I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
I’m surprised he didn’t retreat from the battle in Syria.
The battle was only 50/50 to begin with, and after he lost his 2 mech it dropped to only 20% for him to win (with the rather large chance of losing the bomber if i got 2 or 3 out of 3 hits). Why continue a 20% battle?
Sometimes you got to gamble. Shooka shooka.
@Cow:
Sometimes you got to gamble. Shooka shooka.
pretty high stakes gamble, but probably warranted! :wink:
Well yeah, if they had won, UK would hammer transjordan and egypt… so Russia would bank 5 from Iraq for at least two rounds.
So I understand the gamble.
Guys, I’m at a hackathon this weekend. I tried to work on USA but I spent 20 minutes and realized it will take me too long to do every country. I’ll try to post Sunday night, otherwise it will be Monday morning.
take yo time.
Why can’t I place an Minor Industrial Complex in Korea (or Mexico or Alaska or any other green territory)?
i just tested and could place a minor in korea
are you sure you bought a minor, not a major or an upgrade?
(you can always just place it in central usa, then use edit to delete it and then edit to place a minor in korea)
Oh crap. I accidentally bought an upgrade.
Armed with that knowledge I would’ve purchased slightly differently, i.e., more planes.
Previous: 2 transports, 3 fighters, 1 factory upgrade, 1 sub (leftovers)
New: 2 transports, 3 fighters, 1 minor factory + 1 inf, 1 tactical bomber
I’ll fix it up in edit mode.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 factory_upgrade, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 armour and 3 infantry in Caroline Islands, round 1 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Midway to Korea
2 fighters moved from Midway to Korea
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Korea
Place Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 1.
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Korea : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
26 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 2 transports
Central United States : 1 flag, 1 factory_major and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 58 / 63
Americans : 53 / 70
Chinese : 4 / 7
British : 28 / 29
UK_Pacific : 5 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.929
Median : 2.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 12 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 14 infantry
Sikang : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 28 / 29
UK_Pacific : 5 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I keep hitting the wrong buttons. Maybe the “are you sure you don’t want to land your fighters?” button should be red and keep moving should be green.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from French Equatorial Africa to Iraq
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
Combat - British
Battle in Iraq
British attack with 1 bomber and 3 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 1 : 3/4 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Egypt
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 3 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 0/6 hits
Italians roll dice for 3 infantry in Egypt, round 1 : 2/3 hits
2 infantry owned by the British lost in Egypt
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits
Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/4 hits
Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/4 hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber could not land in 81 Sea Zone and were removed
1 bomber moved from Iraq to Northwest Persia
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 fighter and 1 tactical_bomber
2 mech_infantrys placed in Union of South Africa
3 transports placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 17 infantry
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Iraq : 1 flag, 2 infantry
81 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Northwest Persia : 1 flag, 1 bomber
Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 5 / 0
Italians : 9 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.643
Median : 4.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 70
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
British Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.321
Median : 3.500
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28
Italians Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.538
Median : 5.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 9 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Romania to Eastern Poland
3 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to Northwest Persia
1 fighter moved from Alexandria to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Egypt, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 bomber
Italians roll dice for 1 bomber in Northwest Persia, round 1 : 0/1 hits
British roll dice for 1 bomber in Northwest Persia, round 1 : 1/1 hits
1 bomber owned by the Italians lost in Northwest Persia
British win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 cruisers in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 aaGuns moved from Northern Italy to France
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Egypt : 1 flag, 1 artillery and 1 harbour
Syria : 1 flag
France : 1 flag, 2 aaGuns
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 artillery and 3 infantry
97 Sea Zone : 1 flag, 1 transport
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 49 / 54
Russians : 33 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.100
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
i hate fighting things that roll @ 1
it always feels like such bullshit when they hit
even though they should hit a good % of the time
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
62 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 49 / 54
Russians : 33 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter and 1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tunisia : 1 flag, 1 fighter and 1 infantry
Libya : 1 flag, 2 infantry
80 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 49 / 54
Russians : 33 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to France
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 10 infantry moved from Vyborg to Novgorod
8 armour and 5 mech_infantrys moved from Baltic States to Archangel
2 artilleries and 10 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 10 infantry moved from Eastern Poland to Belarus
6 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 artillery moved from Germany to Western Germany
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
2 bombers moved from Eastern Poland to Western Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 1 : 0/11 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 1/10 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 14 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 3 artilleries and 6 infantry
AA guns fire in Archangel : 1/2 hits
1 fighter owned by the Germans lost in Archangel
Germans roll dice for 14 armour, 7 mech_infantrys and 1 tactical_bomber in Archangel, round 1 : 8/22 hits
Russians roll dice for 1 aaGun, 3 artilleries and 6 infantry in Archangel, round 1 : 1/9 hits
6 infantry owned by the Russians , 1 artillery owned by the Russians , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 14 armour, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/21 hits
Russians roll dice for 2 artilleries in Archangel, round 2 : 1/2 hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 14 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
2 bombers moved from Western Ukraine to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Vyborg to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from France to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from France to Western Germany
Place Units - Germans
1 artillery and 4 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 1 flag, 2 infantry
Germany : 1 flag, 3 armour, 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 2 bombers, 1 fighter, 20 infantry and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 14 armour and 5 mech_infantrys
Eastern Poland : 1 flag, 4 armour and 6 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 69
Russians : 28 / 35
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.581
Median : 3.500
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 86
Germans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.543
Median : 3.000
Variance : 0.551
Standard Deviation : 0.742
Total rolls : 70
Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16