@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Combat Move - British 
 1 mech_infantry moved from Eastern Persia to Northwest Persia
 1 armour and 1 infantry moved from Turkmenistan to Kazakhstan
 2 armour moved from Eastern Persia to Kazakhstan
 1 mech_infantry moved from Eastern Persia to Kazakhstan
 1 infantry moved from Szechwan to Sikang
 1 fighter moved from Sikang to Kazakhstan
 4 infantry moved from Eastern Persia to Persia
 1 artillery and 1 infantry moved from West India to Eastern Persia
 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from India to West India
 2 armour and 2 mech_infantrys moved from West India to Eastern Persia
 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
 1 mech_infantry moved from Egypt to Iraq
 3 armour moved from Egypt to Iraq
 1 mech_infantry moved from Egypt to Iraq
 3 armour moved from Union of South Africa to Belgian CongoCombat - British 
 Battle in Kazakhstan
 British attack with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry
 Germans defend with 3 armour, 1 artillery and 1 infantry
 retreated to Kazakhstan
 Germans win with 2 armour remaining. Battle score for attacker is -12
 Casualties for Germans: 1 armour, 1 artillery and 1 infantry
 Casualties for British: 3 armour, 1 infantry and 1 mech_infantryNon Combat Move - British 
 1 fighter moved from Kazakhstan to Eastern PersiaPlace Units - British 
 2 fighters placed in United Kingdom
 1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,2,4,2
 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
 British collect 26 PUs (8 lost to blockades); end with 26 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Place Units - UK_Pacific 
 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 22 PUs; end with 22 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
 Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 2 artilleries and 2 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 artillery and 1 infantry moved from Libya to Tobruk
 1 armour moved from Tunisia to Tobruk
 1 transport moved from 96 Sea Zone to 97 Sea Zone
 2 transports moved from 96 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
 2 infantry moved from Northern Italy to 97 Sea Zone
 1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
 1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria
 1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
 1 artillery moved from Albania to Greece
 1 submarine moved from 95 Sea Zone to 99 Sea Zone
 1 submarine moved from 109 Sea Zone to 91 Sea Zone
 1 artillery moved from Morocco to Algeria
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 2 artilleries and 2 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 artillery and 1 infantry moved from Libya to Tobruk
 1 armour moved from Tunisia to Tobruk
 1 transport moved from 96 Sea Zone to 97 Sea Zone
 2 transports moved from 96 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
 2 infantry moved from Northern Italy to 97 Sea Zone
 1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
 1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria
 1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
 1 artillery moved from Albania to Greece
 1 submarine moved from 95 Sea Zone to 99 Sea Zone
 1 submarine moved from 109 Sea Zone to 91 Sea Zone
 1 artillery moved from Morocco to AlgeriaCombat - Italians 
 Battle in SyriaNon Combat Move - Italians 
 1 artillery and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians 
 1 armour, 1 artillery and 5 infantry placed in Northern Italy
 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 24 PUs; end with 24 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
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 I forgot my Italian sub was down there. 
 Any answer on the “all tech’s” for the USA and Ger?
 It was nice taking America last nite from Jeff…need to work on that plan some more, they hammer my Ger & Italy so hard with the huge dump in the Atlantic, good game.
