ncm edit if youre okay with it J3 edit ncm.tsvg
Xdap round 4 allweneedistank vs norse elite
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 just a reminder that we are playing global 1940 2nd edition, and round 4 ends february 28th 2013. i assume that we will finish well before the deadline. i hope everyone enjoys the upcoming game. 
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 … round 4 ends february 28th 2013. i assume that we will finish well before the deadline. I don’t know, it has been 4 months since we last played! (How far can infantry move again?) 
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 Global 2nd ed plus one bmb in moscow. 
 Let’s start bidding. You wanna go first?
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 we will offer you a 2nd russian bomber moscow if you want to take the allies. if you do not want to accept our sweet offer of 2 bombers for russia we can bid as per normal. our standard bid offer is we take axis and offer you a bid of allies +3 
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 I Think I speak for my team when I decline two bmb 
 ready for use when it suits the Krauts :-DBmb +4 to you and we’ll handle the axis? 
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 well it looks like you saw right through our little ploy. we will give you allies +6 
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 Hold on. Just mailed my team. 
 We haven’t decided If we prefer axis or allies.
 We’ll stay in touch 8-)
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 We will accept allied for a sub in z98, thanks. 
 Good luck with Germany!
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 should be a good game to watch… may the dice be fair! 
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 hank is going to be germany and italy, i will win with japan. do you want to play with or without technology? if with technology, with or without tokens? just a reminder that we will be playing with global 1940 revised edition. 
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 hank is going to be germany and italy, i will win with japan. do you want to play with or without technology? if with technology, with or without tokens? just a reminder that we will be playing with global 1940 revised edition. 2nd edition rules correct? by the way Norse, be aware that mongolia is actually not functioning as a strict neutral if the mongolian-soviet defense pact is canceled. mongolia can never become pro-Axis unless it is attacked by the soviets. otherwise it functions as a typical strict neutral after the pact is canceled. 
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 Scramble in Scotland? 
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 no scramble, thanks 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by British from Egypt: 1 infantry
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 91 Sea Zone
 1 submarine moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 3 mech_infantrys moved from Western Germany to Southern France
 3 infantry moved from Western Germany to France
 1 artillery moved from Western Germany to France
 1 mech_infantry moved from Western Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 3 armour moved from Greater Southern Germany to France
 2 bombers moved from Germany to 93 Sea Zone
 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
 1 fighter moved from Slovakia Hungary to Southern France
 1 tactical_bomber moved from Poland to France
 1 tactical_bomber moved from Germany to Southern France
 1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 1 armour and 1 infantry moved from Romania to YugoslaviaCombat - Germans 
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 2/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
 1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
 Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in 91 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 cruiser
 Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
 British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
 1 cruiser owned by the British lost in 91 Sea Zone
 Germans win with 2 submarines remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in 93 Sea Zone
 Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
 French defend with 1 cruiser and 1 destroyer
 Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 : 2/4 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
 1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
 Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
 Casualties for French: 1 cruiser and 1 destroyer
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 : 3/6 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
 Units damaged: 1 battleship owned by the Germans
 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
 1 battleship owned by the British lost in 111 Sea Zone
 Germans win with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in France
 Germans attack with 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 0/1 hits
 Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 1 : 6/18 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 5/11 hits
 5 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 5/13 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 2/6 hits
 1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
 Germans roll dice for 6 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 5/11 hits
 French roll dice for 1 fighter in France, round 3 : 1/1 hits
 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 6 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for Germans: 7 infantry and 1 mech_infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Southern France
 Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 2/5 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
 Germans win, taking Southern France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries and 9 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 1 : 5/14 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
 2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 2 infantry
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 3 infantry moved from Poland to Slovakia Hungary
 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
 2 bombers moved from 93 Sea Zone to Southern Italy
 1 tactical_bomber moved from France to Western Germany
 2 infantry moved from Denmark to Western Germany
 3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans 
 1 submarine placed in 113 Sea Zone
 6 artilleries placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 61 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans : Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys 
 France : 1 flag, 1 airfield, 6 armour, 3 artilleries and 1 factory_minor
 Slovakia Hungary : 1 flag, 3 infantry
 Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
 Germany : 1 flag, 3 aaGuns, 9 artilleries, 1 factory_major and 11 infantry
 Norway : 1 flag, 2 infantry
 Northern Italy : 1 flag, 1 fighter and 1 tactical_bomber
 Southern Italy : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
 113 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
 106 Sea Zone : 1 flag, 2 submarines
 Bulgaria : 1 flag, 5 infantry
 Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
 91 Sea Zone : 1 flag, 2 submarines
 Finland : 1 flag, 5 infantry
 111 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary : Germans : 42 / 71 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - Russians 
 Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 1 armour and 1 mech_infantry moved from Volgograd to Ukraine
 2 infantry moved from Bessarabia to Ukraine
 2 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Baltic States to Belarus
 1 infantry moved from Baltic States to Novgorod
