Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
13L G40 Hank13 vs Ziggurat
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You’re sorry? think of my poor pilots who desperately want to sacrifice their lives to sink American transports!
All 6 on the destroyers then (2 on each)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Americans
Americans buy 1 destroyer, 7 infantry, 7 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 3 armour
EDIT: Changing ownership of Turkmenistan from Germans to Russians
EDIT: Adding units owned by Russians to Turkmenistan: 3 armour
EDIT: Removing units owned by Russians from Novosibirsk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,2
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 5 artilleries, 2 fighters and 5 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 5 artilleries, 2 fighters and 5 infantry in Normandy Bordeaux, round 1 : 5/12 hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 1 : 2/5 hits
2 infantry owned by the Americans , 2 mech_infantrys owned by the Germans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 5 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 artilleries and 2 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 infantry and 5 mech_infantrys placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 infantry and 2 mech_infantrys placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
93 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 5 artilleries, 2 destroyers, 5 infantry and 9 transports
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 47 / 65
Russians : 31 / 47
Japanese : 70 / 76
Americans : 58 / 78
Chinese : 3 / 4
British : 30 / 40
UK_Pacific : 3 / 6
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 65
Russians : 31 / 47
Japanese : 69 / 76
Americans : 58 / 78
Chinese : 4 / 5
British : 30 / 40
UK_Pacific : 3 / 6
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 armour moved from Iraq to Persia
1 bomber moved from Egypt to Persia
2 tactical_bombers moved from 99 Sea Zone to Persia
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Persia
British attack with 3 armour, 1 bomber and 2 tactical_bombers
Germans defend with 3 artilleries and 3 infantry
British roll dice for 3 armour, 1 bomber and 2 tactical_bombers in Persia, round 1 : 4/6 hits
Germans roll dice for 3 artilleries and 3 infantry in Persia, round 1 : 2/6 hits
2 armour owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Persia
British roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Persia, round 2 : 2/4 hits
Germans roll dice for 2 artilleries in Persia, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 2 armour
Battle in Holland Belgium
British attack with 3 fighters and 8 infantry
Germans defend with 2 infantry and 3 mech_infantrys
British roll dice for 3 fighters and 8 infantry in Holland Belgium, round 1 : 2/11 hits
Germans roll dice for 2 infantry and 3 mech_infantrys in Holland Belgium, round 1 : 3/5 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 3 fighters and 5 infantry in Holland Belgium, round 2 : 2/8 hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
British roll dice for 3 fighters and 5 infantry in Holland Belgium, round 3 : 4/8 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Persia to India
2 tactical_bombers moved from Persia to Iraq
1 battleship moved from 26 Sea Zone to 6 Sea Zone
3 armour moved from Egypt to Iraq
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 6 infantry placed in United Kingdom
3 armour placed in EgyptTurn Complete - British
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 6 fighters, 1 harbour and 31 infantry
6 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 5 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 3 armour and 2 tactical_bombers
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 carrier and 1 transport
91 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 42 / 65
Russians : 31 / 47
Japanese : 68 / 76
Americans : 58 / 78
Chinese : 4 / 5
British : 35 / 36
UK_Pacific : 4 / 0
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 42 / 65
Russians : 31 / 47
Japanese : 68 / 76
Americans : 58 / 78
Chinese : 4 / 5
British : 35 / 36
UK_Pacific : 4 / 4
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, they sure took out their angst on my destroyers…. I needed those :P.
OOL SZ6: soaks, subs, carriers, cruisers (if subs left, otherwise destroyers), brit bb, american bb, destroyer, fighters. If it gets complicated, feel free to stop and ask. Might want to change it up depending on hits.
OOL India: (germans) max D (british last), save AA guns. (Japanese) max D (british last).Oh, and those guys aren’t supposed to be on the transports in SZ91, just couldn’t offload them to morocco for some reason.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
2 infantry moved from Greece to Albania
1 artillery moved from Greece to Albania
1 mech_infantry moved from Greece to YugoslaviaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer; Americans defend with 5 artilleries, 2 destroyers, 5 infantry and 9 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 3 destroyers and 9 transports in 91 Sea Zone, round 1 : 1/3 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
Americans win with 2 destroyers and 9 transports remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 6 PUs (5 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 10 artilleries, 10 infantry and 5 transports
EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 5 infantry and 2 mech_infantrys
Albania : 1 flag, 1 artillery and 2 infantry
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 65
Russians : 31 / 47
Japanese : 68 / 76
Americans : 58 / 78
Chinese : 4 / 5
British : 35 / 36
UK_Pacific : 4 / 4
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
In the interest of time (as in bed time) I’m going to skip through the French and Anzac turns since you only have 3 French units left. Please edit the moves on the Russian turn.
Also, I placed your US guys in Morocco, if you would rather have them in Gibraltar you can move them too.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to France
3 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Holland BelgiumCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 destroyers and 9 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 2 destroyers and 9 transports in 91 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Americans lost in 91 Sea Zone
9 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 79
Casualties for Americans: 2 destroyers and 9 transports
Battle in Holland Belgium
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 3/8 hits
British roll dice for 5 infantry in Holland Belgium, round 1 : 1/5 hits
3 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
Americans defend with 5 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 5/13 hits
Americans roll dice for 5 artilleries and 3 infantry in Normandy Bordeaux, round 1 : 2/8 hits
2 artilleries owned by the Americans , 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/11 hits
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/11 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 5 artilleries and 3 infantryNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
4 mech_infantrys moved from Vyborg to Finland
3 infantry moved from Germany to Poland
4 artilleries and 17 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 4 artilleries and 4 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
10 infantry placed in Germany
5 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Suiyuyan : 1 flag, 3 mech_infantrys
West India : 1 flag, 10 armour and 19 mech_infantrys
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 2 bombers, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 flag, 2 aaGuns, 8 artilleries, 21 infantry and 6 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 1 flag, 1 aaGun
Poland : 1 flag, 3 infantry
Germany : 1 flag, 1 factory_major and 10 infantry
Holland Belgium : 1 flag, 3 artilleries and 2 infantry
Karelia : 1 flag
Vyborg : 1 flag
113 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
114 Sea Zone : 1 flag, 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 4 mech_infantrysProduction/PUs Summary :
Germans : 47 / 48
Russians : 31 / 47
Japanese : 68 / 76
Americans : 56 / 78
Chinese : 4 / 5
British : 32 / 36
UK_Pacific : 4 / 4
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I did a fairly stupid thing and only did combat moves for Europe, because who in their right mind would have German units outside of Europe?
Anyway, I am going to reload the file and just do the India attack. I will edit the other pieces in placed based on the original file I sent.
(there isn’t an emoticon to express the feeling I have right now)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 18 mech_infantrys moved from West India to India
1 mech_infantry moved from West India to Eastern PersiaCombat - Germans
Battle in India
Germans attack with 10 armour and 18 mech_infantrys
French defend with 1 fighter; Russians defend with 2 fighters and 1 tactical_bomber; British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 6 fighters, 1 harbour and 33 infantry; UK_Pacific defend with 1 factory_major
Germans roll dice for 10 armour and 18 mech_infantrys in India, round 1 : 9/28 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 bomber, 9 fighters, 33 infantry and 1 tactical_bomber in India, round 1 : 16/45 hits
1 bomber owned by the British , 8 infantry owned by the British and 16 mech_infantrys owned by the Germans lost in India
Germans roll dice for 10 armour and 2 mech_infantrys in India, round 2 : 6/12 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 9 fighters, 25 infantry and 1 tactical_bomber in India, round 2 : 13/36 hits
6 infantry owned by the British , 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in India
UK_Pacific win with 3 aaGuns, 1 artillery, 9 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is -78
Casualties for Germans: 10 armour and 18 mech_infantrys
Casualties for British: 1 bomber and 14 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 5 artilleries and 3 infantry
EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
EDIT: Removing units owned by British from Holland Belgium: 5 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 artilleries and 2 mech_infantrys
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers and 9 transports
EDIT: Adding units owned by Germans to Southern France: 2 bombers
EDIT: Cleaning up after movement phases
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Hopei
2 aaGuns, 4 artilleries and 4 infantry moved from Romania to Slovakia Hungary
4 artilleries and 20 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
EDIT: Turning off Edit Mode
10 infantry placed in Germany
3 infantry placed in France
3 artilleries, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 3 artilleries and 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 6 artilleries, 3 infantry and 7 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 infantry
EDIT: Adding units owned by Germans to Poland: 3 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys
EDIT: Removing units owned by Germans from Vyborg: 4 mech_infantrys
EDIT: Adding units owned by Germans to Finland: 4 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
