@surfer Yes :) Let’s see how you react.
L13 Hank13 (axis) vs Fortress (allies +8)
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Sorry for the delay, I just missed the post last night.
Scramble the 2 German planes and 1 Italian fighter.
Also, if you could try to have poor dice the Italians would appreciate it.
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When it comes to scrambling (on offense and on defense), you can count on me having bad dice. :lol:
Truth be told, though, I’d really rather neither of us gets screwed with dice :-)
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:cry:
For the record, I was 99.4% to win at least one of those battles and 74.4% to win both… … …
Complaint over. Game on.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - British
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to Tobruk
1 destroyer moved from 109 Sea Zone to 111 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 111 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 1/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 5/6 hits
3 infantry owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries and 1 fighter in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 1 fighter in Tobruk, round 3 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 1 fighter in Tobruk, round 4 : 1/2 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Tobruk
British roll dice for 1 fighter in Tobruk, round 5 : 0/1 hits
Italians roll dice for 1 armour in Tobruk, round 5 : 0/1 hits
British roll dice for 1 fighter in Tobruk, round 6 : 0/1 hits
Italians roll dice for 1 armour in Tobruk, round 6 : 0/1 hits
British roll dice for 1 fighter in Tobruk, round 7 : 0/1 hits
Italians roll dice for 1 armour in Tobruk, round 7 : 1/1 hits
1 fighter owned by the British lost in Tobruk
Italians win with 1 armour remaining. Battle score for attacker is -24
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/3 hits
1 cruiser owned by the British , 1 fighter owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the British and 1 tactical_bomber owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -46
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Burma : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Rhodesia : 1 flag, 2 infantry
Tanganyika Territory : 1 flag, 1 fighter and 1 tactical_bomber
96 Sea Zone : 1 flag, 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag, 1 infantry
83 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 20 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 20 / 20
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 fighter
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians roll dice for 1 bomber in 96 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 1 : 3/5 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Italians
1 infantry moved from Italian Somaliland to Ethiopia
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour and 2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 aaGun and 1 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 flag, 1 infantry
96 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 1 cruiser
Bulgaria : 1 flag, 1 armour and 2 infantry
Yugoslavia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 20 / 20
Italians : 14 / 19
ANZAC : 10 / 10
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
The Italian people would like to thank your dice and let you know that while I appreciate your attempts at throwing the game early, I was mostly kidding about wishing for bad dice. Mostly.
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I’ve had games where the British med fleet escaped from Taranto untouched. Dice are dice and it’s a long game :wink:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Malaya
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 airfield, 2 fighters and 1 harbour
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 20 / 20
Italians : 14 / 19
ANZAC : 10 / 14
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
Syria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 artillery
72 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 20 / 20
Italians : 14 / 19
ANZAC : 10 / 14
French : 14 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Scramble orders for UK - 2 options!
By the way, I will be out of town until Sunday (leaving in a couple of hours). I’m going to try to get to a computer but I may not be able to. I should be back Sunday afternoon and will get the rest of my turn in then.
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Scramble all 3 to the naval battle. I’d wish you good luck, but I don’t think that you need any more, and we’re already at the point where it wouldn’t matter if you got an amount of bad luck equal to my UK1. :lol:
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Test summary from TripleA, engine version: 1.6.1.2, time: 17:09:06
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Found a computer :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Germans
Germans buy 1 submarine and 9 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to ScotlandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French defend with 1 fighter; British defend with 2 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 3 fighters in 109 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
Germans roll dice for 1 cruiser and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 transport in 109 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans lost in 109 Sea Zone
1 transport owned by the Germans retreated to 110 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is -26
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/4 hits
French roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/4 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Air Battle in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 2/4 hits
2 tactical_bombers killed by AA guns
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
5 armour moved from France to Western Germany
1 armour moved from Southern France to Western Germany
3 armour moved from Yugoslavia to Western Germany
7 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 submarine and 9 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 artilleries and 7 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 9 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
Romania : 1 flag, 5 infantry
Poland : 1 flag, 3 infantry
Germany : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
Holland Belgium : 1 flag, 2 infantry
113 Sea Zone : 1 flag, 1 submarine and 9 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 flag, 2 infantry and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 20 / 20
Italians : 14 / 19
ANZAC : 10 / 14
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I think we may be even.
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I think I had a 62% chance to win that battle. You do about 3-4 more of those and you’ll turn my frown upside down… :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Karelia
1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 8 infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Rostov to Caucasus
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 mech_infantrys placed in Ukraine
1 bomber, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Amur : 1 flag, 2 aaGuns and 12 infantry
Karelia : 1 flag, 3 artilleries and 5 infantry
Bryansk : 1 flag, 5 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 artillery and 2 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 55
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 20 / 20
Italians : 14 / 19
ANZAC : 10 / 14
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Hey, the turn summary and TripleA appear to have gotten messed up with UK factory damage. I just forwarded you the original die rolls for the 2 bombers that made it through the AA fire. Both rolled 1’s. So that factory should have 6 damage on it. TripleA now shows you the result after the +2 has been added for bombers, but it says the results were 5 and 5 (which would’ve meant the raw rolls were 3 and 3). I’m going to forward this to Veqryn when I have time; it appears that the “fix” they did where the +2 weren’t being counted actually caused another issue. In any case, it looks like the IC on London should have 6 damage and not 10. I can’t imagine that would change your J2, but I didn’t want it to be a big surprise either. :-)
Hope your weekend is going well!
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Oh thank god, for a minute there I thought G2 was terrible. Good to know it was horrible instead!





