13L AA50-41 The Desert Journalist (Axis) vs UnknownSoldier (Allies + 11)

  • '13

    @The:

    Sounds good. Don’t eat too much turkey.  :-P

    Most definitely will…smoking 4 turkey breasts with Creole seasoning  :-)

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Combat Move - Americans
                1 bomber moved from United Kingdom to 13 Sea Zone
                1 artillery moved from Eastern Canada to 1 Sea Zone
                1 infantry moved from Eastern Canada to 1 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Norway
                1 infantry moved from 3 Sea Zone to Norway
                1 fighter moved from 5 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 13 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Norway
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Norway, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Norway to 5 Sea Zone
                1 bomber moved from Norway to United Kingdom
                1 bomber moved from 13 Sea Zone to United Kingdom
                3 bombers moved from Eastern United States to United Kingdom
                1 artillery moved from Eastern United States to Eastern Canada
                1 infantry moved from Western Canada to Western United States
                2 infantry moved from Western Canada to Western United States
                2 fighters moved from 20 Sea Zone to Western United States
                1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone
                1 fighter moved from Eastern Canada to 11 Sea Zone

    Place Units - Americans
                3 armour placed in Western United States
                4 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 1 aaGun and 1 artillery
        Eastern United States : 1 flag, 1 factory and 4 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        Midway : 1 flag, 1 infantry
        Norway : 1 flag, 1 artillery
        United Kingdom : 1 flag, 5 bombers
        Western United States : 1 flag, 1 aaGun, 3 armour, 1 factory, 2 fighters and 3 infantry
        3 Sea Zone : 1 flag, 1 destroyer and 1 transport
        5 Sea Zone : 1 flag, 1 fighter
        10 Sea Zone : 1 flag, 1 carrier and 1 transport
        11 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 32 / 57
        Russians : 25 / 31
        Japanese : 38 / 57
        British : 30 / 41
        Italians : 11 / 16
        Chinese : 1 / 0
        Americans : 41 / 46


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 armour, 1 fighter and 7 infantry; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 armour moved from Karelia S.S.R. to Norway
                2 fighters moved from Germany to Norway
                2 infantry moved from Baltic States to Belorussia
                1 fighter moved from Poland to Belorussia
                1 infantry moved from East Poland to Eastern Ukraine
                1 bomber moved from Germany to Eastern Ukraine
                1 fighter moved from Germany to Norway

    Combat - Germans
                Battle in Eastern Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour and 3 fighters
                    Americans defend with 1 artillery
                        Germans roll dice for 1 armour and 3 fighters in Norway, round 1 :  4/4 hits
                        Americans roll dice for 1 artillery in Norway, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Belorussia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Ukraine to Germany
                3 fighters moved from Norway to Poland
                1 fighter moved from Belorussia to Poland
                1 infantry moved from Poland to East Poland
                1 aaGun moved from Karelia S.S.R. to Baltic States
                1 infantry moved from Poland to Bulgaria Romania
                1 infantry moved from Northwestern Europe to France
                1 infantry moved from Germany to France
                3 infantry moved from Germany to Poland
                5 armour moved from Germany to Poland

    Place Units - Germans
                Turning on Edit Mode
                1 aaGun placed in Germany
                Germans undo move 1.
                EDIT: Turning off Edit Mode
                2 infantry placed in Karelia S.S.R.
                1 aaGun, 3 armour, 1 fighter and 5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 36 PUs; end with 41 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 aaGun
        Belorussia : 1 flag, 2 infantry
        East Poland : 1 flag, 1 infantry
        France : 1 flag, 5 infantry
        Germany : 1 flag, 2 aaGuns, 3 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
        Gibraltar : 1 flag, 1 infantry
        Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
        Northwestern Europe : 1 flag, 1 infantry
        Norway : 1 flag, 1 armour
        Poland : 1 flag, 5 armour, 1 artillery, 4 fighters and 5 infantry
        Bulgaria Romania : 1 flag, 1 infantry


  • Hey, I forgot to move my AA gun from Germany into France during Non-com. Would you please do that for me? Thanks.

  • '13

    I will do that

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Belorussia
                4 infantry moved from Russia to Belorussia
                1 infantry moved from Ukraine to East Poland
                2 armour moved from Ukraine to Belorussia
                1 infantry moved from Archangel to Belorussia
                1 armour moved from Russia to Belorussia
                1 infantry moved from Ukraine to East Poland
                1 armour moved from Ukraine to Belorussia
                2 infantry moved from Ukraine to East Poland

