Suprise Attack Nazi's VS Kabloom Commies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 armour moved from Szechwan to Kazakhstan
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kweichow
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 armour moved from French Indo China to Szechwan
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from New South Wales to Shan State
                1 transport moved from 19 Sea Zone to 35 Sea Zone

    Airborne Attack Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 armour moved from Szechwan to Kazakhstan
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kweichow
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 armour moved from French Indo China to Szechwan
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from New South Wales to Shan State
                1 transport moved from 19 Sea Zone to 35 Sea Zone

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Bryansk to Russia
                3 artilleries moved from Bryansk to Russia
                2 artilleries moved from Smolensk to Russia
                9 infantry moved from Smolensk to Russia
                2 infantry moved from Vologda to Russia
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Volgograd to Russia
                2 armour moved from Western Ukraine to Russia
                2 tactical_bombers moved from Western Ukraine to Russia
                12 armour moved from Belarus to Russia
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone


  • I need your OOL in S.Z. 91 if you would please.
    I picked up E from Oneida Hosp at 7:00, same old song and dance, he’s home now.
    Tanks S.A.


  • 2,tips
    5,subs
    4,destroyers
    2,carriers
    2,cruisers
    4,fighters
    if it gets close save me a carrier if you can. only if it gets close


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Bryansk to Russia
                3 artilleries moved from Bryansk to Russia
                2 artilleries moved from Smolensk to Russia
                9 infantry moved from Smolensk to Russia
                2 infantry moved from Vologda to Russia
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Volgograd to Russia
                2 armour moved from Western Ukraine to Russia
                2 tactical_bombers moved from Western Ukraine to Russia
                12 armour moved from Belarus to Russia
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
                    Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 5 transports
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 5 submarines in 91 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 :  6/10 hits
                        Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 5 transports in 91 Sea Zone, round 1 :  5/12 hits
                        5 submarines owned by the Americans , 1 destroyer owned by the Americans and 5 submarines owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/10 hits
                        Americans roll dice for 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports in 91 Sea Zone, round 2 :  7/11 hits
                        3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Germans , 3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 4 fighters and 5 transports in 91 Sea Zone, round 3 :  4/7 hits
                        1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 2 cruisers owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship in 91 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 carrier, 4 fighters and 5 transports in 91 Sea Zone, round 4 :  4/5 hits
                        1 carrier owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
                    Americans win with 4 fighters and 5 transports remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers and 5 submarines
                Battle in Russia
                    Germans attack with 16 armour, 5 artilleries, 20 infantry and 2 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 28 infantry and 1 mech_infantry
                        AA guns fire in Russia :  0/2 hits
                        Germans roll dice for 16 armour, 5 artilleries, 20 infantry and 2 tactical_bombers in Russia, round 1 :  18/43 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  12/36 hits
                        16 infantry owned by the Russians , 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 5 artilleries, 8 infantry and 2 tactical_bombers in Russia, round 2 :  13/31 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 :  4/20 hits
                        12 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 5 artilleries, 4 infantry and 2 tactical_bombers in Russia, round 3 :  12/27 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 :  3/7 hits
                        1 tactical_bomber owned by the British , 2 armour owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians , 1 fighter owned by the British and 1 fighter owned by the Russians lost in Russia
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour, 5 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 92
                    Casualties for Germans: 19 infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 28 infantry and 1 mech_infantry
                    4 fighters owned by the Americans forced to land in Morocco

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Belarus
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Archangel to Novgorod
                2 infantry moved from Belarus to Baltic States
                7 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                3 artilleries moved from Western Ukraine to Ukraine
                3 infantry moved from Romania to Slovakia Hungary
                3 armour moved from Romania to Greater Southern Germany
                1 transport moved from 104 Sea Zone to 92 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                2 infantry placed in Normandy Bordeaux
                1 armour, 1 fighter and 3 infantry placed in Western Germany
                2 infantry placed in Southern France
                1 infantry placed in Western Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 62 / 96
        Russians : 5 / 0
        Japanese : 6 / 0
        Americans : 69 / 94
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 22 / 27
        Italians : 21 / 31
        ANZAC : 17 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 46 times
                2 was rolled 39 times
                3 was rolled 34 times
                4 was rolled 46 times
                5 was rolled 34 times
                6 was rolled 43 times
            Average roll : 3.463
            Median : 4.000
            Variance : 0.639
            Standard Deviation : 0.799
            Total rolls : 242

    Germans Combat
                1 was rolled 26 times
                2 was rolled 27 times
                3 was rolled 14 times
                4 was rolled 28 times
                5 was rolled 19 times
                6 was rolled 22 times
            Average roll : 3.390
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 136

    Russians Combat
                1 was rolled 12 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.046
            Standard Deviation : 1.023
            Total rolls : 66

