13L G40 Boldfresh vs. Karl7 (Allies +11)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 108 Sea Zone to 109 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 108 Sea Zone to 109 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Philippines

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Hawaiian Islands to Caroline Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 109 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                3 infantry moved from Sikang to Shensi

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from British Somaliland to Ethiopia
                1 tactical_bomber moved from Egypt to Ethiopia
                1 fighter moved from Egypt to Ethiopia
                1 artillery moved from British Somaliland to 76 Sea Zone

    Airborne Attack Move - British

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from British Somaliland to Ethiopia
                1 tactical_bomber moved from Egypt to Ethiopia
                1 fighter moved from Egypt to Ethiopia
                1 artillery moved from British Somaliland to 76 Sea Zone

    Airborne Attack Move - British

    Combat - British
                Battle in Ethiopia
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Egypt
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Persia to India
                1 tactical_bomber moved from Persia to India
                1 fighter moved from Ethiopia to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 infantry moved from West India to India

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

  • 22 20 19 18 17 16 15 14 12

    I forgot to move the french cc last time, I moved it this time with UK if that is ok.

  • 12

    it’s fine.

  • 12

    @Boldfresh:

    it’s fine.

    in general, make sure to move your pieces on their correct turn, obviously it can make a big difference.  i’m not saying i would allow it every time, but i will for now.

    cheers

  • 22 20 19 18 17 16 15 14 12

    Yes, I will be more vigilant.  The damn french go last, so I have to move them in anticipation of what the allies will do making it a little tricky… and easy to forget.

  • 12

    you still need to post UK pacific right?

  • 22 20 19 18 17 16 15 14 12

    ah!~

    Thanks

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • 22 20 19 18 17 16 15 14 12

    I ncm change for UK pac

    UK Pac Edit.tsvg

  • 12

    Karl, I need you to clearly specify which fighters are on which carriers when you have mixed powers in the same sea zone.  TripleA, as great as it is, does not currently distinguish what ftrs are on which carriers, although I would think it would be easy to do since the same thing is done for transports.

  • 12

    in this case, it is clear that the 2 american ftrs are on the american acc and the french ftr is on the UK acc because the USA moved them all there on the USA turn, but this is not always the case (you are probably well aware of this, just want to be sure).

  • 22 20 19 18 17 16 15 14 12

    right on ftrs

  • 12

    i’m now thinking about doing something crazy, i have to think through the implications…  :lol:

  • 22 20 19 18 17 16 15 14 12

    attack India?

  • 12

    oh, i’m definitely attacking india.  i’m talking about with the italians.  :-o

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