    Combat - Russians
                Battle in East Poland
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in East Poland, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in East Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in East Poland
                        Russians roll dice for 3 infantry in East Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in East Poland, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in East Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in East Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Russians win, taking East Poland from Germans with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belorussia
                    Russians attack with 4 armour, 1 artillery and 5 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 armour, 1 artillery and 5 infantry in Belorussia, round 1 :  2/10 hits
                        Germans roll dice for 2 infantry in Belorussia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Ukraine to Caucasus
                1 infantry moved from Caucasus to Ukraine
                1 infantry moved from Urals to Archangel
                4 infantry moved from Evenki National Okrug to Novosibirsk
                3 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Russians
                1 armour and 3 infantry placed in Caucasus
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Archangel : 1 flag, 1 infantry
        Belorussia : 1 flag, 4 armour, 1 artillery and 4 infantry
        Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 9 infantry
        East Poland : 1 flag, 2 infantry
        Evenki National Okrug : 1 flag, 3 infantry
        Novosibirsk : 1 flag, 4 infantry
        Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
        Ukraine : 1 flag, 1 infantry
        12 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 34 / 56
        Russians : 26 / 31
        Japanese : 38 / 57
        British : 30 / 41
        Italians : 11 / 16
        Chinese : 1 / 0
        Americans : 38 / 46


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 1 factory and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from New Guinea to 48 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
                1 fighter moved from East Indies to India
                1 infantry moved from Burma to India
                1 armour and 1 infantry moved from 35 Sea Zone to India
                2 fighters moved from 35 Sea Zone to India
                3 infantry moved from Ningxia to Chinghai
                4 infantry moved from Sikang to Chinghai
                1 fighter moved from Kiangsu to Chinghai
                1 infantry moved from Fukien to Hupeh
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Solomon Islands to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to New Zealand
                      Japanese take New Zealand from British
                2 armour and 1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                      Japanese take Stanovoj Chrebet from Russians
                1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
                1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
                2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 51 Sea Zone
                2 armour and 2 infantry moved from 51 Sea Zone to Caroline Islands
                2 fighters moved from 51 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
                1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
                2 fighters moved from 53 Sea Zone to Hawaiian Islands
                1 fighter moved from Japan to French Indo-China Thailand

    Combat - Japanese
                Battle in 51 Sea Zone
                    Japanese attack with 1 carrier and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 51 Sea Zone
                    Japanese win with 1 carrier and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caroline Islands
                    Japanese attack with 2 armour, 2 fighters and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Caroline Islands, round 1 :  3/6 hits
                        British roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  2/2 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Caroline Islands
                    Japanese win, taking Caroline Islands from British with 2 armour and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Hawaiian Islands, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Chinghai
                    Japanese attack with 1 fighter and 7 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 7 infantry in Chinghai, round 1 :  1/8 hits
                        Chinese roll dice for 2 infantry in Chinghai, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chinghai
                        Japanese roll dice for 1 fighter and 7 infantry in Chinghai, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Chinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                    Japanese win, taking Chinghai from Chinese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 1 armour, 3 fighters and 2 infantry
                    British defend with 1 aaGun, 1 artillery and 3 infantry
                        AA guns fire in India :  0/3 hits
                        Japanese roll dice for 1 battleship in India, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 3 fighters and 2 infantry in India, round 1 :  1/6 hits
                        British roll dice for 1 artillery and 3 infantry in India, round 1 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 3 fighters and 1 infantry in India, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 2 infantry in India, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour and 2 fighters in India, round 3 :  2/3 hits
                        British roll dice for 1 artillery in India, round 3 :  0/1 hits
                        1 artillery owned by the British lost in India
                    Japanese win, taking India from British with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from India to 35 Sea Zone
                1 fighter moved from Chinghai to Ningxia
                2 fighters moved from Caroline Islands to 51 Sea Zone
                2 fighters moved from Hawaiian Islands to 53 Sea Zone

    Place Units - Japanese
                1 factory placed in East Indies
                3 infantry placed in Manchuria
                3 armour, 1 bomber and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 flag, 2 armour
        Chinghai : 1 flag, 6 infantry
        East Indies : 1 flag, 1 factory
        French Indo-China Thailand : 1 flag, 1 fighter
        Fukien : 1 flag
        Hawaiian Islands : 1 flag, 1 artillery and 1 infantry
        Hupeh : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun and 1 armour
        Iwo Jima : 1 flag, 1 infantry
        Japan : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 2 infantry
        Kwangtung : 1 flag
        Manchuria : 1 flag, 1 factory and 3 infantry
        New Guinea : 1 flag
        New Zealand : 1 flag, 1 infantry
        Ningxia : 1 flag, 1 fighter
        Philippine Islands : 1 flag
        Sikang : 1 flag
        Solomon Islands : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Stanovoj Chrebet : 1 flag, 1 artillery and 1 infantry
        Suiyuan : 1 flag
        Wake Island : 1 flag
        Yunnan : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 3 transports
        42 Sea Zone : 1 flag, 1 transport
        51 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
        53 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport

  • '13

    Is it ok to move the UK armor from Libya to Algeria in a walk-in combat? I forgot to do that in my moves.