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 40


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Italians

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 9 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                4 fighters moved from Morocco to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 armour moved from Siberia to Soviet Far East
                      Americans take Soviet Far East from Japanese
                1 armour moved from Soviet Far East to Siberia
                1 armour moved from Amur to Buryatia
                      Americans take Buryatia from Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 infantry moved from Amur to Sakha
                      Americans take Sakha from Japanese
                1 artillery moved from Amur to Buryatia
                2 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                1 artillery moved from Manchuria to Buyant-Uhaa
                1 armour moved from Jehol to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese
                1 armour moved from Shantung to Chahar
                2 fighters moved from Suiyuyan to Kansu
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 armour moved from Japan to 6 Sea Zone
                3 armour moved from Alaska to 2 Sea Zone
                3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                1 battleship and 2 carriers moved from 26 Sea Zone to 64 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 9 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                4 fighters moved from Morocco to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 armour moved from Siberia to Soviet Far East
                      Americans take Soviet Far East from Japanese
                1 armour moved from Soviet Far East to Siberia
                1 armour moved from Amur to Buryatia
                      Americans take Buryatia from Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 infantry moved from Amur to Sakha
                      Americans take Sakha from Japanese
                1 artillery moved from Amur to Buryatia
                2 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                1 artillery moved from Manchuria to Buyant-Uhaa
                1 armour moved from Jehol to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese
                1 armour moved from Shantung to Chahar
                2 fighters moved from Suiyuyan to Kansu
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 armour moved from Japan to 6 Sea Zone
                3 armour moved from Alaska to 2 Sea Zone
                3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                1 battleship and 2 carriers moved from 26 Sea Zone to 64 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - Americans
                4 fighters moved from Gibraltar to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 3 Sea Zone: 3 armour and 3 transports
                EDIT: Adding units owned by Americans to 3 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Soviet Far East: 3 armour
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 armour and 3 transports
                EDIT: Adding units owned by Americans to 6 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Korea: 3 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Korea
                3 armour placed in Japan
                3 armour placed in Alaska
                1 carrier and 1 cruiser placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 73 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs


  • sorry for the edits i forgot to unload my transports for usa


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Tsinghai
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Chahar to Suiyuyan

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                1 artillery and 2 infantry placed in Tsinghai
                1 artillery and 2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - British
                1 armour moved from Tunisia to Morocco
                      British take Algeria from Italians
                4 armour moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from India to West India
                2 mech_infantrys moved from West India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                1 fighter moved from West India to Northwest Persia
                3 infantry moved from Burma to India
                1 armour moved from Sikang to Caucasus
                1 infantry moved from Shensi to Tsinghai
                1 armour moved from Hopei to Tsinghai
                2 armour moved from Egypt to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters and 2 tactical_bombers moved from United Kingdom to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - British
                1 armour moved from Tunisia to Morocco
                      British take Algeria from Italians
                4 armour moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from India to West India
                2 mech_infantrys moved from West India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                1 fighter moved from West India to Northwest Persia
                3 infantry moved from Burma to India
                1 armour moved from Sikang to Caucasus
                1 infantry moved from Shensi to Tsinghai
                1 armour moved from Hopei to Tsinghai
                2 armour moved from Egypt to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters and 2 tactical_bombers moved from United Kingdom to Morocco

    Combat - British
                Battle in Caucasus
                    British attack with 6 armour and 3 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    British win, taking Caucasus from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                3 armour placed in Union of South Africa
                1 bomber and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                3 infantry moved from Tambov to Rostov
                3 artilleries moved from Tambov to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                3 infantry moved from Tambov to Rostov
                3 artilleries moved from Tambov to Rostov

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters and 2 submarines
                    Americans defend with 2 destroyers, 2 submarines and 1 transport
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 1 :  2/2 hits
                        2 destroyers owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in Caucasus
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 6 armour and 2 mech_infantrys
                        Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 1 :  1/6 hits
                        British roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 1 :  0/8 hits
                        1 mech_infantry owned by the British lost in Caucasus
                        Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 :  2/6 hits
                        British roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 :  3/7 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 :  0/3 hits
                        British roll dice for 5 armour in Caucasus, round 3 :  2/5 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
                    1 artillery owned by the Italians retreated to Rostov
                    British win with 5 armour remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 1 :  2/5 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 6 / 0
        Japanese : 2 / 0
        Americans : 73 / 100
        Chinese : 23 / 29
        British : 39 / 44
        UK_Pacific : 22 / 27
        Italians : 19 / 29
        ANZAC : 17 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 22 times
                4 was rolled 12 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.867
            Median : 4.000
            Variance : 1.963
            Standard Deviation : 1.401
            Total rolls : 83

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.679
            Median : 3.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.391
            Median : 5.000
            Variance : 2.318
            Standard Deviation : 1.523
            Total rolls : 23

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.679
            Median : 3.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                3 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Shan State to Northwest Persia
                3 armour moved from French Indo China to Szechwan
                2 armour moved from Szechwan to Sikang
                2 armour moved from Sikang to Tsinghai


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                3 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Shan State to Northwest Persia
                3 armour moved from French Indo China to Szechwan
                2 armour moved from Szechwan to Sikang
                2 armour moved from Sikang to Tsinghai

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Paulau Island from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French

Suggested Topics

  • 18
  • 15
  • 59
  • 40
  • 54
  • 60
  • 101
  • 239
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.7k

Users

40.4k

Topics

1.8m

Posts