@BobbaRossa will try something a little different, will message you
13L AA50-41 The Desert Journalist (Axis) vs UnknownSoldier (Allies + 11)
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@The:
Sounds good. Don’t eat too much turkey. :-P
Most definitely will…smoking 4 turkey breasts with Creole seasoning :-)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Combat Move - Americans
1 bomber moved from United Kingdom to 13 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Norway
1 bomber moved from United Kingdom to NorwayCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Norway, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Norway to 5 Sea Zone
1 bomber moved from Norway to United Kingdom
1 bomber moved from 13 Sea Zone to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Western United States
2 infantry moved from Western Canada to Western United States
2 fighters moved from 20 Sea Zone to Western United States
1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern Canada to 11 Sea ZonePlace Units - Americans
3 armour placed in Western United States
4 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 aaGun and 1 artillery
Eastern United States : 1 flag, 1 factory and 4 infantry
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 flag, 5 bombers
Western United States : 1 flag, 1 aaGun, 3 armour, 1 factory, 2 fighters and 3 infantry
3 Sea Zone : 1 flag, 1 destroyer and 1 transport
5 Sea Zone : 1 flag, 1 fighter
10 Sea Zone : 1 flag, 1 carrier and 1 transport
11 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 32 / 57
Russians : 25 / 31
Japanese : 38 / 57
British : 30 / 41
Italians : 11 / 16
Chinese : 1 / 0
Americans : 41 / 46 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 1 fighter and 7 infantry; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Norway
2 fighters moved from Germany to Norway
2 infantry moved from Baltic States to Belorussia
1 fighter moved from Poland to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 bomber moved from Germany to Eastern Ukraine
1 fighter moved from Germany to NorwayCombat - Germans
Battle in Eastern Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour and 3 fighters
Americans defend with 1 artillery
Germans roll dice for 1 armour and 3 fighters in Norway, round 1 : 4/4 hits
Americans roll dice for 1 artillery in Norway, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern Ukraine to Germany
3 fighters moved from Norway to Poland
1 fighter moved from Belorussia to Poland
1 infantry moved from Poland to East Poland
1 aaGun moved from Karelia S.S.R. to Baltic States
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to France
3 infantry moved from Germany to Poland
5 armour moved from Germany to PolandPlace Units - Germans
Turning on Edit Mode
1 aaGun placed in Germany
Germans undo move 1.
EDIT: Turning off Edit Mode
2 infantry placed in Karelia S.S.R.
1 aaGun, 3 armour, 1 fighter and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 36 PUs; end with 41 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 aaGun
Belorussia : 1 flag, 2 infantry
East Poland : 1 flag, 1 infantry
France : 1 flag, 5 infantry
Germany : 1 flag, 2 aaGuns, 3 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 1 armour
Poland : 1 flag, 5 armour, 1 artillery, 4 fighters and 5 infantry
Bulgaria Romania : 1 flag, 1 infantry -
Hey, I forgot to move my AA gun from Germany into France during Non-com. Would you please do that for me? Thanks.
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I will do that
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Belorussia
4 infantry moved from Russia to Belorussia
1 infantry moved from Ukraine to East Poland
2 armour moved from Ukraine to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Ukraine to East Poland
1 armour moved from Ukraine to Belorussia
2 infantry moved from Ukraine to East PolandCombat - Russians
Battle in East Poland
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in East Poland, round 1 : 0/4 hits
Germans roll dice for 1 infantry in East Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 3 infantry in East Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits
Russians roll dice for 3 infantry in East Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in East Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 4 armour, 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 4 armour, 1 artillery and 5 infantry in Belorussia, round 1 : 2/10 hits
Germans roll dice for 2 infantry in Belorussia, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Ukraine to Caucasus
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Urals to Archangel
4 infantry moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Belorussia : 1 flag, 4 armour, 1 artillery and 4 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 9 infantry
East Poland : 1 flag, 2 infantry
Evenki National Okrug : 1 flag, 3 infantry
Novosibirsk : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Ukraine : 1 flag, 1 infantry
12 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 34 / 56
Russians : 26 / 31
Japanese : 38 / 57
British : 30 / 41
Italians : 11 / 16
Chinese : 1 / 0
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from New Guinea to 48 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from East Indies to India
1 infantry moved from Burma to India
1 armour and 1 infantry moved from 35 Sea Zone to India
2 fighters moved from 35 Sea Zone to India
3 infantry moved from Ningxia to Chinghai
4 infantry moved from Sikang to Chinghai
1 fighter moved from Kiangsu to Chinghai
1 infantry moved from Fukien to Hupeh
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Solomon Islands to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
2 armour and 1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 51 Sea Zone
2 armour and 2 infantry moved from 51 Sea Zone to Caroline Islands
2 fighters moved from 51 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to French Indo-China ThailandCombat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 carrier and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 51 Sea Zone
Japanese win with 1 carrier and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caroline Islands
Japanese attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Caroline Islands, round 1 : 3/6 hits
British roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Caroline Islands
Japanese win, taking Caroline Islands from British with 2 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Hawaiian Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Chinghai
Japanese attack with 1 fighter and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 7 infantry in Chinghai, round 1 : 1/8 hits
Chinese roll dice for 2 infantry in Chinghai, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 1 fighter and 7 infantry in Chinghai, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 armour, 3 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA guns fire in India : 0/3 hits
Japanese roll dice for 1 battleship in India, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in India, round 1 : 1/6 hits
British roll dice for 1 artillery and 3 infantry in India, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in India, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour and 2 fighters in India, round 3 : 2/3 hits
British roll dice for 1 artillery in India, round 3 : 0/1 hits
1 artillery owned by the British lost in India
Japanese win, taking India from British with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 fighter moved from Chinghai to Ningxia
2 fighters moved from Caroline Islands to 51 Sea Zone
2 fighters moved from Hawaiian Islands to 53 Sea ZonePlace Units - Japanese
1 factory placed in East Indies
3 infantry placed in Manchuria
3 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 flag, 2 armour
Chinghai : 1 flag, 6 infantry
East Indies : 1 flag, 1 factory
French Indo-China Thailand : 1 flag, 1 fighter
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 artillery and 1 infantry
Hupeh : 1 flag, 1 infantry
India : 1 flag, 1 aaGun and 1 armour
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 2 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 1 factory and 3 infantry
New Guinea : 1 flag
New Zealand : 1 flag, 1 infantry
Ningxia : 1 flag, 1 fighter
Philippine Islands : 1 flag
Sikang : 1 flag
Solomon Islands : 1 flag
Soviet Far East : 1 flag, 1 infantry
Stanovoj Chrebet : 1 flag, 1 artillery and 1 infantry
Suiyuan : 1 flag
Wake Island : 1 flag
Yunnan : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 3 transports
42 Sea Zone : 1 flag, 1 transport
51 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
53 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport -
Is it ok to move the UK armor from Libya to Algeria in a walk-in combat? I forgot to do that in my moves.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 7 PUs;Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Finland
British take Finland from Germans
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
Russians take Baltic States from Germans
2 artilleries moved from United Kingdom to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
1 artillery moved from 5 Sea Zone to Norway
1 battleship moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from 5 Sea Zone to Norway
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 2 battleships in Karelia S.S.R., round 1 : 1/2 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 1 : 1/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 1 : 2/3 hits
Germans roll dice for 1 armour in Norway, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Norway to 5 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Western Canada to Western United StatesPlace Units - British
3 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 38 PUs totalTerritory Summary for British :
Australia : 1 flag, 1 aaGun and 2 infantry
Baltic States : 1 flag, 1 infantry
Belgian Congo : 1 flag, 2 infantry
Finland : 1 flag, 1 artillery
Karelia S.S.R. : 1 flag, 1 artillery
Libya : 1 flag, 1 armour
Norway : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Western United States : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 26 / 56
Russians : 27 / 31
Japanese : 46 / 61
British : 31 / 38
Italians : 11 / 16
Chinese : 0 / 0
Americans : 37 / 46 -
Is it ok to move the UK armor from Libya to Algeria in a walk-in combat? I forgot to do that in my moves.
No big deal if not.
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Yes, the Algeria attack is fine. I would have been surprised if you didn’t do that. :-D
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: British takes Morocco Algeria from Germans
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
EDIT: 1 armour moved from Libya to Morocco Algeria
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Balkans to Poland
3 armour moved from Italy to Czechoslovakia HungaryPlace Units - Italians
1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Czechoslovakia Hungary : 1 flag, 3 armour
Egypt : 1 flag
France : 1 flag, 1 artillery and 1 infantry
Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 4 infantry
Poland : 1 flag, 1 armour
Trans-Jordan : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery and 1 infantry
16 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport -
@The:
Yes, the Algeria attack is fine. I would have been surprised if you didn’t do that. :-D
Thanks! It is time for turkey so I will try to get to later this evening :-)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
1 artillery moved from Eastern Canada to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Gibraltar
1 infantry moved from 12 Sea Zone to Gibraltar
1 fighter moved from 11 Sea Zone to Gibraltar
5 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA guns fire in Germany : 0/5 hits
Bombing raid in Germany rolls: 4,5,6,2,5 and costs: 20 production.
Bombing raid costs 20 production in Germany
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 carrier moved from 11 Sea Zone to 12 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
3 armour moved from Western United States to Eastern Canada
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from 5 Sea Zone to 12 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Gibraltar to 12 Sea Zone
5 bombers moved from Germany to United Kingdom
3 infantry moved from Western United States to Western CanadaPlace Units - Americans
2 transports placed in 10 Sea Zone
4 armour and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 aaGun, 3 armour and 3 infantry
Eastern United States : 1 flag, 1 factory
Gibraltar : 1 flag, 1 artillery and 1 infantry
Midway : 1 flag, 1 infantry
United Kingdom : 1 flag, 5 bombers
Western Canada : 1 flag, 3 infantry
Western United States : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 4 infantry
1 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 2 transports
12 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 25 / 56
Russians : 25 / 31
Japanese : 46 / 61
British : 31 / 39
Italians : 14 / 19
Chinese : 0 / 0
Americans : 37 / 42 -
Hey US, I have discovered a glitch in the program. I am unable to repair my IC damage :cry: :cry: :cry: as the option to do so doesn’t come up. I am unsure as to what to do. I will post a question on the forum to see if I can be helped.
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Although we could avoid this problem altogether if you didn’t bomb me and re-did your turn without turning me into dust. :-D :-D :lol: :lol:
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That is strange. I just tried to open the map in local game mode and it says Germany has zero tech tokens left. What in the world is that about?
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@The:
Although we could avoid this problem altogether if you didn’t bomb me and re-did your turn without turning me into dust. :-D :-D :lol: :lol:
Ok, that made me laugh :lol:
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I do not see anything in game options to “fix” this. I am off to eat leftovers and will check back later.
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@The:
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
version 1.4 has been out for more than 2 years
please update your map
you will have to start a new game in order to see any benefits
but if needed, you can always use edit mode to make the map look like whatever the map looks like now