West India : 1 flag
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 2 bombers, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 flag, 2 aaGuns, 8 artilleries, 21 infantry and 6 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 1 flag, 1 aaGun
Poland : 1 flag, 3 infantry
Germany : 1 flag, 1 factory_major and 10 infantry
Holland Belgium : 1 flag, 3 artilleries and 2 infantry
Karelia : 1 flag
Vyborg : 1 flag
113 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 mech_infantry
114 Sea Zone : 1 flag, 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 4 mech_infantrysProduction/PUs Summary :
Germans : 47 / 48
Russians : 31 / 47
Japanese : 68 / 76
Americans : 56 / 78
Chinese : 4 / 5
British : 32 / 36
UK_Pacific : 4 / 4
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Russians
Russians buy 7 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Sikang to Yunnan
Chinese take Szechwan from Japanese
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Szechwan
2 armour moved from Kansu to Kweichow
3 armour moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
2 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 armour moved from Kansu to Kweichow
2 armour moved from Kansu to Hopei
5 infantry moved from Novosibirsk to Timguska
5 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
9 artilleries and 17 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Eastern Persia
Russians attack with 4 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 1 : 6/8 hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Persia
Russians win, taking Eastern Persia from Germans with 4 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hopei
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour in Hopei, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
Russians roll dice for 2 armour in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Russians roll dice for 2 armour in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Hopei
Russians win, taking Hopei from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kweichow
Russians attack with 3 armour
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Evenkiyskiy
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Evenkiyskiy, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Timguska, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Timguska, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to India
2 infantry moved from Northwest Persia to Caucasus
3 armour moved from Volgograd to Turkmenistan
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
13 infantry moved from Archangel to Novgorod
4 aaGuns, 1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
25 infantry moved from Bessarabia to Ukraine
5 infantry moved from Rostov to BryanskPlace Units - Russians
3 armour placed in Volgograd
4 armour and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Changing ownership of Romania from Germans to Russians
EDIT: Adding units owned by Russians to Romania: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Tobruk: 2 infantry
EDIT: Adding units owned by French to Alexandria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs (2 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUsTerritory Summary for Russians :
Yunnan : 1 flag, 1 armour
Kweichow : 1 flag, 2 armour
Hopei : 1 flag, 2 armour
Szechwan : 1 flag, 1 infantry
India : 1 flag, 2 fighters and 1 tactical_bomber
Evenkiyskiy : 1 flag, 5 infantry
Timguska : 1 flag, 4 infantry
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Romania : 1 flag, 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 9 artilleries and 17 infantry
Bryansk : 1 flag, 5 infantry
Vyborg : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 4 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 24 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag, 3 armour
Novgorod : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
Caucasus : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 48
Russians : 37 / 56
Japanese : 62 / 76
Americans : 56 / 78
Chinese : 8 / 5
British : 32 / 36
UK_Pacific : 4 / 4
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 harbour, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 bombers moved from Hunan to India
3 tactical_bombers moved from French Indo China to India
2 infantry moved from Shan State to Burma
1 fighter moved from Malaya to Burma
3 armour, 5 artilleries and 7 infantry moved from Shan State to 37 Sea Zone
2 armour and 1 infantry moved from Malaya to 37 Sea Zone
5 armour, 5 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 fighters, 8 infantry, 3 tactical_bombers and 10 transports moved from 37 Sea Zone to 39 Sea Zone
4 bombers and 1 fighter moved from Malaya to India
5 armour, 5 artilleries and 8 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 5 armour, 5 artilleries, 7 bombers, 4 fighters, 8 infantry and 6 tactical_bombers
French defend with 1 fighter; Russians defend with 2 fighters and 1 tactical_bomber; British defend with 3 aaGuns, 1 airfield, 1 artillery, 6 fighters, 1 harbour and 19 infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/9 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 2/4 hits
Japanese roll dice for 5 armour, 5 artilleries, 7 bombers, 4 fighters, 8 infantry and 6 tactical_bombers in India, round 1 : 11/35 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 9 fighters, 19 infantry and 1 tactical_bomber in India, round 1 : 12/30 hits