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 7 PUs;

    Combat Move - British
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Finland
                      British take Finland from Germans
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Baltic States
                      Russians take Baltic States from Germans
                2 artilleries moved from United Kingdom to 6 Sea Zone
                2 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 artillery moved from 5 Sea Zone to Karelia S.S.R.
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway
                1 artillery moved from 5 Sea Zone to Norway
                1 battleship moved from 3 Sea Zone to 5 Sea Zone
                1 fighter moved from 5 Sea Zone to Norway
                1 bomber moved from United Kingdom to Karelia S.S.R.

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 factory and 2 infantry
                        British roll dice for 2 battleships in Karelia S.S.R., round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Norway, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Norway to 5 Sea Zone
                1 bomber moved from Karelia S.S.R. to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Western Canada to Western United States

    Place Units - British
                3 artilleries, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 38 PUs total

    Territory Summary for British :

    Australia : 1 flag, 1 aaGun and 2 infantry
        Baltic States : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 2 infantry
        Finland : 1 flag, 1 artillery
        Karelia S.S.R. : 1 flag, 1 artillery
        Libya : 1 flag, 1 armour
        Norway : 1 flag, 1 artillery
        United Kingdom : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
        Western United States : 1 flag, 1 infantry
        5 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 26 / 56
        Russians : 27 / 31
        Japanese : 46 / 61
        British : 31 / 38
        Italians : 11 / 16
        Chinese : 0 / 0
        Americans : 37 / 46

  • '13

    @UnknownSoldier:

    Is it ok to move the UK armor from Libya to Algeria in a walk-in combat? I forgot to do that in my moves.

    No big deal if not.


  • Yes, the Algeria attack is fine. I would have been surprised if you didn’t do that.  :-D


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: British takes Morocco Algeria from Germans
                    EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                EDIT: 1 armour moved from Libya to Morocco Algeria
                1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Balkans to Poland
                3 armour moved from Italy to Czechoslovakia Hungary

    Place Units - Italians
                1 artillery and 4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Czechoslovakia Hungary : 1 flag, 3 armour
        Egypt : 1 flag
        France : 1 flag, 1 artillery and 1 infantry
        Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 4 infantry
        Poland : 1 flag, 1 armour
        Trans-Jordan : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery and 1 infantry
        16 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport

  • '13

    @The:

    Yes, the Algeria attack is fine. I would have been surprised if you didn’t do that.  :-D

    Thanks! It is time for turkey so I will try to get to later this evening  :-)

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Combat Move - Americans
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                1 artillery moved from Eastern Canada to 9 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
                1 artillery moved from 12 Sea Zone to Gibraltar
                1 infantry moved from 12 Sea Zone to Gibraltar
                1 fighter moved from 11 Sea Zone to Gibraltar
                5 bombers moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/5 hits
                    Bombing raid in Germany rolls: 4,5,6,2,5 and costs: 20 production.
                    Bombing raid costs 20  production in Germany
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 11 Sea Zone to 12 Sea Zone
                1 destroyer moved from 11 Sea Zone to 12 Sea Zone
                1 carrier moved from 10 Sea Zone to 12 Sea Zone
                3 armour moved from Western United States to Eastern Canada
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 fighter moved from 5 Sea Zone to 12 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 infantry moved from Eastern United States to Eastern Canada
                1 fighter moved from Gibraltar to 12 Sea Zone
                5 bombers moved from Germany to United Kingdom
                3 infantry moved from Western United States to Western Canada

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                4 armour and 4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 37 PUs; end with 37 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 1 aaGun, 3 armour and 3 infantry
        Eastern United States : 1 flag, 1 factory
        Gibraltar : 1 flag, 1 artillery and 1 infantry
        Midway : 1 flag, 1 infantry
        United Kingdom : 1 flag, 5 bombers
        Western Canada : 1 flag, 3 infantry
        Western United States : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 4 infantry
        1 Sea Zone : 1 flag, 1 transport
        5 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 2 transports
        12 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 25 / 56
        Russians : 25 / 31
        Japanese : 46 / 61
        British : 31 / 39
        Italians : 14 / 19
        Chinese : 0 / 0
        Americans : 37 / 42


  • Hey US, I have discovered a glitch in the program. I am unable to repair my IC damage  :cry: :cry: :cry: as the option to do so doesn’t come up. I am unsure as to what to do. I will post a question on the forum to see if I can be helped.


  • Although we could avoid this problem altogether if you didn’t bomb me and re-did your turn without turning me into dust.  :-D :-D :lol: :lol:

  • '13

    That is strange. I just tried to open the map in local game mode and it says Germany has zero tech tokens left. What in the world is that about?

  • '13

    @The:

    Although we could avoid this problem altogether if you didn’t bomb me and re-did your turn without turning me into dust.  :-D :-D :lol: :lol:

    Ok, that made me laugh  :lol:

  • '13

    I do not see anything in game options to “fix” this. I am off to eat leftovers and will check back later.

  • Customizer

    @The:

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    version 1.4 has been out for more than 2 years

    please update your map

    you will have to start a new game in order to see any benefits
    but if needed, you can always use edit mode to make the map look like whatever the map looks like now

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