@The_Good_Captain Nice, I’ll stay tunned!
Flip(allies) vs Mallery29(axis) spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 infantry moved from French Indochina to China
Japanese take China from Americans
1 infantry moved from French Indochina to Kwantung
Japanese take Kwantung from Americans
1 infantry moved from French Indochina to India
Japanese take India from British
4 transports moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
5 infantry moved from Japan to 61 Sea Zone
2 armour and 6 infantry moved from 61 Sea Zone to Manchuria
2 battleships moved from 36 Sea Zone to 61 Sea Zone
2 carriers moved from 36 Sea Zone to 61 Sea Zone
2 fighters moved from 36 Sea Zone to Manchuria
1 armour moved from French Indochina to Sinkiang
Japanese take Sinkiang from Americans
1 submarine moved from 50 Sea Zone to 59 Sea Zone
1 fighter moved from French Indochina to Manchuria
1 fighter moved from French Indochina to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 4 fighters and 6 infantry
Americans defend with 3 infantry
Japanese roll dice for 2 battleships in Manchuria, round 1 : 0/2 hits
Japanese roll dice for 2 armour, 4 fighters and 6 infantry in Manchuria, round 1 : 6/12 hits
Americans roll dice for 3 infantry in Manchuria, round 1 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Americans with 2 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Japanese
4 fighters moved from Manchuria to 61 Sea ZonePlace Units - Japanese
2 armour, 2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 armour and 4 infantry
India : 1 flag, 1 infantry
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour
Wake Island : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 5 infantry
Caroline Islands : 1 flag, 1 infantry
59 Sea Zone : 1 flag, 1 submarine
61 Sea Zone : 1 flag, 2 battleships, 2 carriers, 4 fighters and 4 transportsProduction/PUs Summary :
Russians : 26 / 31
Germans : 36 / 38
British : 29 / 32
Japanese : 37 / 41
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 infantry and 4 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
1 battleship moved from 12 Sea Zone to 8 Sea Zone
1 carrier moved from 12 Sea Zone to 8 Sea Zone
2 fighters moved from 12 Sea Zone to 8 Sea Zone
1 destroyer moved from 12 Sea Zone to 8 Sea Zone
1 cruiser moved from 12 Sea Zone to 8 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 aaGun moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 transports moved from 10 Sea Zone to 9 Sea Zone
4 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 10 Sea Zone to 8 Sea Zone
1 aaGun moved from 8 Sea Zone to United Kingdom
7 infantry moved from 8 Sea Zone to United Kingdom
2 infantry moved from Western United States to Central United States
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 armour moved from Libya to Trans-Jordan
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Americans
1 carrier and 4 transports placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Alaska : 1 flag, 1 bomber
Western United States : 1 flag, 1 aaGun and 1 factory
Trans-Jordan : 1 flag, 1 armour
United Kingdom : 1 flag, 1 aaGun and 7 infantry
Caucasus : 1 flag, 1 fighter
Libya : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 factory and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
Central United States : 1 flag, 2 infantry
8 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
10 Sea Zone : 1 flag, 1 carrier and 4 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
58 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 31
Germans : 36 / 38
British : 29 / 32
Japanese : 37 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
3 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
1 submarine moved from 12 Sea Zone to 6 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
2 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 3 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Kazakh S.S.R. : 1 flag, 2 armour and 2 infantry
Caucasus : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 8 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 artilleries and 10 infantry
Belorussia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 31 / 31
Germans : 31 / 38
British : 29 / 32
Japanese : 37 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Europe to United Kingdom
3 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,6 and costs: 10 production.
