Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Sikang
1 artillery and 3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
3 fighters moved from Morocco to 92 Sea Zone
2 tactical_bombers moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to Morocco
5 armour moved from Caucasus to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
4 armour moved from India to Eastern Persia
4 infantry moved from India to West India
Airborne Attack Move - British
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
3 fighters moved from Morocco to 92 Sea Zone
2 tactical_bombers moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to Morocco
5 armour moved from Caucasus to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
4 armour moved from India to Eastern Persia
4 infantry moved from India to West India
Airborne Attack Move - British
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Italians defend with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
Italians win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is -32
Casualties for British: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for Italians: 4 destroyers
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Kazakhstan to Northwest Persia
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 39 PUs (1 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Place Units - UK_Pacific
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to United Kingdom
3 infantry moved from Rostov to Caucasus
4 artilleries moved from Rostov to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to United Kingdom
3 infantry moved from Rostov to Caucasus
4 artilleries moved from Rostov to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
British defend with 1 armour and 1 tactical_bomber
Italians roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco, round 1 : 4/8 hits
Americans roll dice for 1 armour and 1 tactical_bomber in Morocco, round 1 : 2/2 hits
1 tactical_bomber owned by the British , 1 armour owned by the British and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 1 tactical_bomber
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 4 artilleries and 3 infantry
ANZAC defend with 3 armour
Italians roll dice for 4 artilleries and 3 infantry in Caucasus, round 1 : 2/7 hits
British roll dice for 3 armour in Caucasus, round 1 : 2/3 hits
2 armour owned by the ANZAC and 2 infantry owned by the Italians lost in Caucasus
Italians roll dice for 4 artilleries and 1 infantry in Caucasus, round 2 : 2/5 hits
British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the ANZAC and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from British with 4 artilleries remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 armour
Casualties for Italians: 3 infantry
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/1 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 61 / 82
Russians : 4 / 0
Japanese : 2 / 0
Americans : 72 / 98
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 22 / 27
Italians : 22 / 32
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.133
Median : 3.000
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30
British Combat
1 was rolled 3 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.167
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Italians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 armour moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
1 bomber moved from Northwest Persia to 97 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Hopei to Shensi
3 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from New South Wales to Western Australia
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 armour moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
1 bomber moved from Northwest Persia to 97 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Hopei to Shensi
3 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from New South Wales to Western Australia
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Battle in 97 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 2 infantry and 1 transport; Italians defend with 1 destroyer
ANZAC win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry and 1 transport
Casualties for Italians: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 97 Sea Zone to Tobruk
Place Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Urals
3 infantry moved from Russia to Samara
2 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
7 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
5 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Tambov to Volgograd
1 artillery moved from Tambov to Russia
3 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Romania to Bulgaria
3 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Southern France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Urals
3 infantry moved from Russia to Samara
2 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
7 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
5 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Tambov to Volgograd
1 artillery moved from Tambov to Russia
3 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Romania to Bulgaria
3 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Southern France
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery and 7 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 7 infantry in Kazakhstan, round 1 : 1/9 hits
British roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Kazakhstan, round 2 : 2/8 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
1 armour moved from Samara to Russia
1 armour moved from Samara to Russia
1 armour moved from Samara to Tambov
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Production/PUs Summary :
Germans : 63 / 88
Russians : 3 / 0
Japanese : 2 / 0
Americans : 72 / 98
Chinese : 23 / 29
British : 37 / 39
UK_Pacific : 22 / 27
Italians : 22 / 32
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.529
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17
British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 9 armour, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Yenisey
7 armour moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Amur to Yakut S.S.R.
3 armour moved from Soviet Far East to Sakha
6 armour moved from Korea to Buryatia
3 armour moved from Japan to 6 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from Hopei to Yenisey
2 fighters moved from Kansu to Yenisey
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 mech_infantry moved from Yenisey to Timguska
Americans take Timguska from Germans
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 9 armour, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Yenisey
7 armour moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Amur to Yakut S.S.R.
3 armour moved from Soviet Far East to Sakha
6 armour moved from Korea to Buryatia
3 armour moved from Japan to 6 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from Hopei to Yenisey
2 fighters moved from Kansu to Yenisey
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 mech_infantry moved from Yenisey to Timguska
Americans take Timguska from Germans
Combat - Americans
Non Combat Move - Americans
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
3 armour moved from 6 Sea Zone to Korea
3 armour moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
4 destroyers and 2 submarines placed in 101 Sea Zone
3 armour placed in Alaska
3 armour placed in Japan
3 armour placed in Korea
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Tsinghai
3 infantry placed in Sikang
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - British
1 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
10 armour, 1 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
4 armour moved from Eastern Persia to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - British
1 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
10 armour, 1 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
4 armour moved from Eastern Persia to Kazakhstan
Combat - British
Battle in Caucasus
British attack with 11 armour, 1 infantry and 4 mech_infantrys
Germans defend with 2 artilleries and 5 infantry; Italians defend with 4 artilleries
British win, taking Caucasus from Italians with 9 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 2 armour, 1 infantry and 4 mech_infantrys
Casualties for Italians: 4 artilleries
Battle in Kazakhstan
British attack with 4 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 artillery and 6 infantry
1 armour owned by the British retreated to Turkmenistan
Germans win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 2 infantry
Casualties for British: 3 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 fighter moved from Kazakhstan to Sikang
1 infantry moved from India to West India
1 artillery moved from India to West India
3 aaGuns moved from Burma to India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,3,6
British collect 34 PUs (5 lost to blockades); end with 34 PUs total