 peltastss placed in Thessalonica
3 peltastss placed in Larissa
Turn Complete - Macedonia
Macedonia collect 59 PUs; end with 59 PUs total
Territory Summary for Macedonia :
Pella : 8 peltastss
Thessalonica : 4 cavalrys, 1 city and 2 peltastss
Larissa : 1 city and 3 peltastss
Corinth : 1 city, 2 hoplites and 23 peltastss
Byzantium : 1 flag, 6 cavalrys and 1 peltasts
Athens : 1 flag, 4 cavalrys
Delphi : 1 flag, 3 cavalrys and 1 peltasts
SZ 67 : 4 biremes and 3 triremes
Odessus : 1 flag
Cydonia : 1 flag, 2 hoplites and 7 peltastss
Rhodos : 1 flag, 1 city and 5 peltastss
Production/PUs Summary :
Carthage : 91 / 95
RomanRepublic : 58 / 58
GreekCityStates : 6 / 17
Macedonia : 59 / 59
Egypt : 26 / 42
Seleucid : 61 / 66
Parthia : 85 / 85
Numidia : 37 / 37
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 22 times
6 was rolled 10 times
Average roll : 3,278
Median : 3,000
Variance : 0,904
Standard Deviation : 0,951
Total rolls : 115
GreekCityStates Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,062
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 16
Macedonia Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 7 times
Average roll : 3,440
Median : 3,000
Variance : 1,068
Standard Deviation : 1,033
Total rolls : 75
Neutral Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,917
Median : 3,000
Variance : 1,130
Standard Deviation : 1,063
Total rolls : 24
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Egypt
Egypt buy 14 axemen; Remaining resources: 0 PUs;
Combat Move - Egypt
3 axemen moved from Alexandria to Hermopolis
1 spearman moved from Damascus to Emesa
3 axemen moved from Jerusalem to Sidon
Combat - Egypt
Battle in Sidon
Egypt attack with 3 axemen
Seleucid defend with 1 cavalry and 1 peltasts
Egypt win, taking Sidon from Seleucid with 3 axemen remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 cavalry and 1 peltasts
Battle in Hermopolis
Egypt attack with 3 axemen
Numidia defend with 2 cavalrys
Egypt win, taking Hermopolis from Numidia with 3 axemen remaining. Battle score for attacker is 8
Casualties for Numidia: 2 cavalrys
Non Combat Move - Egypt
3 chariots moved from Pharan to Alexandria
2 spearmen moved from Jerusalem to Damascus
Place Units - Egypt
9 axemen placed in Alexandria
5 axemen placed in Jerusalem
Turn Complete - Egypt
Egypt collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Seleucid
Seleucid buy 4 hoplites, 2 legionaires and 19 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
2 cavalrys moved from Antioch to Sidon
2 cavalrys and 1 legionaire moved from Antioch to Emesa
3 peltastss moved from Attalia to SZ 61
3 peltastss and 1 trireme moved from SZ 61 to SZ 60
3 peltastss moved from SZ 60 to Sidon
1 trireme moved from SZ 60 to SZ 61
6 peltastss moved from Salamis to SZ 61
6 peltastss moved from SZ 61 to Antioch
5 hoplites and 8 peltastss moved from Tarsus to Antioch
12 hoplites, 6 legionaires and 18 peltastss moved from Antioch to Edessa
Combat - Seleucid
Battle in Edessa
Seleucid attack with 12 hoplites, 6 legionaires and 18 peltastss
Parthia defend with 1 spearman
Seleucid roll dice for 12 hoplites, 6 legionaires and 18 peltastss in Edessa, round 1 : 9/36 hits
Parthia roll dice for 1 spearman in Edessa, round 1 : 0/1 hits
1 spearman owned by the Parthia lost in Edessa
Seleucid win, taking Edessa from Parthia with 12 hoplites, 6 legionaires and 18 peltastss remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Sidon
Seleucid attack with 2 cavalrys and 3 peltastss
Egypt defend with 3 axemen
Seleucid roll dice for 2 cavalrys and 3 peltastss in Sidon, round 1 : 0/5 hits
Egypt roll dice for 3 axemen in Sidon, round 1 : 1/3 hits
1 peltasts owned by the Seleucid lost in Sidon
Seleucid roll dice for 2 cavalrys and 2 peltastss in Sidon, round 2 : 0/4 hits
Egypt roll dice for 3 axemen in Sidon, round 2 : 2/3 hits
2 peltastss owned by the Seleucid lost in Sidon
Seleucid roll dice for 2 cavalrys in Sidon, round 3 : 1/2 hits
Egypt roll dice for 3 axemen in Sidon, round 3 : 1/3 hits
1 axeman owned by the Egypt and 1 cavalry owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cavalry in Sidon, round 4 : 1/1 hits
Egypt roll dice for 2 axemen in Sidon, round 4 : 0/2 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 1 cavalry in Sidon, round 5 : 0/1 hits
Egypt roll dice for 1 axeman in Sidon, round 5 : 0/1 hits
Seleucid roll dice for 1 cavalry in Sidon, round 6 : 0/1 hits
Egypt roll dice for 1 axeman in Sidon, round 6 : 0/1 hits
Seleucid roll dice for 1 cavalry in Sidon, round 7 : 1/1 hits
Egypt roll dice for 1 axeman in Sidon, round 7 : 0/1 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cavalry remaining. Battle score for attacker is -1
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 1 cavalry and 3 peltastss
Battle in Emesa
Seleucid attack with 2 cavalrys and 1 legionaire
Egypt defend with 1 spearman
Seleucid roll dice for 2 cavalrys and 1 legionaire in Emesa, round 1 : 1/3 hits
Parthia roll dice for 1 spearman in Emesa, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 cavalry owned by the Seleucid lost in Emesa
Seleucid win, taking Emesa from Parthia with 1 cavalry and 1 legionaire remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 cavalry
Non Combat Move - Seleucid
Place Units - Seleucid
4 hoplites, 2 legionaires and 5 peltastss placed in Antioch
6 peltastss placed in Salamis
5 peltastss placed in Tarsus
3 peltastss placed in Attalia
Turn Complete - Seleucid
Seleucid collect 70 PUs; end with 70 PUs total
Territory Summary for Seleucid :
Pergamum : 1 flag
Pessinus : 1 flag
Edessa : 12 hoplites, 6 legionaires and 18 peltastss
Heraclea Pontica : 1 flag
Tavium : 1 flag
Salamis : 1 flag, 1 city and 6 peltastss
Antioch : 4 cataphracts, 1 city, 28 hoplites, 3 legionaires and 69 peltastss
SZ 61 : 2 triremes
SZ 60 : 1 bireme and 1 trireme
Tarsus : 1 city and 5 peltastss
Nicaea : 1 flag
Sidon : 1 flag, 1 cavalry
Emesa : 1 cavalry and 1 legionaire
Attalia : 1 city and 3 peltastss
Production/PUs Summary :
Carthage : 91 / 95
RomanRepublic : 58 / 58
GreekCityStates : 6 / 17
Macedonia : 59 / 59
Egypt : 32 / 41
Seleucid : 70 / 70
Parthia : 76 / 85
Numidia : 31 / 37
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3,714
Median : 4,000
Variance : 1,884
Standard Deviation : 1,373
Total rolls : 70
Egypt Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,214
Median : 2,500
Variance : 0,615
Standard Deviation : 0,784
Total rolls : 14
Seleucid Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3,852
Median : 4,500
Variance : 1,660
Standard Deviation : 1,289
Total rolls : 54
Parthia Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2