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 tactical_bomber moved from New South Wales to Western Australia
 1 tactical_bomber moved from Western Australia to Shan State
 1 tactical_bomber moved from Shan State to Tsinghai
 1 infantry moved from Tsinghai to Kazakhstan
 1 mech_infantry moved from Szechwan to Kazakhstan
 2 armour moved from Szechwan to Kazakhstan
 1 mech_infantry moved from French Indo China to Szechwan
 2 armour moved from French Indo China to Szechwan
 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
 1 carrier moved from 81 Sea Zone to 95 Sea Zone
 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 tactical_bomber moved from New South Wales to Western Australia
 1 tactical_bomber moved from Western Australia to Shan State
 1 tactical_bomber moved from Shan State to Tsinghai
 1 infantry moved from Tsinghai to Kazakhstan
 1 mech_infantry moved from Szechwan to Kazakhstan
 2 armour moved from Szechwan to Kazakhstan
 1 mech_infantry moved from French Indo China to Szechwan
 2 armour moved from French Indo China to Szechwan
 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
 1 carrier moved from 81 Sea Zone to 95 Sea Zone
 1 tactical_bomber moved from 81 Sea Zone to 95 Sea ZoneCombat - ANZAC 
 Battle in 95 Sea Zone
 ANZAC attack with 1 carrier, 1 destroyer and 1 tactical_bomber
 Italians defend with 1 destroyer
 ANZAC win with 1 carrier and 1 destroyer remaining. Battle score for attacker is -3
 Casualties for ANZAC: 1 tactical_bomber
 Casualties for Italians: 1 destroyer
 Battle in Kazakhstan
 ANZAC attack with 2 armour, 1 infantry and 1 mech_infantry
 Germans defend with 2 armour
 ANZAC win, taking Kazakhstan from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 2 armour
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC 
 1 infantry moved from Hainan to 36 Sea Zone
 1 artillery moved from Hainan to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
 1 mech_infantry moved from Okinawa to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 mech_infantry moved from 36 Sea Zone to French Indo China
 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC 
 3 armour placed in French Indo China
 1 bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 19 PUs; end with 20 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :14 Combat Move - French Non Combat Move - French Turn Complete - French 
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 my self i would like to play it out 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :15 Politics - Germans Purchase Units - Germans 
 Germans buy 2 armour, 1 cruiser, 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 5 infantry moved from Vologda to Novosibirsk
 1 artillery moved from Vologda to Novosibirsk
 2 armour moved from Urals to Novosibirsk
 1 artillery moved from Urals to Novosibirsk
 3 infantry moved from Archangel to Vologda
 1 armour moved from Novgorod to Vologda
 2 infantry moved from Novgorod to Archangel
 3 infantry moved from Russia to Samara
 3 infantry moved from Volgograd to Kazakhstan
 1 infantry moved from Caucasus to Northwest Persia
 1 artillery moved from Caucasus to Northwest Persia
 2 artilleries moved from Caucasus to Kazakhstan
 3 armour moved from Caucasus to Northwest Persia
 3 armour moved from Caucasus to Kazakhstan
 1 armour moved from Caucasus to Northwest Persia
 1 armour moved from Caucasus to Kazakhstan
 1 armour moved from Caucasus to Volgograd
 3 infantry moved from Rostov to Volgograd
 3 infantry moved from Bryansk to Rostov
 6 armour moved from Ukraine to Russia
 1 artillery and 2 infantry moved from Romania to Bessarabia
 1 artillery moved from Finland to Karelia
 1 artillery moved from Germany to Poland
 1 bomber moved from Western Germany to 95 Sea Zone
 1 submarine moved from 93 Sea Zone to 95 Sea Zone
 1 submarine moved from 91 Sea Zone to 95 Sea Zone
 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
 2 submarines moved from 109 Sea Zone to 91 Sea Zone
 1 artillery moved from Western Germany to Germany
 1 armour moved from France to Germany
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :15 Politics - Germans Purchase Units - Germans 
 Germans buy 2 armour, 1 cruiser, 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 5 infantry moved from Vologda to Novosibirsk
 1 artillery moved from Vologda to Novosibirsk
 2 armour moved from Urals to Novosibirsk
 1 artillery moved from Urals to Novosibirsk
 3 infantry moved from Archangel to Vologda
 1 armour moved from Novgorod to Vologda
 2 infantry moved from Novgorod to Archangel
 3 infantry moved from Russia to Samara
 3 infantry moved from Volgograd to Kazakhstan
 1 infantry moved from Caucasus to Northwest Persia
 1 artillery moved from Caucasus to Northwest Persia
 2 artilleries moved from Caucasus to Kazakhstan
 3 armour moved from Caucasus to Northwest Persia
 3 armour moved from Caucasus to Kazakhstan
 1 armour moved from Caucasus to Northwest Persia
 1 armour moved from Caucasus to Kazakhstan
 1 armour moved from Caucasus to Volgograd
 3 infantry moved from Rostov to Volgograd
 3 infantry moved from Bryansk to Rostov
 6 armour moved from Ukraine to Russia
 1 artillery and 2 infantry moved from Romania to Bessarabia
 1 artillery moved from Finland to Karelia
 1 artillery moved from Germany to Poland
