@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 63 Sea Zone to 56 Sea Zone
1 submarine moved from 63 Sea Zone to 56 Sea Zone
4 fighters moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Line Islands to 29 Sea Zone
1 artillery moved from Line Islands to 29 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from 20 Sea Zone to Guam
1 fighter moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from Midway to 63 Sea Zone
1 fighter moved from Midway to 63 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
New Zealand : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Guam : 1 flag, 1 airfield and 1 bomber
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 3 transports
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 2 destroyers and 4 submarines
16 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
56 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 37 / 48
Russians : 44 / 58
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 2 / 5
British : 27 / 32
UK_Pacific : 11 / 28
Italians : 19 / 32
ANZAC : 11 / 21
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 1 : 4/7 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Burma
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 1 flag, 7 infantry
Burma : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 37 / 48
Russians : 44 / 58
Japanese : 51 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 27 / 32
UK_Pacific : 11 / 28
Italians : 19 / 32
ANZAC : 11 / 21
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 2.857
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14
Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - British
3 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
2 infantry moved from Siam to French Indo China
3 infantry moved from Shan State to Malaya
1 fighter moved from Burma to Malaya
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Egypt
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Egypt
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
British win, taking Normandy Bordeaux from Germans, taking Egypt from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 2 infantry
British roll dice for 1 fighter and 3 infantry in Malaya, round 1 : 1/4 hits
Japanese roll dice for 1 armour and 2 infantry in Malaya, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter in Malaya, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Yunnan
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 fighter
British roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
5 infantry moved from India to Burma
1 artillery moved from Burma to India
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 86 Sea Zone to 89 Sea Zone
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs (2 lost to blockades); end with 30 PUs total
Territory Summary for British :
Yunnan : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 3 aaGuns and 10 infantry
India : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
89 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 1 transport
Production/PUs Summary :
Germans : 35 / 48
Russians : 44 / 58
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 31 / 30
UK_Pacific : 13 / 1
Italians : 17 / 32
ANZAC : 11 / 21
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.212
Median : 3.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
9 infantry placed in India
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Northwest Persia: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 9 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Production/PUs Summary :
Germans : 35 / 48
Russians : 44 / 58
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 31 / 30
UK_Pacific : 13 / 10
Italians : 17 / 32
ANZAC : 11 / 21
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.212
Median : 3.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 armour moved from Syria to Egypt
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 0/2 hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 artillery in Egypt, round 1 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 1 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Romania
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 3 infantry
British defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber and 3 infantry in Northwest Persia, round 1 : 3/5 hits
British roll dice for 3 infantry in Northwest Persia, round 1 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 1 : 2/2 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Normandy Bordeaux to France
Place Units - Italians
1 factory_minor placed in Iraq
1 transport placed in 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery
Syria : 1 flag
France : 1 flag, 1 fighter
Tunisia : 1 flag
Romania : 1 flag, 1 armour and 1 artillery
Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
93 Sea Zone : 1 flag
Greece : 1 flag, 3 infantry
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 bomber and 1 factory_minor
Northwest Persia : 1 flag, 1 armour and 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 38 / 48
Russians : 39 / 58
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 24 / 30
UK_Pacific : 13 / 10
Italians : 27 / 43
ANZAC : 11 / 21
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 flag, 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Dutch New Guinea : 1 flag
29 Sea Zone : 1 flag, 1 cruiser
63 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 38 / 48
Russians : 39 / 58
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 24 / 30
UK_Pacific : 13 / 10
Italians : 27 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
2 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits
1 infantry owned by the French lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 38 / 48
Russians : 39 / 58
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 24 / 30
UK_Pacific : 13 / 10
Italians : 27 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.714
Median : 3.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
French Combat
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Finland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
9 artilleries moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans retreated to 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Finland
Germans attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Finland, round 1 : 4/11 hits
Russians roll dice for 3 artilleries and 5 infantry in Finland, round 1 : 1/8 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 7/10 hits
Russians roll dice for 3 artilleries and 1 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 5 infantry
Battle in Poland
Germans attack with 9 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 1 infantry in Poland, round 1 : 4/10 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 9 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 9 armour, 5 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Finland to Norway
Place Units - Germans
1 carrier placed in 113 Sea Zone
3 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Poland : 1 flag, 9 artilleries and 1 infantry
Germany : 1 flag, 2 artilleries, 1 factory_major, 4 infantry and 3 mech_infantrys
Norway : 1 flag, 2 fighters and 1 tactical_bomber
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 5 artilleries and 22 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
Bulgaria : 1 flag
114 Sea Zone : 1 flag, 1 artillery, 2 infantry and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 35 / 58
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 24 / 30
UK_Pacific : 13 / 10
Italians : 27 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
My amazing German navy strikes out again :x
I think perhaps they should have a different name :wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Russia to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 bomber moved from Russia to Iraq
1 artillery moved from Belarus to Baltic States
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 artillery, 2 infantry and 2 transports
2 infantry owned by the Germans , 2 transports owned by the Germans and 1 artillery owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 2 infantry and 2 transports
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 1 : 1/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Iraq
Russians attack with 1 bomber
Italians defend with 1 bomber and 1 factory_minor
Russians roll dice for 1 bomber in Iraq, round 1 : 1/1 hits
