XDAP-03: Dairyqryn VS Unterhund 505/47

  • TripleA

    scramble india?

  • TripleA

    It is about the same odds blocking bombardments as fighting on the ground so I am going to proceed. Plus nothing really in range of the bships anyway just kind of realized that.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Burma to India
                1 armour and 1 mech_infantry moved from Shan State to India
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                3 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 5 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                1 bomber, 5 fighters and 2 tactical_bombers moved from Kwangsi to India
                1 bomber moved from Kwangtung to India
                1 bomber moved from French Indo China to India
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from Jehol to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 3 bombers, 8 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 19 infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  3/9 hits
                        3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  4/4 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 5 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in India, round 1 :  12/26 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter and 19 infantry in India, round 1 :  7/21 hits
                        13 infantry owned by the British , 7 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 5 fighters, 1 mech_infantry and 5 tactical_bombers in India, round 2 :  11/19 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 6 infantry in India, round 2 :  4/8 hits
                        6 infantry owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 4 artilleries owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 3 bombers, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 4 artilleries, 3 fighters and 7 infantry
                    Casualties for British: 3 aaGuns, 1 artillery, 1 fighter and 19 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kwangsi
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                3 bombers, 4 fighters and 3 tactical_bombers moved from India to Shan State
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Hunan to Kiangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                1 artillery moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to 39 Sea Zone

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                1 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
        Jehol : 1 flag, 1 aaGun, 2 artilleries and 12 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 4 carriers, 3 destroyers, 1 submarine and 1 transport
        36 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 tactical_bombers and 5 transports
        20 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 29 / 31
        Japanese : 61 / 76
        Americans : 53 / 70
        Chinese : 5 / 7
        British : 30 / 33
        UK_Pacific : 2 / 0
        Italians : 13 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Don’t worry veqryn, I think I can put more guys on Japan than he can get to attack it. I think I will put at least 10 guys on it next round just so I don’t have to even calculate it… I can just know it is good.

  • TripleA

    I swear veqryn I will buy 6 fighters 1 armor 3 inf (75ipc). fly in my 3 bombers, fly in a fighter. We should be good.

    I was going to put 5 more inf on japan just to be safe and so I would not have to fly my bombers back to japan instead of a carrier buy… but I forgot. my bad.

  • TripleA

    Even if he 10%s me on Japan you got like 99% for russia and the vc win for europe. We’ll be okay. lol

  • TripleA

    I want to put my french indochina guys on japan. lol
    I didn’t think about west usa till after I posted lol.

    I am going to send that fleet over toward egypt. Nothing stops the europe vc win anyway.

    So the allies should just go crazy and have epic battles and that is a global game.

  • Customizer

    private messages

    private messages

    PM me damnit!

  • Customizer

    well that went pretty much exactly like the btl calc said it would….
    which is awesome, gj on india

  • TripleA

    I accident. The first time around I had 2 more survivors, but I never got dice emails and the thing would not post. I think I did not click PBEM/forum.

    But yeah that is how the battle was expected to go.

    Anyway go win europe Veqryn. If I do win the pacific, it be awhile. After you get russia you just need to hold london or egypt.

    The allies are going to go crazy on us. PREPARE YOURSELF!

  • TripleA

    Hi guys,

    This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
    There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.

    Kind regards,
    Allweneedislove

  • TripleA

    It looks like a short game love. Sometimes it works out that way when the axis rush.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Celebes

    Non Combat Move - Americans
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Korea to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Western United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier placed in 6 Sea Zone
                2 transports placed in 10 Sea Zone
                1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
                1 armour and 1 mech_infantry placed in Korea

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Manchuria : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 flag, 2 transports
        10 Sea Zone : 1 flag, 2 transports
        6 Sea Zone : 1 flag, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport
        Central United States : 1 flag, 2 aaGuns and 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 29 / 31
        Japanese : 53 / 76
        Americans : 58 / 83
        Chinese : 8 / 7
        British : 30 / 33
        UK_Pacific : 2 / 0
        Italians : 13 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow
                9 infantry moved from Kweichow to Hopei
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag
        Shensi : 1 flag, 1 fighter
        Yunnan : 1 flag, 2 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 10 infantry
        Tsinghai : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 29 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 30 / 33
        UK_Pacific : 2 / 0
        Italians : 13 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble order please.

    I’m attacking the transport in SZ 97 with my bomber from NW Persia.

    Do you want to scramble and lose your fighter too?  :-D


  • Here’s the file.

  • Customizer

    @djensen:

    Scramble order please.

    I’m attacking the transport in SZ 97 with my bomber from NW Persia.

    Do you want to scramble and lose your fighter too?  :-D

    sure, why not

    lets roll


  • I lost the bomber but killing the fighter actually worked out in my favor. I didn’t even see it until NCM. Thanks!  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Northwest Persia to 97 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Egypt

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 fighter and 1 transport
                        British roll dice for 1 bomber in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 fighter
                Battle in Egypt
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to French West Africa
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 5 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
                1 armour and 5 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 109 Sea Zone to 105 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,6,1,2,5,6
                British collect 32 PUs (3 lost to blockades); end with 33 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 3 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
        French West Africa : 1 flag, 1 fighter and 1 tactical_bomber
        Ethiopia : 1 flag
        112 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        72 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
        77 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag
        105 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 29 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 35 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Turn Complete - UK_Pacific

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.9k

Users

40.6k

Topics

1.8m

Posts