 1 bomber moved from Western Germany to 95 Sea Zone
 1 submarine moved from 93 Sea Zone to 95 Sea Zone
 1 submarine moved from 91 Sea Zone to 95 Sea Zone
 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
 2 submarines moved from 109 Sea Zone to 91 Sea Zone
 1 artillery moved from Western Germany to Germany
 1 armour moved from France to GermanyCombat - Germans 
 Battle in Northwest Persia
 Germans attack with 4 armour, 1 artillery and 1 infantry
 British defend with 1 mech_infantry
 Germans roll dice for 4 armour, 1 artillery and 1 infantry in Northwest Persia, round 1 : 1/6 hits
 British roll dice for 1 mech_infantry in Northwest Persia, round 1 : 0/1 hits
 1 mech_infantry owned by the British lost in Northwest Persia
 Germans win, taking Northwest Persia from British with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in 95 Sea Zone
 Germans attack with 1 bomber and 2 submarines
 ANZAC defend with 1 carrier and 1 destroyer
 Germans roll dice for 2 submarines in 95 Sea Zone, round 1 : 2/2 hits
 Units damaged: 1 carrier owned by the ANZAC
 Germans roll dice for 1 bomber in 95 Sea Zone, round 1 : 1/1 hits
 ANZAC roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 1 : 1/2 hits
 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Germans lost in 95 Sea Zone
 Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 18
 Casualties for ANZAC: 1 carrier and 1 destroyer
 Casualties for Germans: 1 submarine
 Battle in Kazakhstan
 Germans attack with 4 armour, 2 artilleries and 3 infantry
 ANZAC defend with 2 armour and 1 mech_infantry
 Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Kazakhstan, round 1 : 3/9 hits
 ANZAC roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 1 : 1/3 hits
 1 infantry owned by the Germans , 2 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Kazakhstan
 Germans win, taking Kazakhstan from ANZAC with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
 Casualties for ANZAC: 2 armour and 1 mech_infantry
 Casualties for Germans: 1 infantry
 Battle in Novosibirsk
 Germans attack with 2 armour, 2 artilleries and 5 infantry
 Americans defend with 9 armour
 Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Novosibirsk, round 1 : 2/9 hits
 Americans roll dice for 9 armour in Novosibirsk, round 1 : 4/9 hits
 4 infantry owned by the Germans and 2 armour owned by the Americans lost in Novosibirsk
 Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Novosibirsk, round 2 : 3/5 hits
 Americans roll dice for 7 armour in Novosibirsk, round 2 : 3/7 hits
 1 infantry owned by the Germans , 3 armour owned by the Americans and 2 artilleries owned by the Germans lost in Novosibirsk
 Germans roll dice for 2 armour in Novosibirsk, round 3 : 2/2 hits
 Americans roll dice for 4 armour in Novosibirsk, round 3 : 3/4 hits
 2 armour owned by the Germans and 2 armour owned by the Americans lost in Novosibirsk
 Americans win with 2 armour remaining. Battle score for attacker is 7
 Casualties for Germans: 2 armour, 2 artilleries and 5 infantry
 Casualties for Americans: 7 armourNon Combat Move - Germans 
 1 bomber moved from 95 Sea Zone to Normandy BordeauxPlace Units - Germans 
 3 infantry placed in Russia
 3 infantry placed in Novgorod
 3 infantry placed in Volgograd
 3 infantry placed in Ukraine
 2 armour placed in Romania
 1 cruiser, 2 destroyers and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 62 PUs; end with 62 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
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 No prob bro 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :15 Combat Move - Russians Non Combat Move - Russians Turn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :15 Combat Move - Japanese Non Combat Move - Japanese Turn Complete - Japanese 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :15 Purchase Units - Americans 
 Americans buy 9 armour, 3 destroyers, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
 Americans take 89 Sea Zone from Italians
 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Evenkiyskiy to Urals
 Americans take Urals from Germans
 3 armour, 1 artillery, 4 fighters and 1 infantry moved from Timguska to Novosibirsk
 6 armour moved from Yenisey to Novosibirsk
 1 artillery and 2 infantry moved from Yenisey to Timguska
 3 armour moved from Yakut S.S.R. to Timguska
 6 armour moved from Buryatia to Yenisey
 3 armour moved from Sakha to Yakut S.S.R.
 6 armour moved from Korea to Buryatia
 3 armour moved from Soviet Far East to Sakha
 3 transports moved from 3 Sea Zone to 2 Sea Zone
 3 armour moved from Alaska to 2 Sea Zone
 3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
 3 armour moved from Japan to 6 Sea Zone
 5 armour and 4 fighters moved from Novosibirsk to Kazakhstan
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 i need ool for sz 91 i hit 6 times 
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 OOL is 
 SS-Italian
 SS-Ger
 SS-Ger
 Tip on CV
 Tip on CV
 DD-Ger
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 you got 8 hits i took 2 carrier tips 1 battleship tip 3 subs 2 destroyers 
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 i got 5 hits 
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 OOL is 
 tip carr #3
 sink carr #1
 sink carr #2
 sink carr #3
 sink dd


 
		 
		






