Good luck @SuperbattleshipYamato , please post G1 save here!
Sevy (Axis) vs. Mallery29 (Allies) 42.1
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Aight, so I’ll redo and edit the map so the two battles end up the same way.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Japanese
2 infantry moved from China to Sinkiang
1 armour moved from Kwantung to Sinkiang
1 artillery and 1 infantry moved from French Indochina to India
1 armour moved from French Indochina to India
2 fighters moved from French Indochina to SinkiangCombat - Japanese
Battle in Sinkiang
Japanese attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Sinkiang, round 1 : 3/5 hits
Americans roll dice for 2 infantry in Sinkiang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 1 : 1/3 hits
British roll dice for 2 infantry in India, round 1 : 0/2 hits
1 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 0/3 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 3 : 1/3 hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Sinkiang to Manchuria
1 infantry moved from Kwantung to Manchuria
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from Japan to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
1 carrier moved from 59 Sea Zone to 61 Sea Zone
2 fighters moved from 59 Sea Zone to 61 Sea Zone
1 cruiser moved from 59 Sea Zone to 61 Sea Zone
3 submarines moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Sinkiang: 1 infantry
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in French Indochina
3 submarines placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 1 armour, 2 fighters and 2 infantry
India : 1 flag, 1 aaGun, 1 armour and 1 artillery
Philipine Islands : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour and 2 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 6 submarines and 1 transportProduction/PUs Summary :
Russians : 21 / 31
Germans : 43 / 46
British : 27 / 30
Japanese : 37 / 40
Americans : 38 / 41Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.450
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 55 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 45 Sea Zone to Solomon Islands
1 carrier moved from 52 Sea Zone to 45 Sea Zone
2 fighters moved from 52 Sea Zone to Solomon Islands
1 fighter moved from 55 Sea Zone to Solomon Islands
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 battleship moved from 52 Sea Zone to 45 Sea Zone
1 submarine moved from 52 Sea Zone to 45 Sea Zone
1 destroyer moved from 52 Sea Zone to 45 Sea Zone
1 destroyer moved from 52 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour, 1 artillery, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from Solomon Islands to 45 Sea Zone
1 bomber moved from Australia to New GuineaPlace Units - Americans
3 destroyers and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 armour, 1 artillery and 6 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
New Guinea : 1 flag, 1 bomber
45 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 4 transports
55 Sea Zone : 1 flag, 3 destroyers and 1 submarineProduction/PUs Summary :
Russians : 21 / 31
Germans : 43 / 46
British : 27 / 30
Japanese : 37 / 40
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
5 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
3 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 armour moved from Russia to Archangel
1 infantry moved from West Russia to ArchangelCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 artillery moved from Caucasus to West RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 2 armour and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 5 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 3 armour, 4 artilleries, 2 fighters and 7 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 36 / 46
British : 27 / 30
Japanese : 36 / 40
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 5 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Italian East Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
2 submarines moved from 5 Sea Zone to 7 Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 1 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 1/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
2 fighters moved from Ukraine S.S.R. to Germany
5 infantry moved from Germany to Eastern Europe
4 armour moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
2 armour moved from Balkans to Eastern EuropePlace Units - Germans
3 armour and 7 infantry placed in Germany
2 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour, 1 bomber, 1 factory, 3 fighters and 7 infantry
French West Africa : 1 flag, 1 artillery
Belgian Congo : 1 flag, 1 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour and 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 10 armour, 1 artillery and 6 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour and 6 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
7 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 24 / 29
Germans : 43 / 43
British : 25 / 30
Japanese : 36 / 40
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.
1 bomber moved from West Russia to Ukraine S.S.R.
3 fighters moved from West Russia to Ukraine S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 1 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 1 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 bomber and 3 fighters
Germans defend with 1 infantry
British roll dice for 1 bomber and 3 fighters in Ukraine S.S.R., round 1 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Ukraine S.S.R.