10 infantry owned by the British , 8 infantry owned by the Japanese , 3 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 5 armour, 1 artillery, 7 bombers, 4 fighters and 6 tactical_bombers in India, round 2 : 15/23 hits
UK_Pacific roll dice for 1 artillery, 9 fighters, 9 infantry and 1 tactical_bomber in India, round 2 : 10/20 hits
9 infantry owned by the British , 1 tactical_bomber owned by the Russians , 2 armour owned by the Japanese , 1 bomber owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 artillery owned by the British , 2 fighters owned by the Russians , 1 fighter owned by the British , 1 fighter owned by the French , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 3 armour, 6 bombers, 1 fighter and 3 tactical_bombers in India, round 3 : 10/13 hits
UK_Pacific roll dice for 5 fighters in India, round 3 : 4/5 hits
4 bombers owned by the Japanese and 5 fighters owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 armour, 5 artilleries, 5 bombers, 3 fighters, 8 infantry and 3 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery, 6 fighters and 19 infantryNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from India to West India
1 fighter moved from Burma to West India
1 aaGun moved from Hunan to Kwangsi
4 carriers moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
3 destroyers and 7 submarines moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from India to Anhwe
1 armour moved from Chahar to Shantung
1 bomber moved from India to Malaya
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 artillery, 1 harbour and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs (8 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour
Kwangsi : 1 flag, 1 aaGun
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 tactical_bombers
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 4 armour, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 submarine and 10 transports
19 Sea Zone : 1 flag, 4 carriers, 4 destroyers, 2 fighters and 9 submarines
54 Sea Zone : 1 flag
West India : 1 flag, 2 fighters and 3 tactical_bombers
71 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 48
Russians : 37 / 56
Japanese : 66 / 72
Americans : 56 / 78
Chinese : 8 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports
Japanese defend with 4 carriers, 4 destroyers, 2 fighters and 9 submarines
Americans roll dice for 2 submarines in 19 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 9 submarines in 19 Sea Zone, round 1 : 2/9 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 19 Sea Zone, round 1 : 3/6 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 4 destroyers and 2 fighters in 19 Sea Zone, round 1 : 5/10 hits
3 carriers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 9 submarines in 19 Sea Zone, round 2 : 1/9 hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers, 4 destroyers and 2 fighters in 19 Sea Zone, round 2 : 6/10 hits
2 submarines owned by the Americans , 2 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 cruisers owned by the Americans and 2 submarines owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 7 submarines in 19 Sea Zone, round 3 : 0/7 hits
Americans roll dice for 1 battleship and 2 transports in 19 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 4 carriers, 4 destroyers and 2 fighters in 19 Sea Zone, round 3 : 4/10 hits
1 battleship owned by the Americans , 2 artilleries owned by the Americans , 2 transports owned by the Americans , 1 infantry owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 4 carriers, 4 destroyers, 2 fighters and 6 submarines remaining. Battle score for attacker is -139
Casualties for Japanese: 3 submarines
Casualties for Americans: 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports
2 fighters owned by the Japanese forced to land in KiangsuNon Combat Move - Americans
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag
Manchuria : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 destroyer and 2 submarines
26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 5 artilleries and 5 infantry
Algeria : 1 flag
93 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 5 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys and 9 transportsProduction/PUs Summary :
Germans : 43 / 48
Russians : 37 / 56
Japanese : 63 / 72
Americans : 56 / 77
Chinese : 11 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 37 / 56
Japanese : 63 / 72
Americans : 56 / 77
Chinese : 11 / 10
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Good game man, you whooped my butt :P. Care for a rematch?
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Great game!
This was the most enjoyable game of global I have played (and I’m not just saying that because I won :-))
It was definitely down to the wire at the end.I’m up for a re-match. What side do you want?
Also, did you post the result?
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Yup, posted the game in the results thread. I’d be fine with a straight rematch @7, unless you’d prefer to rebid. I’ll make sure and actually guard my transports this time ;).
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Sure let’s do it. I already have this thread bookmarked, so I hope you are OK continuing it.
I’ll post G1 ASAP
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Never mind. Easier to start a new thread.