Italians roll dice for 1 bomber in Iraq, round 1 : 0/1 hits
1 bomber owned by the Italians lost in Iraq
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Northwest Persia
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 : 3/5 hits
Italians roll dice for 1 armour and 1 infantry in Northwest Persia, round 1 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Timguska to Kansu
2 infantry moved from Bryansk to Ukraine
1 armour moved from Belarus to Ukraine
1 mech_infantry moved from Belarus to Ukraine
2 aaGuns, 1 artillery and 14 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
Place Units - Russians
1 bomber and 1 mech_infantry placed in Russia
1 artillery and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Russia
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Kansu : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Bryansk : 1 flag, 2 aaGuns, 1 artillery and 20 infantry
Rostov : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 5 infantry and 3 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 14 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
110 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 42 / 47
Russians : 36 / 36
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 4 / 5
British : 24 / 30
UK_Pacific : 13 / 10
Italians : 26 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20
Russians Combat
1 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 2.929
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
3 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Kansu
2 bombers moved from Japan to Kansu
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 artillery moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 1 : 2/4 hits
Americans roll dice for 1 bomber in Guam, round 1 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 4 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 4 tactical_bombers in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the British , 2 artilleries owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery
Casualties for British: 2 artilleries and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry; Chinese defend with 7 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 1 : 2/12 hits
Chinese roll dice for 13 infantry in Kansu, round 1 : 3/13 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 5/9 hits
Chinese roll dice for 11 infantry in Kansu, round 2 : 3/11 hits
1 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 4/6 hits
Chinese roll dice for 6 infantry in Kansu, round 3 : 0/6 hits
4 infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 4/6 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Russians: 6 infantry
Casualties for Chinese: 7 infantry
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Celebes
Battle in Java
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from UK_Pacific, taking Java from Dutch with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
6 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
5 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Philippines
Place Units - Japanese
4 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery, 3 fighters and 3 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Shensi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 artilleries
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 battleship
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 6 submarines and 1 tactical_bomber
25 Sea Zone : 1 flag, 3 submarines
20 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 flag, 1 transport
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 4 destroyers, 2 submarines and 2 transports
56 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 42 / 47
Russians : 36 / 36
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 5
British : 24 / 30
UK_Pacific : 8 / 10
Italians : 26 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Americans
Americans buy 4 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from New Zealand to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 56 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 5 fighters
Japanese defend with 3 submarines
Japanese roll dice for 3 submarines in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 25 Sea Zone, round 1 : 5/8 hits
1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 63 Sea Zone
2 cruisers moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 63 Sea Zone
5 fighters moved from 25 Sea Zone to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from 63 Sea Zone to New Zealand
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
4 destroyers and 4 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
New Zealand : 1 flag, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 bombers, 5 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
45 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 4 destroyers, 4 submarines and 1 transport
16 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 transports
Central United States : 1 flag, 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 42 / 47
Russians : 36 / 36
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 5
British : 24 / 30
UK_Pacific : 8 / 10
Italians : 26 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Burma : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 42 / 47
Russians : 36 / 36
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 5
British : 24 / 30
UK_Pacific : 8 / 10
Italians : 26 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - British
Battle in Western Germany
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
AA guns fire in Western Germany : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Western Germany, round 1 : 3/4 hits
Germans roll dice for 3 aaGuns and 2 bombers in Western Germany, round 1 : 0/2 hits
3 aaGuns owned by the Germans lost in Western Germany
British roll dice for 1 artillery, 2 fighters and 1 infantry in Western Germany, round 2 : 2/4 hits
Germans roll dice for 2 bombers in Western Germany, round 2 : 0/2 hits
2 bombers owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 39
Casualties for Germans: 3 aaGuns and 2 bombers
Battle in Egypt
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 1 : 3/5 hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 1 : 2/4 hits
2 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Western Germany to 110 Sea Zone
1 aaGun moved from Burma to India
1 infantry moved from India to Burma
3 infantry moved from India to Burma
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Territory Summary for British :
Burma : 1 flag, 2 aaGuns and 14 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Belgian Congo : 1 flag, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 flag, 1 transport
89 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 3 submarines
Production/PUs Summary :
Germans : 37 / 47
Russians : 36 / 36
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 5
British : 29 / 31
UK_Pacific : 8 / 1
Italians : 26 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.370
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 37 / 47
Russians : 36 / 36
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 5
British : 29 / 31
UK_Pacific : 8 / 8
Italians : 26 / 43
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.370
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Uggg. I hate doing this, but I’m going to call this game. You win! Or at least you would most certainly win.
I wish I had some more time to put into this game, especially in the earlier rounds. I definitely can’t handle playing 4 games at once! If you are up for a rematch maybe I’ll get back to you in a month or so after my tournament game is over (I promise to only be playing this game to give you a little bit of competition!)
Yeah, put me on the docket for when you’ve got some time. You’re gonna post the result?
I gotta tell you, of all the games I was playing, this was the one that always got my attention – I was behind from the get-go with that opening debacle in the Med, and was feeling like this had “loss” written all over it. When you did the transport buy on G2, I thought my goose was cooked for sure. And it was all scratching and clawing and holding on for dear life on every move since then.
I’d be cranking out turns in my other games and just kept looking at the screen in this one with a blank stare and shaking my head at the mess I got myself into.
Thanks for the game!
Done!
Thanks for the game!