I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
cow, this one is up to you
i recommend that IF you are going to attack his ships during the japanese turn, then put 1 kamikazes on the destroyer, 2 on the cruiser, and 3 on the battleship
if you are NOT going to attack during japanese turn, then i recommend 3 on the cruiser and 3 on the destroyer
also, i do not recommend scrambling
actually cow, you should throw 2 or 3 kamikazes at the destroyer, then maybe 1 at the cruiser and 1 or 2 at the BB, and then maybe save 1 kamikaze roll for later (just to be cool)
if you kill the destroyer, you can submerge your sub before combat begins :)
2 kamikazes on the destroyer, 1 on the cruiser, 3 on the battleship.
No scramble.
@Veqryn I am not committed to doing any particular action for my next round.
@Everyone else. The naval rules for every axis and allies board is different.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,3,5
Battle in Korea
Non Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
1 cruiser moved from 51 Sea Zone to 63 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Queensland to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Samoa to 51 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 flag, 1 armour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield, 2 bombers and 2 fighters
34 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
25 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
63 Sea Zone : 1 flag, 1 cruiser and 1 transport
Central United States : 1 flag, 1 factory_major and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 52 / 57
Americans : 53 / 70
Chinese : 5 / 16
British : 28 / 36
UK_Pacific : 6 / 12
Italians : 12 / 17
ANZAC : 10 / 22
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16
Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Japanese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
8 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Kweichow : 1 flag, 2 infantry
Szechwan : 1 flag, 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 28 / 36
UK_Pacific : 6 / 12
Italians : 12 / 17
ANZAC : 10 / 22
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.692
Median : 3.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26
Null / Other
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Japanese Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Kenya, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery and 2 infantry in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier moved from 81 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea Zone
1 tactical_bomber moved from India to 72 Sea Zone
1 bomber moved from United Kingdom to French Equatorial Africa
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 13 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 2 aaGuns, 1 airfield, 1 fighter, 4 infantry and 1 mech_infantry
Kenya : 1 flag, 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Tanganyika Territory : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 bomber
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
72 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 31 / 29
UK_Pacific : 6 / 0
Italians : 9 / 17
ANZAC : 10 / 22
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.229
Standard Deviation : 0.478
Total rolls : 36
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 31 / 29
UK_Pacific : 6 / 6
Italians : 9 / 17
ANZAC : 10 / 22
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Guess veqryn logged for the night. Lots of action and skirmishing going on with Italy and UK. It is pretty cool.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
3 infantry moved from Alexandria to Egypt
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour and 1 artillery moved from Yugoslavia to Romania
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Eastern Poland
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Egypt
Italians attack with 2 fighters and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 2 fighters and 3 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 2 fighters and 3 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Egypt : 1 flag, 1 harbour and 3 infantry
Syria : 1 flag
Romania : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 flag, 1 armour and 3 infantry
Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 22
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.529
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Algeria
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 fighter and 1 infantry
Tunisia : 1 flag, 2 infantry
Libya : 1 flag
72 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Um, guys? Still there? :-D
ya sorry,
i somehow missed the fact that there was a post yesterday
anyway, i’ve sent cow a question by pm, but my turn is basically ready to go as soon as he answers me
sadly, its 3am and he hasn’t answered me for the last 2 hours since i sent it, so i am going to go to bed now, which means we won’t get to post for 12 or so more hours
3am? Are you in Southeast Asia? Novosibirsk? Somewhere in the middle of China on “local time”? Those are the only places (I think) where it is 3am right now.
Shanghai? Why do I have 4am for Shanghai?
moo sowwie I was still sleeping at 9:47 AM and I woke up around 2 pm. :)
Shanghai? Why do I have 4am for Shanghai?
i was embarrassed to write 4am
i didn’t know you’d actually double check it…. jeeez
lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Eastern Poland
Germans take Bessarabia from Russians
1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 artilleries and 10 infantry moved from Poland to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
3 armour moved from Germany to Baltic States
3 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Western Germany to Germany
2 bombers moved from Southern Italy to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 114 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Vyborg
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Alexandria to Romania
Place Units - Germans
2 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
Germany : 1 flag, 4 armour, 1 artillery, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 8 armour, 2 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag, 1 aaGun, 1 artillery and 10 infantry
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 infantry
114 Sea Zone : 1 flag, 1 destroyer
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 51 / 57
Americans : 53 / 70
Chinese : 6 / 7
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Russia to Iraq
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Iraq, round 1 : 1/4 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 : 2/4 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits
1 bomber owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour, 1 bomber and 2 mech_infantrys
Casualties for Italians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun, 3 artilleries and 7 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Bryansk to Ukraine
6 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk
1 aaGun, 3 artilleries and 6 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 aaGuns moved from Amur to Korea
17 infantry moved from Amur to Korea
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 17 infantry
Manchuria : 1 flag, 1 infantry
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 aaGun, 1 armour, 1 artillery and 17 infantry
Archangel : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
Russia : 1 flag, 1 airfield, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 20 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
109 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 48 / 57
Americans : 53 / 70
Chinese : 9 / 7
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 bomber moved from Kwangsi to Manchuria
2 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Hunan to Shan State
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/2 hits
1 battleship owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
Battle in Sumatra
Battle in Kweichow
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 : 4/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Kwangsi
1 bomber moved from Manchuria to Kwangtung
3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 artillery and 6 infantry moved from Chahar to Jehol
1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Jehol
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to Kwangsi
1 fighter moved from 6 Sea Zone to Jehol
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
7 infantry placed in Japan
1 bomber and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Jehol : 1 flag, 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
36 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 35
Japanese : 58 / 63
Americans : 53 / 70
Chinese : 4 / 7
British : 28 / 29
UK_Pacific : 5 / 6
Italians : 14 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.613
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24
Americans Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4