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Karelia S.S.R. to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 infantry moved from 3 Sea Zone to NorwayPlace Units - British
1 transport placed in 3 Sea Zone
1 armour, 1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 27 PUs totalTerritory Summary for British :
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
Norway : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 1 bomber and 2 fighters
New Guinea : 1 flag, 2 infantry
3 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 26 / 29
Germans : 41 / 43
British : 25 / 27
Japanese : 36 / 40
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Manchuria to Buryatia S.S.R.
1 armour moved from India to Trans-Jordan
Japanese take Persia from British
Japanese take Trans-Jordan from British
1 infantry moved from French Indochina to India
1 armour moved from French Indochina to India
1 artillery moved from French Indochina to India
1 bomber moved from Japan to Buryatia S.S.R.
2 fighters moved from 61 Sea Zone to Buryatia S.S.R.
1 armour and 2 infantry moved from Sinkiang to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 4 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Buryatia S.S.R., round 1 : 3/7 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
4 fighters moved from Buryatia S.S.R. to Japan
1 carrier, 1 cruiser, 6 submarines and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Manchuria to French Indochina
1 bomber moved from Buryatia S.S.R. to JapanPlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 artillery and 4 infantry placed in Japan
1 submarine placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 armour and 2 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 armour and 1 factory
Trans-Jordan : 1 flag, 1 armour
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory, 4 fighters and 6 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 9 submarines and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 43
British : 23 / 27
Japanese : 41 / 41
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.583
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 4 times
Average roll : 3.700
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Solomon Islands to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 58 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Borneo
Americans take Borneo from Japanese
1 cruiser moved from 45 Sea Zone to 58 Sea Zone
3 fighters moved from 45 Sea Zone to Okinawa
2 carriers moved from 45 Sea Zone to 58 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 submarine moved from 45 Sea Zone to 58 Sea Zone
2 infantry moved from Solomon Islands to 45 Sea Zone
1 bomber moved from New Guinea to East Indies
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Solomon Islands to 45 Sea Zone
1 infantry moved from Solomon Islands to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 58 Sea Zone
2 infantry moved from 58 Sea Zone to Okinawa
1 transport moved from 45 Sea Zone to 55 Sea Zone
3 destroyers moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 58 Sea Zone
1 destroyer moved from 45 Sea Zone to 58 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Western United States to 58 Sea ZoneCombat - Americans
Battle in East Indies
Americans attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 2 infantry in East Indies, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in East Indies, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans roll dice for 1 bomber and 1 infantry in East Indies, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Okinawa
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Okinawa, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Okinawa, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Okinawa
Americans win, taking Okinawa from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Okinawa to 58 Sea Zone
1 bomber moved from East Indies to New GuineaPlace Units - Americans
3 destroyers and 1 transport placed in 55 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 49 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 4 infantry
Borneo : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
East Indies : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
New Guinea : 1 flag, 1 bomber
Okinawa : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 3 destroyers and 1 submarine
48 Sea Zone : 1 flag, 1 transport
55 Sea Zone : 1 flag, 3 destroyers and 2 transports
58 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 43
British : 23 / 27
Japanese : 32 / 41
Americans : 47 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
2 infantry moved from West Russia to Belorussia
2 fighters moved from West Russia to Belorussia
4 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 armour moved from West Russia to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
2 armour moved from Archangel to West RussiaCombat - Russians
Battle in Buryatia S.S.R.
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 3/5 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 4 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 2 armour and 4 infantry in Novosibirsk, round 1 : 0/6 hits
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 1 : 0/3 hits
Russians roll dice for 2 armour and 4 infantry in Novosibirsk, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour and 4 infantry in Novosibirsk, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Battle in Belorussia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belorussia to West RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 2 armour and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Sinkiang : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 4 armour, 6 artilleries, 2 fighters and 7 infantry
Belorussia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 5 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 5 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 31 / 31
Germans : 36 / 43
British : 23 / 27
Japanese : 27 / 41
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Europe to Belorussia
3 infantry moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Germany to Karelia S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Ukraine S.S.R.
10 armour moved from Eastern Europe to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.
2 armour moved from Southern Europe to Ukraine S.S.R.