Bombing raid costs 10 production in United Kingdom
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 4 fighters and 3 infantry in Karelia S.S.R., round 1 : 3/7 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from Karelia S.S.R. to Western Europe
1 fighter moved from Karelia S.S.R. to Western Europe
2 bombers moved from United Kingdom to Western Europe
5 infantry moved from Germany to Western Europe
3 infantry moved from Germany to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
8 infantry placed in Germany
1 submarine placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 factory and 8 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 1 flag, 7 armour, 6 artilleries and 4 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 flag, 1 aaGun, 1 armour, 2 bombers, 4 fighters and 15 infantry
Balkans : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 4 submarinesProduction/PUs Summary :
Russians : 29 / 31
Germans : 33 / 33
British : 29 / 32
Japanese : 37 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British repair 8 damage on 8 factories; Remaining resources: 24 PUs;
British buy 1 carrier and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
5 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 5 infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
British take Norway from Germans
5 infantry moved from 6 Sea Zone to NorwayCombat - British
Non Combat Move - British
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 battleship moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from United Kingdom to 6 Sea Zone
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 infantry moved from Anglo Egypt to Trans-Jordan
2 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 armour moved from Libya to Trans-Jordan
1 aaGun moved from Persia to Kazakh S.S.R.Place Units - British
1 carrier placed in 6 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Australia : 1 flag, 3 infantry
Belgian Congo : 1 flag, 1 infantry
Norway : 1 flag, 1 armour and 5 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun
Trans-Jordan : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 factory and 6 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 3 bombers and 1 fighter
Algeria : 1 flag
Libya : 1 flag
Anglo Egypt : 1 flag, 1 artillery and 2 infantry
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
36 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 29 / 31
Germans : 30 / 33
British : 32 / 33
Japanese : 37 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 11 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Buryatia S.S.R.
2 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 armour and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 4 infantry in Buryatia S.S.R., round 1 : 3/6 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from China to Sinkiang
1 infantry moved from Kwantung to China
1 armour moved from Sinkiang to China
3 infantry moved from French Indochina to India
1 artillery moved from French Indochina to India
2 fighters moved from French Indochina to India
1 bomber moved from French Indochina to India
1 infantry moved from Japan to 61 Sea Zone
2 artilleries moved from Japan to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 61 Sea Zone to 36 Sea Zone
2 carriers moved from 61 Sea Zone to 36 Sea Zone
4 fighters moved from 61 Sea Zone to 36 Sea Zone
2 battleships moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 59 Sea Zone to 36 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
2 armour, 2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 2 armour, 2 artilleries and 4 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 3 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 1 armour and 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 5 infantry
Caroline Islands : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 2 battleships, 2 carriers, 4 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 28 / 31
Germans : 30 / 33
British : 31 / 33
Japanese : 39 / 50
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship and 1 carrier; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Caucasus to PersiaCombat - Americans
Battle in Persia
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Persia to Caucasus
4 transports moved from 8 Sea Zone to 6 Sea Zone
1 aaGun moved from United Kingdom to 6 Sea Zone
7 infantry moved from United Kingdom to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Norway
7 infantry moved from 6 Sea Zone to Norway
2 carriers moved from 8 Sea Zone to 6 Sea Zone
4 fighters moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 battleship moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Anglo Egypt to Trans-Jordan
2 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery placed in Eastern United States
1 battleship and 1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Alaska : 1 flag, 1 bomber
Persia : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun and 1 factory
Norway : 1 flag, 1 aaGun and 7 infantry
Trans-Jordan : 1 flag, 1 infantry
Caucasus : 1 flag, 1 fighter
Libya : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 artillery, 1 factory and 4 infantry
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
10 Sea Zone : 1 flag, 1 battleship, 2 carriers and 4 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
58 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 28 / 31
Germans : 30 / 33
British : 32 / 33
Japanese : 38 / 50
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 2/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Yakut S.S.R.
2 armour moved from Russia to Caucasus
3 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
2 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag, 2 armour and 4 infantry
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 factory, 2 fighters and 10 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 artilleries and 10 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 30 / 30
Germans : 28 / 33
British : 32 / 33
Japanese : 38 / 50
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 bombers moved from Western Europe to United Kingdom
3 submarines moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Western Europe to Ukraine S.S.R.
1 fighter moved from Western Europe to Belorussia
2 infantry moved from Eastern Europe to BelorussiaCombat - Germans
Battle in 6 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Russians defend with 1 submarine; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 submarines in 6 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 transports in 6 Sea Zone, round 1 : 6/15 hits
3 submarines owned by the Germans lost in 6 Sea Zone
Americans win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is -18
Casualties for Germans: 3 submarines
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,4 and costs: 8 production.
Bombing raid costs 8 production in United Kingdom
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 6 : 2/2 hits
Russians roll dice for 1 infantry in Belorussia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belorussia to Eastern Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
2 bombers moved from United Kingdom to GermanyPlace Units - Germans
1 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory, 1 fighter and 14 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 9 armour, 6 artilleries, 2 fighters and 1 infantry
Western Europe : 1 flag, 1 aaGun, 2 fighters and 16 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
5 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 27 / 30
Germans : 31 / 31
British : 32 / 33
Japanese : 38 / 50
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British repair 10 damage on 10 factories; Remaining resources: 23 PUs;
British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea ZoneCombat - British
British creates battle in territory 36 Sea Zone
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 2 battleships, 2 carriers, 4 fighters, 1 submarine and 4 transports
1 submarine owned by the Japanese Submerged
British roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 36 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 2 battleships, 2 carriers, 4 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 5 Sea Zone
British attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 5 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 5 Sea Zone, round 1 : 2/6 hits
1 submarine owned by the Germans lost in 5 Sea Zone
British win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
5 infantry moved from Norway to Karelia S.S.R.
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Trans-Jordan to Caucasus
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egypt to Libya
1 artillery moved from Anglo Egypt to Libya
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United KingdomPlace Units - British
2 armour, 1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
1 unit repaired.Territory Summary for British :
Australia : 1 flag, 3 infantry
Persia : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour and 11 infantry
Norway : 1 flag
Kazakh S.S.R. : 1 flag, 1 aaGun
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 1 armour, 3 bombers and 1 fighter
Algeria : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
Anglo Egypt : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
8 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 27 / 30
Germans : 31 / 31
British : 32 / 32
Japanese : 38 / 50
Americans : 38 / 38 -
Well I screwed up that sub in sea zone 36
Should have took a better look at what I was doing! -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 5 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 carrier moved from 36 Sea Zone to 32 Sea Zone
2 fighters moved from 36 Sea Zone to 32 Sea Zone
1 battleship moved from 36 Sea Zone to 32 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
2 fighters moved from India to Persia
3 infantry moved from India to PersiaCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 3 infantry in Yakut S.S.R., round 1 : 2/5 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 3 infantry
British defend with 1 infantry; Americans defend with 1 armour
Japanese roll dice for 2 fighters and 3 infantry in Persia, round 1 : 1/5 hits
British roll dice for 1 armour and 1 infantry in Persia, round 1 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Persia
Japanese roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 fighters moved from Persia to India
2 armour moved from French Indochina to India
2 infantry moved from French Indochina to India
2 artilleries moved from French Indochina to India
3 transports moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea Zone
2 fighters moved from 36 Sea Zone to 60 Sea Zone
1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 factory placed in French Indochina
1 transport placed in 60 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 armour
EDIT: Adding units owned by Japanese to Buryatia S.S.R.: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry
Soviet Far East : 1 flag
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 2 armour and 3 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 factory
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour, 1 artillery and 3 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 1 armour and 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 7 infantry
Caroline Islands : 1 flag, 1 infantry
32 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
60 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 25 / 30
Germans : 31 / 31
British : 30 / 32
Japanese : 42 / 45
Americans : 38 / 38 -
@flipflop:
Well I screwed up that sub in sea zone 36
Should have took a better look at what I was doing!Brave souls committed to the deep!
Forgot to NCM my Japan troops over via the 3 transports, so I edited. If it is a big deal, it can be retracted.
-
No worries!
Thats the only thing about triplea,you don’t get to see all of the map & at times you over look things.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Persia
1 fighter moved from Caucasus to PersiaCombat - Americans
Battle in Persia
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Persia, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Persia to Karelia S.S.R.
1 bomber moved from Alaska to Russia
1 aaGun moved from Norway to Karelia S.S.R.
7 infantry moved from Norway to Karelia S.S.R.
4 transports moved from 6 Sea Zone to 5 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
4 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to United Kingdom
4 infantry moved from 8 Sea Zone to United Kingdom
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea ZonePlace Units - Americans
4 armour and 2 infantry placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Persia : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 4 armour, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 fighter and 7 infantry
United Kingdom : 1 flag, 1 artillery and 4 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 factory and 4 infantry
Russia : 1 flag, 1 bomber
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 4 transports
8 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 4 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
58 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 25 / 30
Germans : 31 / 31
British : 31 / 32
Japanese : 41 / 45
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 1 : 0/6 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 4 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 5 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 6 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 6 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
3 infantry moved from Russia to Kazakh S.S.R.
6 armour moved from Caucasus to Karelia S.S.R.
