Agree with above posts. This was the best A&A game in my mind. I feel that it models WWII the best in that Japan starts with a ton of ‘stuff’ but the USA is gonna roll you eventually, so you’d better get your victory points in to get to 22! Balance is less of an issue if it is supposed to be unbalanced- only bid is in the # of victory points needed.
Plus it was fun having huge Navies, Naval task forces, etc.
I also like the UK revenue splitting between ANZAC and India- by far the best method of playing the UK. Wish it were implemented better in the world versions. (As in… why have an ‘ANZAC’ player if no ‘India’ no ‘Canada’ no South Africa’?)