@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
5 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
3 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Burma to India
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
3 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Burma to India
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Non Combat Move - British
1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Eastern Persia to West India
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Kenya to Egypt
1 infantry moved from Malaya to Shan State
Place Units - British
1 armour and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Gah! Forgot to post map, here it is
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Italians
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
intercept orders? there are 2 fighters in london.
well, you wrote that UK ftr intercepts. I am not sure if you are aware that there is also a french ftr on london that can intercept, but if you are sending one up, there is no reason not to send up both unless you are superstitious about something… i guess that could very well be the case, so i will wait for your specific answer - are you wanting to intercept with the UK ftr only or with the UK and french ftr?
Both ftrs intercept.
The french ftr was sliding off the island a little so I didn’t see it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Italians
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/4 hits
French roll dice for 3 infantry and 1 mech_infantry in Morocco, round 1 : 2/4 hits
2 infantry owned by the French , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits
French roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Morocco
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits
French roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Gibraltar
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber could not land in United Kingdom and was removed
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 aaGuns moved from Southern France to Northern Italy
1 armour moved from Greece to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 bomber
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 flag, 1 armour
Tobruk : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 3 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Ethiopia : 1 flag, 1 infantry
95 Sea Zone : 1 flag, 1 carrier
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 infantry
Production/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 51 / 62
Americans : 52 / 72
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 13 / 13
Italians : 18 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.065
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 31
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
there was a tripleA error, not allowing the bomber from
london to land, so i let it crash and edited it
back in to normandy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 118 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers in 109 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 10 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
4 armour moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from Greece to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Greece to Western Germany
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
Place Units - Germans
1 infantry placed in Western Germany
5 armour, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 7 armour and 5 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 1 flag, 2 artilleries and 9 infantry
Poland : 1 flag, 4 aaGuns, 13 artilleries and 22 infantry
Germany : 1 flag, 5 armour, 1 artillery, 1 factory_major, 1 infantry and 4 mech_infantrys
Norway : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag, 11 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 51 / 62
Americans : 52 / 72
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 13 / 13
Italians : 18 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Japanese
Purchase Units - Japanese
Japanese buy 4 fighters, 1 harbour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kwangsi to Kansu
2 infantry moved from Hunan to Yunnan
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to Siam
2 tactical_bombers moved from Kwangsi to Siam
2 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Siam
2 infantry moved from Kwangsi to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 1/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Siam, round 1 : 2/7 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
3 fighters and 2 tactical_bombers moved from Siam to Kwangsi
2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Hunan to Kwangsi
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 bombers moved from Kansu to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangsi
2 carriers moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 artillery moved from Hunan to Kwangsi
1 aaGun, 1 artillery and 5 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kwangsi to Kweichow
Place Units - Japanese
1 harbour placed in Kwangsi
4 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 10 fighters, 1 harbour, 1 infantry and 8 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Siam : 1 flag, 1 artillery and 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Kweichow : 1 flag, 2 bombers and 2 fighters
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 4 transports
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 2 / 6
British : 32 / 37
UK_Pacific : 6 / 13
Italians : 18 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.868
Median : 4.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 30
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from Brazil to Suriname
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from Brazil to Suriname
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 109 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 artillery moved from British Somaliland to 76 Sea Zone
Airborne Attack Move - British