Suprise Attack Nazi's VS Kabloom Commies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                3 infantry moved from Tambov to Rostov
                3 artilleries moved from Tambov to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                3 infantry moved from Tambov to Rostov
                3 artilleries moved from Tambov to Rostov

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters and 2 submarines
                    Americans defend with 2 destroyers, 2 submarines and 1 transport
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 1 :  2/2 hits
                        2 destroyers owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in Caucasus
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 6 armour and 2 mech_infantrys
                        Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 1 :  1/6 hits
                        British roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 1 :  0/8 hits
                        1 mech_infantry owned by the British lost in Caucasus
                        Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 :  2/6 hits
                        British roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 :  3/7 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 :  0/3 hits
                        British roll dice for 5 armour in Caucasus, round 3 :  2/5 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
                    1 artillery owned by the Italians retreated to Rostov
                    British win with 5 armour remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 1 :  2/5 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 6 / 0
        Japanese : 2 / 0
        Americans : 73 / 100
        Chinese : 23 / 29
        British : 39 / 44
        UK_Pacific : 22 / 27
        Italians : 19 / 29
        ANZAC : 17 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 22 times
                4 was rolled 12 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.867
            Median : 4.000
            Variance : 1.963
            Standard Deviation : 1.401
            Total rolls : 83

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.679
            Median : 3.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.391
            Median : 5.000
            Variance : 2.318
            Standard Deviation : 1.523
            Total rolls : 23

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.679
            Median : 3.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                3 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Shan State to Northwest Persia
                3 armour moved from French Indo China to Szechwan
                2 armour moved from Szechwan to Sikang
                2 armour moved from Sikang to Tsinghai


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                3 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Shan State to Northwest Persia
                3 armour moved from French Indo China to Szechwan
                2 armour moved from Szechwan to Sikang
                2 armour moved from Sikang to Tsinghai

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Paulau Island from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 infantry moved from Rostov to Volgograd
                3 artilleries and 8 infantry moved from Ukraine to Rostov
                1 infantry moved from Russia to Vologda
                3 armour moved from Russia to Samara
                3 armour moved from Russia to Vologda
                9 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                3 artilleries moved from Russia to Tambov
                1 artillery moved from Russia to Vologda
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Karelia to Finland
                2 tactical_bombers moved from Belarus to Western Germany
                2 infantry moved from Baltic States to Belarus
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                1 armour moved from Western Germany to France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 infantry moved from Rostov to Volgograd
                3 artilleries and 8 infantry moved from Ukraine to Rostov
                1 infantry moved from Russia to Vologda
                3 armour moved from Russia to Samara
                3 armour moved from Russia to Vologda
                9 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                3 artilleries moved from Russia to Tambov
                1 artillery moved from Russia to Vologda
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Karelia to Finland
                2 tactical_bombers moved from Belarus to Western Germany
                2 infantry moved from Baltic States to Belarus
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                1 armour moved from Western Germany to France

    Combat - Germans

    Non Combat Move - Germans
                1 artillery moved from Russia to Tambov
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Romania
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 4 / 0
        Japanese : 2 / 0
        Americans : 73 / 100
        Chinese : 23 / 29
        British : 39 / 44
        UK_Pacific : 22 / 27
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 4 / 0
        Japanese : 2 / 0
        Americans : 73 / 100
        Chinese : 23 / 29
        British : 39 / 44
        UK_Pacific : 22 / 27
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 9 armour, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship and 2 carriers moved from 64 Sea Zone to 101 Sea Zone
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from Morocco to 92 Sea Zone
                6 armour moved from Korea to Buryatia
                1 armour moved from Siberia to Buryatia
                3 armour moved from Soviet Far East to Amur
                1 armour moved from Ulaanbaatar to Buryatia
                1 artillery and 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 armour moved from Chahar to Central Mongolia
                      Americans take Central Mongolia from Japanese
                1 armour moved from Central Mongolia to Ulaanbaatar
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 85 Sea Zone to 87 Sea Zone
                3 armour moved from Japan to 6 Sea Zone
                3 transports moved from 3 Sea Zone to 2 Sea Zone
                3 armour moved from Alaska to 2 Sea Zone
                3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                1 tactical_bomber moved from Eastern United States to 101 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Sikang
                2 infantry moved from Szechwan to Sikang