1 bomber moved from Germany to BelorussiaCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 3 fighters and 3 infantry in Karelia S.S.R., round 1 : 3/6 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 15 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 15 armour and 3 infantry in Ukraine S.S.R., round 1 : 10/18 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 15 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Germany
1 bomber moved from Belorussia to Germany
2 submarines moved from 7 Sea Zone to 12 Sea Zone
6 infantry moved from Germany to Eastern Europe
2 armour moved from Western Europe to Eastern Europe
1 artillery moved from French West Africa to French Equatorial AfricaPlace Units - Germans
4 armour and 6 infantry placed in Germany
1 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory, 3 fighters and 7 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag, 1 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 2 armour and 6 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag, 1 artillery
Ukraine S.S.R. : 1 flag, 15 armour and 3 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Anglo Egypt : 1 flag
12 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 24 / 31
Germans : 43 / 43
British : 23 / 27
Japanese : 27 / 41
Americans : 49 / 49Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.581
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.370
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Russians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 6 PUs;Combat Move - British
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
4 infantry moved from Norway to Karelia S.S.R.
3 destroyers moved from 3 Sea Zone to 4 Sea Zone
1 battleship moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from 3 Sea Zone to Karelia S.S.R.
1 armour, 1 artillery and 4 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 carrier moved from 3 Sea Zone to 4 Sea ZoneCombat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 1 artillery, 2 fighters and 8 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 8 infantry in Karelia S.S.R., round 1 : 1/12 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 1 : 3/3 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 3/9 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 4 Sea ZonePlace Units - British
1 armour, 1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 29 PUs totalTerritory Summary for British :
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery and 5 infantry
Norway : 1 flag
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 1 bomber and 2 fighters
New Guinea : 1 flag, 2 infantry
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 26 / 31
Germans : 41 / 43
British : 23 / 29
Japanese : 27 / 41
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East IndiesCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in East Indies
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in East Indies, round 1 : 1/2 hits
Americans roll dice for 1 infantry in East Indies, round 1 : 0/1 hits
1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 48 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 48 Sea Zone to Japan
1 carrier, 1 cruiser and 8 submarines moved from 36 Sea Zone to 61 Sea Zone
4 fighters moved from Japan to 61 Sea Zone
1 armour moved from French Indochina to China
1 armour moved from India to China
1 aaGun moved from India to French Indochina
1 armour moved from Trans-Jordan to India
1 artillery moved from India to French Indochina
2 fighters moved from 61 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 61 Sea Zone
1 artillery and 1 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 1 armour
Philipine Islands : 1 flag, 2 infantry
East Indies : 1 flag, 1 artillery and 1 infantry
French Indochina : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 infantry
Trans-Jordan : 1 flag
Wake Island : 1 flag, 1 infantry
China : 1 flag, 2 armour
Japan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 6 infantry
Caroline Islands : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 submarine and 1 transport
61 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 11 submarinesProduction/PUs Summary :
Russians : 26 / 31
Germans : 41 / 43
British : 23 / 29
Japanese : 31 / 31
Americans : 45 / 49Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from New Guinea to 37 Sea Zone
1 destroyer moved from 49 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to New Guinea
2 carriers moved from 58 Sea Zone to 45 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 battleship, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 58 Sea Zone to 45 Sea Zone
3 destroyers moved from 55 Sea Zone to 45 Sea Zone
4 infantry moved from Western United States to 55 Sea Zone
4 infantry and 2 transports moved from 55 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Solomon IslandsPlace Units - Americans
4 infantry placed in Western United States
2 destroyers, 1 submarine and 2 transports placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 4 infantry
Borneo : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 armour, 1 artillery and 6 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
New Guinea : 1 flag, 1 bomber
Okinawa : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 2 submarines and 3 transports
55 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 26 / 31
Germans : 41 / 43
British : 23 / 29
Japanese : 31 / 31
Americans : 45 / 46 -
1. Unbelievable, I give you a gift. 81% chance to win, and I get blown out….
2. I have to edit the map…I moved on to the German turn, so give me some time to get it back to where it was.
-
Doh, although not sure if that’ll help the way the Asian front has been going for me. Will wait for the updated map.
