Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsFind league opponents here
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Okay, did a reread (I think I’m getting a law degree from figuring out the rules :lol: )
So, while the rules on page 15 apply to Powers not at War With One Another, only the Combat and Movement parts apply. The part I quoted was for Neutral powers, which can only be Russia and the US, hence don’t apply to UK/ANZAC, or Japan.
I rescend my statements. Carry on!
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Sure thing, like I said, your comments are welcome
Yeah, the rules are about as complicated and easy to misunderstand as the Internal Revenue Code, or any other Federal or State laws for that matter, like you said. -
I did unearth an extremely rare scenario that is against the rules:
“Triple A will allow a player to unload a unit from a friendly transport during CM and take control of an undefended territory, even though an opposing player is able to scramble and or cause naval combat to occur.”
So the set up was, as the Axis, I had control of Gibraltar, with an airbase and a fighter. France, during CM, is unloading 3 infantry from US/UK transports, with none of their naval units in the SZ. I scramble. What happens?
Since it is France’s turn, Germany cannot sink a US/UK transport, as they aren’t a part of the CM. However, as France is initiating combat, and I scrambled, a naval battle occurs with 0 French units and 1 German fighter. France, while not losing any naval units as they have none in battle, cannot amphibiously land in Gibraltar, as they were not able to successfully resolve naval combat. No units are lost, but France should not be allowed to land.
I guess this situation could also arrise if a UK transport moves next to Italy with a French troop on board. If Italy buys a destroyer or plane, France would be unable to amphib anything.
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That is a good point that has not been raised (and has not occurred in my own games) and I don’t think it’s actually extremely rare. So I will add it to my list.
You are simply not allowed to unload amphibiously from an allied transports if you have no attacking naval or air units. So if the defender scrambles or the sea zone has become hostile, in such case a combat move off the transports is not allowed. (per Krieghund)
So are you saying Triple A does/did allow the amphibious assault? (In your example with Gibraltar)
Just wanted to confirm - I will add it to the list in the meantime -
First come first serve: I’m up for a game, no tech, pure luck.
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Looking for 2 league games (G40- no tech, 2nd ed.). Also, if anyone is interested in a G42 on the side that would be nice too…its been over a year since playing AA so I’m really shaking off the dust. :-)
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Looking for 2 league games (G40- no tech, 2nd ed.). Also, if anyone is interested in a G42 on the side that would be nice too…its been over a year since playing AA so I’m really shaking off the dust. :-)
1942 - looking for a little nostalgia ey? :wink:
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Looking for 2 league games (G40- no tech, 2nd ed.).� Also, if anyone is interested in a G42 on the side that would be nice too…its been over a year since playing AA so I’m really shaking off the dust. :-)
1942 - looking for a little nostalgia ey?  :wink:
No, not AA50- 1942, the new setup made official by Larry a few months ago Global 1942- its also on Triple A now. Interested???
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lol Bold’s always a few steps behind
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lol Bold’s always a few steps behind
not always for once I was ahead of you on AAA adoption :-P
yeah I’ve been so far underwater I have had no idea of a new g40 modification
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I just wish there was time for a good old fashioned Roadrunner versus Wylie coyote shootout!
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unfortunately Wiley always brings a knife to a gunfight
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Looking for 2 league games (G40- no tech, 2nd ed.).��� Also, if anyone is interested in a G42 on the side that would be nice too…its been over a year since playing AA so I’m really shaking off the dust. :-)
1942 - looking for a little nostalgia ey?�� ��:wink:
No, not AA50- 1942, the new setup made official by Larry a few months ago Global 1942- its also on Triple A now.� Interested???
I don’t mind playing AA50-1942.
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You’re about a year and a half too late, Noz, virtually everyone has graduated to G40 now on these boards. It will be difficult to find an opponent for AA50, but who knows
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The Russians are red,
The French are blue,
Happy Valentine’s Day
To all of you -
The Russians are red,
The French are blue,
Happy Valentine’s Day
To all of youhaha 8-) :lol: nice rhyme man ;)
wait, I think that Karl could reply with simple
kill, kill, kill :lol:
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You’re about a year and a half too late, Noz, virtually everyone has graduated to G40 now on these boards. It will be difficult to find an opponent for AA50, but who knows
questioneer mentioned he wanted to play the new setup of 1942. I don’t mind doing that. I won’t play 1940 until the house league version of the game is done.
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Looking for a game……pm me.
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I have room for a couple of games.
Cheers
Juan
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Looking for an opponent with a PPG greater than 2. Send me a PM.
(If you don’t know your PPG: https://docs.google.com/spreadsheet/ccc?key=0AhOB4pSke42ydEhlX0RfbGxmM3RMSHJQd083TV9JUGc#gid=5)