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Sikang
                2 infantry moved from Szechwan to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Sikang
                1 artillery and 3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                3 fighters moved from Morocco to 92 Sea Zone
                2 tactical_bombers moved from Morocco to 92 Sea Zone
                1 tactical_bomber moved from United Kingdom to Morocco
                5 armour moved from Caucasus to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan
                1 fighter moved from Northwest Persia to Kazakhstan
                4 armour moved from India to Eastern Persia
                4 infantry moved from India to West India

    Airborne Attack Move - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                3 fighters moved from Morocco to 92 Sea Zone
                2 tactical_bombers moved from Morocco to 92 Sea Zone
                1 tactical_bomber moved from United Kingdom to Morocco
                5 armour moved from Caucasus to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan
                1 fighter moved from Northwest Persia to Kazakhstan
                4 armour moved from India to Eastern Persia
                4 infantry moved from India to West India

    Airborne Attack Move - British

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    Italians defend with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
                    Italians win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is -32
                    Casualties for British: 1 bomber, 3 fighters and 2 tactical_bombers
                    Casualties for Italians: 4 destroyers
                Battle in Kazakhstan
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Northwest Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 39 PUs (1 lost to blockades); end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Place Units - UK_Pacific
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 88 Sea Zone
                1 destroyer moved from 92 Sea Zone to 90 Sea Zone
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 infantry moved from Rostov to Caucasus
                4 artilleries moved from Rostov to Caucasus
                1 artillery moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 88 Sea Zone
                1 destroyer moved from 92 Sea Zone to 90 Sea Zone
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 infantry moved from Rostov to Caucasus
                4 artilleries moved from Rostov to Caucasus
                1 artillery moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    British defend with 1 armour and 1 tactical_bomber
                        Italians roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco, round 1 :  4/8 hits
                        Americans roll dice for 1 armour and 1 tactical_bomber in Morocco, round 1 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour and 1 tactical_bomber
                    Casualties for Italians: 2 infantry
                Battle in Caucasus
                    Italians attack with 4 artilleries and 3 infantry
                    ANZAC defend with 3 armour
                        Italians roll dice for 4 artilleries and 3 infantry in Caucasus, round 1 :  2/7 hits
                        British roll dice for 3 armour in Caucasus, round 1 :  2/3 hits
                        2 armour owned by the ANZAC and 2 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 4 artilleries and 1 infantry in Caucasus, round 2 :  2/5 hits
                        British roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the ANZAC and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from British with 4 artilleries remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 armour
                    Casualties for Italians: 3 infantry
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                2 fighters moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 4 / 0
        Japanese : 2 / 0
        Americans : 72 / 98
        Chinese : 23 / 29
        British : 38 / 39
        UK_Pacific : 22 / 27
        Italians : 22 / 32
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 armour moved from Szechwan to Tsinghai
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 bomber moved from Northwest Persia to 97 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Hopei to Shensi
                3 armour moved from French Indo China to Szechwan
                1 tactical_bomber moved from New South Wales to Western Australia
                1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 armour moved from Szechwan to Tsinghai
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 bomber moved from Northwest Persia to 97 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Hopei to Shensi
                3 armour moved from French Indo China to Szechwan
                1 tactical_bomber moved from New South Wales to Western Australia
                1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marianas
                Battle in 97 Sea Zone
                    ANZAC attack with 1 bomber
                    Germans defend with 2 infantry and 1 transport; Italians defend with 1 destroyer
                    ANZAC win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 infantry and 1 transport
                    Casualties for Italians: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 97 Sea Zone to Tobruk

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in French Indo China
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

Suggested Topics

  • 7
  • 15
  • 133
  • 58
  • 38
  • 53
  • 60
  • 239
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.7k

Users

40.4k

Topics

1.8m

Posts