-
going to work on it now….just finished my global turn.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 artilleries and 3 infantry
EDIT: Removing units owned by Russians from West Russia: 4 armour, 6 artilleries, 2 fighters and 7 infantry
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 10 armour and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Buryatia S.S.R. to Manchuria
Russians take Manchuria from Japanese
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
2 armour moved from Novosibirsk to Caucasus
4 infantry moved from Russia to Caucasus
1 infantry moved from Russia to West RussiaCombat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 4 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 4 infantry
EDIT: Turning off Edit ModePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Manchuria : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 7 infantry
Sinkiang : 1 flag, 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 8 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 41 / 43
British : 23 / 29
Japanese : 28 / 31
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belorussia to West Russia
5 armour moved from Ukraine S.S.R. to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to West Russia
2 submarines moved from 12 Sea Zone to 7 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in West Russia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 11 armour, 3 fighters and 4 infantry
British defend with 1 armour, 1 artillery and 5 infantry
Germans roll dice for 11 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 1 : 6/18 hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 1 : 5/7 hits
5 infantry owned by the British , 4 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans roll dice for 10 armour and 3 fighters in Karelia S.S.R., round 2 : 6/13 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits
1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 4 infantry
Casualties for British: 1 armour, 1 artillery and 5 infantryNon Combat Move - Germans
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
6 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
1 armour moved from Southern Europe to Eastern Europe
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from West Russia to Eastern Europe
3 fighters moved from Karelia S.S.R. to Eastern EuropePlace Units - Germans
4 armour and 6 infantry placed in Germany
1 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 1 factory and 6 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 armour, 1 bomber, 3 fighters and 6 infantry
Karelia S.S.R. : 1 flag, 10 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 artillery and 1 infantry
Anglo Egypt : 1 flag
7 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 25 / 29
Germans : 45 / 45
British : 23 / 29
Japanese : 28 / 31
Americans : 45 / 46Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 3 times
Average roll : 3.465
Median : 4.000
Variance : 1.310
Standard Deviation : 1.144
Total rolls : 43Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 3 times
Average roll : 3.618
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 34Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 5 PUs;Combat Move - British
3 transports moved from 4 Sea Zone to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 3 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Germans defend with 10 armour and 1 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in Karelia S.S.R., round 1 : 5/11 hits
Germans roll dice for 10 armour and 1 infantry in Karelia S.S.R., round 1 : 8/11 hits
4 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 5 armour owned by the Germans , 1 artillery owned by the British and 2 fighters owned by the British lost in Karelia S.S.R.
Germans win with 5 armour remaining. Battle score for attacker is -13
Casualties for Germans: 5 armour and 1 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters and 4 infantry
1 bomber owned by the British and 2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Karelia S.S.R. to RussiaPlace Units - British
2 armour, 2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 28 PUs totalTerritory Summary for British :
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Norway : 1 flag
United Kingdom : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 4 infantry
New Zealand : 1 flag, 1 infantry
Russia : 1 flag, 1 bomber
New Guinea : 1 flag, 2 infantry
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 25 / 29
Germans : 45 / 45
British : 23 / 28
Japanese : 28 / 31
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from India to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 armour moved from China to Manchuria
2 fighters moved from 61 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 1 bomber and 4 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 4 fighters in Manchuria, round 1 : 4/7 hits
Russians roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indochina to China
11 submarines moved from 61 Sea Zone to 60 Sea Zone
2 carriers moved from 61 Sea Zone to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 cruiser moved from 61 Sea Zone to 60 Sea Zone
4 fighters moved from Manchuria to 60 Sea Zone
1 bomber moved from Manchuria to JapanPlace Units - Japanese
1 carrier and 1 fighter placed in 60 Sea Zone
2 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 armour
Persia : 1 flag
India : 1 flag
Philipine Islands : 1 flag, 2 infantry
East Indies : 1 flag, 1 artillery and 1 infantry
French Indochina : 1 flag, 1 aaGun, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag
Wake Island : 1 flag, 1 infantry
China : 1 flag, 2 artilleries and 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
60 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 11 submarinesProduction/PUs Summary :
Russians : 20 / 29
Germans : 45 / 45
British : 23 / 28
Japanese : 33 / 34
Americans : 45 / 46Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1