 1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 armour and 1 mech_infantry moved from Russia to Belarus
 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
 1 infantry moved from Archangel to Novgorod
 1 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 3 infantry placed in Novgorod
 3 infantry placed in Volgograd
 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Allies
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese 
 Japanese buy 3 transports; Remaining resources: 5 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 artillery and 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Kiangsi to Hunan
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
 1 fighter moved from Formosa to 37 Sea Zone
 1 bomber moved from Japan to 37 Sea Zone
 1 bomber moved from Japan to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
 1 infantry moved from Kiangsi to 20 Sea Zone
 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to Borneo
 1 artillery and 1 infantry moved from Kiangsi to Kwangtung
 1 artillery moved from Kiangsu to Anhwe
 1 infantry moved from Manchuria to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
 1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
 1 battleship moved from 19 Sea Zone to 35 Sea Zone
 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 fighter moved from Okinawa to Kwangtung
 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
 1 carrier moved from 6 Sea Zone to 36 Sea Zone
 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
 1 tactical_bomber moved from Japan to Kwangtung
 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese 
 Battle in 37 Sea Zone
 Japanese attack with 1 bomber, 1 cruiser and 1 fighter
 British defend with 1 battleship
 Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 : 1/3 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the Japanese lost in 37 Sea Zone
 Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 2/2 hits
 British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
 1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 cruiser and 1 fighter
 Casualties for British: 1 battleship
 Battle in 62 Sea Zone
 Japanese attack with 1 destroyer
 ANZAC defend with 1 destroyer and 1 transport
 Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 : 1/1 hits
 ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the ANZAC lost in 62 Sea Zone
 1 transport owned by the ANZAC lost in 62 Sea Zone
 Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
 Casualties for ANZAC: 1 destroyer and 1 transport
 Battle in 35 Sea Zone
 Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
 Americans defend with 1 destroyer and 1 submarine
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 1 : 4/6 hits
 Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
 Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
 Casualties for Americans: 1 destroyer and 1 submarine
 Battle in Philippines
 Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
 Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
 Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
 1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
 Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 3 infantry
 Casualties for Americans: 1 fighter and 2 infantry
 Battle in Hunan
 Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 2/5 hits
 Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Borneo
 Battle in Kwangtung
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 : 3/6 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
 2 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
 Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 infantry and 1 tactical_bomber
 Casualties for British: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/7 hits
 Chinese roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
 3 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Chinese: 4 infantryNon Combat Move - Japanese 
 1 carrier moved from 33 Sea Zone to 43 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
 1 bomber moved from 37 Sea Zone to Kwangsi
 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
 1 fighter moved from Korea to Japan
 1 fighter moved from 6 Sea Zone to 36 Sea Zone
 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 1 mech_infantry moved from Manchuria to Anhwe
 1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
 1 submarine moved from 6 Sea Zone to 33 Sea Zone
 1 cruiser moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese 
 3 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 45 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 flag, 1 infantry
 Paulau Island : 1 flag, 1 infantry
 Kwangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
 Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
 Jehol : 1 flag, 1 aaGun, 1 artillery and 5 infantry
 Manchuria : 1 flag, 4 infantry
 Yunnan : 1 flag, 1 artillery and 3 infantry
 Chahar : 1 flag, 1 artillery and 2 infantry
 Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
 Borneo : 1 flag, 1 infantry
 Kwangtung : 1 flag, 1 artillery and 1 harbour
 Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
 French Indo China : 1 flag, 2 infantry
 43 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
 33 Sea Zone : 1 flag, 1 submarine
 36 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
 35 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
 25 Sea Zone : 1 flag, 1 destroyer
 6 Sea Zone : 1 flag, 1 destroyer and 3 transports
 62 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 42 / 71 
 Russians : 37 / 37
 Japanese : 40 / 45
 Americans : 50 / 52
 Chinese : 9 / 12
 British : 28 / 28
 UK_Pacific : 10 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 10 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 sorry hank, i wanted to try something new and thought what better time to try it out than in our tournament game. i was impatient and declared war, hope it doesn’t mess up your europe plans. to make matters worse i got terrible dice, at least i won the 50/50 off of australia. 
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 sorry for the dice whining, dice were not as terrible as my whining suggest. 
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 sorry hank, i wanted to try something new and thought what better time to try it out than in our tournament game. i was impatient and declared war, hope it doesn’t mess up your europe plans. to make matters worse i got terrible dice, at least i won the 50/50 off of australia. There seems to be a breakdown in communication…. At least you won a battle in China. I think that’s a first for you. Here’s hoping for a KJF allied strategy! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
 1 submarine moved from 26 Sea Zone to 25 Sea Zone
 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans 
 Battle in 25 Sea Zone
 Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 33 Sea Zone
 Americans attack with 1 destroyer
 Japanese defend with 1 submarine
 Japanese win with 1 submarine remaining. Battle score for attacker is -8
 Casualties for Americans: 1 destroyerNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 armour moved from Central United States to 101 Sea Zone
 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 armour moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 bomber moved from Central United States to United Kingdom
 1 fighter moved from Western United States to 10 Sea Zone
 1 fighter moved from Eastern United States to 101 Sea Zone
 3 mech_infantrys moved from Central United States to Alberta Saskatchewan ManitobaPlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
 1 carrier placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 57 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
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