2 artilleries moved from West Russia to Caucasus
1 infantry moved from West Russia to Belorussia
2 armour moved from Russia to Caucasus
1 submarine moved from 6 Sea Zone to 12 Sea Zone
3 infantry moved from West Russia to Karelia S.S.R.Place Units - Russians
4 infantry placed in Caucasus
3 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 6 armour and 5 infantry
Kazakh S.S.R. : 1 flag, 2 armour and 7 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 10 infantry
Evenki National Okrug : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 6 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 3 armour, 1 factory and 1 infantry
12 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 28 / 31
British : 31 / 32
Japanese : 41 / 45
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to Germany
4 artilleries moved from Eastern Europe to Germany
9 armour moved from Eastern Europe to Germany
4 infantry moved from Germany to Western EuropePlace Units - Germans
4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 10 armour, 8 artilleries, 2 bombers, 1 factory, 3 fighters and 15 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 1 artillery
Western Europe : 1 flag, 1 aaGun, 2 fighters and 20 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 25 / 28
Germans : 31 / 31
British : 31 / 32
Japanese : 41 / 45
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Karelia S.S.R. to Eastern Europe
2 fighters moved from 5 Sea Zone to Eastern Europe
1 fighter moved from Caucasus to Eastern Europe
3 bombers moved from Caucasus to Eastern EuropeCombat - British
Battle in Eastern Europe
British attack with 3 bombers, 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 3 bombers, 3 fighters and 2 infantry in Eastern Europe, round 1 : 3/8 hits
Germans roll dice for 1 artillery in Eastern Europe, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
3 fighters moved from Eastern Europe to Caucasus
3 bombers moved from Eastern Europe to Caucasus
9 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Caucasus
3 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 transport moved from 8 Sea Zone to 2 Sea ZonePlace Units - British
3 armour, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
Australia : 1 flag, 3 infantry
Belgian Congo : 1 flag, 1 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 artillery and 3 infantry
Norway : 1 flag
Kazakh S.S.R. : 1 flag, 1 aaGun
United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 2 armour, 3 bombers and 3 fighters
Algeria : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
Belorussia : 1 flag, 9 infantry
Anglo Egypt : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 3 transports
2 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 25 / 28
Germans : 28 / 31
British : 34 / 35
Japanese : 41 / 45
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from French Madagascar to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
1 artillery and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Novosibirsk
1 armour moved from China to Novosibirsk
1 infantry moved from China to Sinkiang
1 battleship moved from 32 Sea Zone to 28 Sea Zone
1 carrier and 2 fighters moved from 32 Sea Zone to 28 Sea Zone
1 bomber moved from India to RussiaCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 4 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 3 infantry in Evenki National Okrug, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in RussiaNon Combat Move - Japanese
1 bomber moved from Russia to India
2 armour, 1 artillery and 5 infantry moved from Japan to 60 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 60 Sea Zone to 36 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 36 Sea Zone to French Indochina
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in French Indochina
3 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 2 infantry
India : 1 flag, 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 armour
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 5 armour, 1 artillery, 1 factory and 5 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 4 armour and 2 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 3 armour, 1 factory and 7 infantry
Caroline Islands : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 22 / 28
Germans : 28 / 31
British : 32 / 35
Japanese : 46 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 fighter and 8 infantry; Remaining resources: 4 PUs;Non Combat Move - Americans
4 transports moved from 8 Sea Zone to 2 Sea Zone
1 destroyer moved from 8 Sea Zone to 2 Sea Zone
1 battleship moved from 8 Sea Zone to 2 Sea Zone
1 carrier moved from 8 Sea Zone to 2 Sea Zone
3 fighters moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 10 Sea Zone
7 infantry moved from Karelia S.S.R. to Belorussia
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 infantry moved from Eastern United States to Eastern Canada
4 armour moved from Western United States to Eastern Canada
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Russia to CaucasusPlace Units - Americans
1 fighter placed in Western United States
Americans undo move 1.
1 fighter and 8 infantry placed in Eastern United States
Americans undo move 1.
1 fighter placed in 10 Sea Zone
8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 4 armour and 4 infantry
Persia : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 4 infantry
Caucasus : 1 flag, 1 bomber
Libya : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 flag, 1 factory and 8 infantry
Belorussia : 1 flag, 7 infantry
56 Sea Zone : 1 flag, 1 battleship and 1 destroyer
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 4 transports
10 Sea Zone : 1 flag, 1 carrier and 1 fighter
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 4 transports
55 Sea Zone : 1 flag, 1 transport
58 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 22 / 28
Germans : 28 / 31
British : 32 / 35
Japanese : 46 / 46
Americans : 38 / 42