XDAP-03: Dairyqryn VS Unterhund 505/47

  • Customizer

    cow, this one is up to you

    i recommend that IF you are going to attack his ships during the japanese turn, then put 1 kamikazes on the destroyer, 2 on the cruiser, and 3 on the battleship
    if you are NOT going to attack during japanese turn, then i recommend 3 on the cruiser and 3 on the destroyer

    also, i do not recommend scrambling

  • Customizer

    actually cow, you should throw 2 or 3 kamikazes at the destroyer, then maybe 1 at the cruiser and 1 or 2 at the BB, and then maybe save 1 kamikaze roll for later (just to be cool)
    if you kill the destroyer, you can submerge your sub before combat begins  :)

  • TripleA

    2 kamikazes on the destroyer, 1 on the cruiser, 3 on the battleship.

    No scramble.

    @Veqryn I am not committed to doing any particular action for my next round.

    @Everyone else. The naval rules for every axis and allies board is different.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 battleship and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,3,5
                Battle in Korea

    Non Combat Move - Americans
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 submarine moved from 63 Sea Zone to 34 Sea Zone
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to Midway
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Midway
                1 cruiser moved from 51 Sea Zone to 63 Sea Zone
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Queensland to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Samoa to 51 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 artillery and 1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 1 infantry
        New Zealand : 1 flag, 1 armour and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield, 2 bombers and 2 fighters
        34 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        25 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        63 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Central United States : 1 flag, 1 factory_major and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 52 / 57
        Americans : 53 / 70
        Chinese : 5 / 16
        British : 28 / 36
        UK_Pacific : 6 / 12
        Italians : 12 / 17
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 16

    Null / Other
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                8 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 28 / 36
        UK_Pacific : 6 / 12
        Italians : 12 / 17
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.692
            Median : 3.000
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

    Null / Other
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Egypt to Kenya
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Kenya, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 carrier moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from India to 72 Sea Zone
                1 tactical_bomber moved from India to 72 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 13 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 1 fighter, 4 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 armour, 1 artillery and 2 infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
        Tanganyika Territory : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 bomber
        Ethiopia : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        72 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 31 / 29
        UK_Pacific : 6 / 0
        Italians : 9 / 17
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.229
            Standard Deviation : 0.478
            Total rolls : 36

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 31 / 29
        UK_Pacific : 6 / 6
        Italians : 9 / 17
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Guess veqryn logged for the night. Lots of action and skirmishing going on with Italy and UK. It is pretty cool.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                3 infantry moved from Alexandria to Egypt
                1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 armour and 1 artillery moved from Yugoslavia to Romania
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Egypt
                    Italians attack with 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 2 fighters and 3 infantry in Egypt, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 2 fighters and 3 infantry in Egypt, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Trans-Jordan to Alexandria

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Italians collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
        Egypt : 1 flag, 1 harbour and 3 infantry
        Syria : 1 flag
        Romania : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
        Iraq : 1 flag, 1 armour and 3 infantry
        Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Scotland to Algeria
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 fighter and 1 infantry
        Tunisia : 1 flag, 2 infantry
        Libya : 1 flag
        72 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Um, guys? Still there? :-D

  • Customizer

    ya sorry,
    i somehow missed the fact that there was a post yesterday
    anyway, i’ve sent cow a question by pm, but my turn is basically ready to go as soon as he answers me
    sadly, its 3am and he hasn’t answered me for the last 2 hours since i sent it, so i am going to go to bed now, which means we won’t get to post for 12 or so more hours


  • 3am? Are you in Southeast Asia? Novosibirsk? Somewhere in the middle of China on “local time”? Those are the only places (I think) where it is 3am right now.


  • Shanghai? Why do I have 4am for Shanghai?

  • TripleA

    moo sowwie I was still sleeping at 9:47 AM and I woke up around 2 pm. :)

  • Customizer

    @djensen:

    Shanghai? Why do I have 4am for Shanghai?

    i was embarrassed to write 4am

    i didn’t know you’d actually double check it…. jeeez

    lol

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Eastern Poland
                      Germans take Bessarabia from Russians
                1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 artilleries and 10 infantry moved from Poland to Baltic States
                5 armour and 5 mech_infantrys moved from Germany to Baltic States
                1 armour moved from Germany to Eastern Poland
                3 armour moved from Germany to Baltic States
                3 armour moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                8 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Western Germany to Germany
                2 bombers moved from Southern Italy to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 :  4/5 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 bombers moved from 114 Sea Zone to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Vyborg
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Alexandria to Romania

    Place Units - Germans
                2 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
        Germany : 1 flag, 4 armour, 1 artillery, 1 factory_major and 6 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 aaGun, 8 armour, 2 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag, 1 aaGun, 1 artillery and 10 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 infantry
        114 Sea Zone : 1 flag, 1 destroyer
        115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 51 / 57
        Americans : 53 / 70
        Chinese : 6 / 7
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Russia to Iraq
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 armour and 3 infantry
                        Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Iraq, round 1 :  1/4 hits
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 :  2/4 hits
                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                        Russians roll dice for 1 armour and 1 bomber in Iraq, round 2 :  1/2 hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 :  2/3 hits
                        1 bomber owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -20
                    Casualties for Russians: 1 armour, 1 bomber and 2 mech_infantrys
                    Casualties for Italians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun, 3 artilleries and 7 infantry moved from Western Ukraine to Ukraine
                5 infantry moved from Bryansk to Ukraine
                6 infantry moved from Russia to Bryansk
                1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk
                1 aaGun, 3 artilleries and 6 infantry moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 aaGuns moved from Amur to Korea
                17 infantry moved from Amur to Korea
                1 submarine moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 17 infantry
        Manchuria : 1 flag, 1 infantry
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 aaGun, 1 armour, 1 artillery and 17 infantry
        Archangel : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 20 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        109 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 48 / 57
        Americans : 53 / 70
        Chinese : 9 / 7
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from Kwangsi to 34 Sea Zone
                1 bomber moved from Kwangsi to Manchuria
                2 infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Hunan to Shan State

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 6 Sea Zone, round 1 :  0/2 hits
                        1 battleship owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 :  4/9 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 34 Sea Zone to Kwangsi
                1 bomber moved from Manchuria to Kwangtung
                3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 artillery and 6 infantry moved from Chahar to Jehol
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Jehol
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from Kweichow to Kwangsi
                1 fighter moved from 6 Sea Zone to Jehol
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                7 infantry placed in Japan
                1 bomber and 1 mech_infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Jehol : 1 flag, 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        36 Sea Zone : 1 flag, 1 destroyer
        34 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 35
        Japanese : 58 / 63
        Americans : 53 / 70
        Chinese : 4 / 7
        British : 28 / 29
        UK_Pacific : 5 / 6
        Italians : 14 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.613
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    Americans Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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Axis & Allies Boardgaming Custom Painted Miniatures

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