@Argothair Opened and looks great! 😁
Antholin (Axis) vs Stalingradski (Allies). WW5.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Smolensk
1 fighter moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Novgorod to Russia
3 artilleries moved from Bryansk to Smolensk
3 aaGuns, 2 armour, 12 artilleries, 43 infantry and 8 mech_infantrys moved from Belarus to Smolensk
3 infantry moved from Belarus to Archangel
3 artilleries moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
2 armour moved from Smolensk to Bryansk
8 mech_infantrys moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Tambov
1 aaGun and 2 infantry moved from Chahar to Jehol
1 aaGun and 5 infantry moved from Anhwe to Jehol
2 infantry moved from Kweichow to Hunan
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Sakha to AmurPlace Units - Russians
2 armour, 1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
Test summary from TripleA, engine version: 1.6.1.2, time: 19:41:51
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 3 fighters and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Western Germany to France
1 aaGun moved from Germany to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Sorry about that, Jeff - I posted a new game with Steve here… will sort it out.
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You probably know, but please ignore my mess-up and Japan is up.
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No biggy, sounds good to me.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
2 infantry moved from Korea to Manchuria
1 bomber moved from Kwangtung to Manchuria
3 infantry moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
2 fighters moved from Kwangtung to Kiangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 fighter moved from Kwangtung to Kiangsu
1 fighter moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 1 : 4/7 hits
Chinese roll dice for 2 infantry in Kiangsi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
4 armour moved from Kwangtung to Kiangsu
3 mech_infantrys moved from Kwangtung to Kiangsu
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to Japan
2 fighters moved from Kiangsi to Kwangtung
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs (2 lost to blockades); end with 29 PUs totalTerritory Summary for Japanese :
Kiangsu : 1 flag, 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Kiangsi : 1 flag, 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Manchuria : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Sumatra : 1 flag, 1 artillery
35 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
19 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 48 / 60
Russians : 35 / 35
Japanese : 31 / 29
Americans : 55 / 75
Chinese : 16 / 28
British : 35 / 33
UK_Pacific : 13 / 13
Italians : 12 / 23
ANZAC : 15 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.808
Median : 3.500
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.850
Median : 3.500
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
And we’re back. Fpr some reason, China collected 20, instead of the 26 it should have. If you could edit, great - if not, I will on my next turn -
Merry Christmas to you and your family!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Northern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
6 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 bomber moved from Eastern Poland to Northern Italy
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 1 harbour and 9 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 2 aaGuns, 2 armour and 6 mech_infantrys
Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major, 5 infantry and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 35 / 35
Japanese : 19 / 29
Americans : 59 / 78
Chinese : 20 / 20
British : 35 / 33
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 15 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.125
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Sorry for the long delay, for some reason I thought it was your turn. I’m not sure how to edit the Chinese IPC’s.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
5 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in Novgorod, round 1 : 2/8 hits
Russians roll dice for 2 infantry in Novgorod, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
3 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
2 tactical_bombers moved from Novgorod to Baltic States
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Baltic States to Novgorod
4 submarines moved from 68 Sea Zone to 66 Sea ZonePlace Units - Germans
5 armour placed in Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 infantry placed in Southern France
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Germany : 5 armour, 1 factory_major and 5 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 7 armour, 26 artilleries, 2 bombers, 1 fighter, 24 infantry, 9 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
66 Sea Zone : 4 submarines
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier and 1 transport
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 6 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 31 / 35
Japanese : 19 / 29
Americans : 59 / 78
Chinese : 20 / 20
British : 35 / 33
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.083
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Russians Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Eastern Poland to Smolensk
2 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Smolensk
5 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 aaGuns and 7 infantry moved from Jehol to Manchuria
2 infantry moved from Chahar to Jehol
2 infantry moved from Hunan to AnhwePlace Units - Russians
3 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
2 fighters moved from 19 Sea Zone to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi
1 fighter moved from Philippines to 43 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to Formosa
1 fighter moved from Philippines to Formosa
2 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Japan to FormosaCombat - Japanese
Battle in Formosa
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Formosa, round 1 : 4/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Formosa
Japanese win, taking Formosa from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 1 : 3/8 hits
Chinese roll dice for 2 infantry in Kiangsi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Kiangsu to Kwangtung
2 artilleries moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 carriers, 1 destroyer and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kwangtung
4 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
3 fighters moved from Japan to Kwangtung
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 bomber moved from Formosa to Kwangtung
1 fighter moved from Formosa to Kwangtung
1 tactical_bomber moved from Formosa to Kwangtung
2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea ZonePlace Units - Japanese
3 transports placed in 20 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 20 PUs totalTerritory Summary for Japanese :
Formosa : 2 infantry
Kiangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Kwangtung : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 9 infantry, 3 mech_infantrys and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
20 Sea Zone : 6 carriers, 5 destroyers, 4 fighters, 3 submarines and 6 transportsProduction/PUs Summary :
Germans : 50 / 57
Russians : 36 / 39
Japanese : 18 / 20
Americans : 59 / 78
Chinese : 19 / 20
British : 35 / 33
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.176
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.077
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 104 Sea Zone
2 carriers, 5 destroyers and 4 fighters moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 carriers, 5 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from 102 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 12 Sea Zone
1 fighter moved from 12 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 26
EDIT: Turning off Edit Mode
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
3 artilleries moved from Anhwe to Hunan
1 fighter moved from Anhwe to HunanPlace Units - Chinese
2 artilleries placed in Manchuria
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Tobruk to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from India to Yunnan
3 infantry moved from Yunnan to Hunan
2 armour and 7 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
3 aaGuns, 3 artilleries and 13 infantry moved from Anhwe to Hunan
2 destroyers moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 72 Sea Zone to 76 Sea Zone
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs (2 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry