sent a chat so we don’t clutter up this thread
XDAP-03 : Invisible Greens vs QCoorrantineV (bidding and game)
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Roger that!
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F6 Sent to your accountS.
Have a nice Holiday break, if you’re somewhere that this is relevant!
Coorran
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If you’re bored during the holidays you now have save with Germany 7 in your dicemailaccount.
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Ok I’ll take a look at it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 bomber moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to DzavhanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Smolensk to 127 Sea Zone
1 bomber moved from 127 Sea Zone to Scotland
1 infantry moved from Vologda to Nenetsia
6 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 artilleries moved from Russia to Vologda
1 armour moved from Russia to Vologda
2 mech_infantrys moved from Bryansk to Vologda
2 armour moved from Bryansk to Vologda
1 fighter moved from Belarus to Vologda
1 fighter moved from Western Ukraine to Vologda
1 tactical_bomber moved from Western Ukraine to Vologda
9 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
12 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to BryanskPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Shan State to Anhwe
2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 1 mech_infantry moved from India to West India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Chahar
1 fighter moved from 6 Sea Zone to Chahar
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
2 fighters moved from 5 Sea Zone to Manchuria
2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
2 artilleries and 4 infantry moved from 79 Sea Zone to West India
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Shensi
1 bomber moved from French Indo China to SikangCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 1 : 4/8 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ceylon
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sikang, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the British lost in Sikang
Japanese win, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 artillery and 3 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in West India, round 1 : 5/9 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 3 infantry in West India, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in West India
Japanese roll dice for 4 artilleries, 3 infantry and 1 mech_infantry in West India, round 2 : 3/8 hits
UK_Pacific roll dice for 1 artillery in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for British: 2 aaGuns, 1 artillery and 3 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from Shan State to 79 Sea Zone
4 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Chahar to Jehol
2 fighters moved from 16 Sea Zone to Japan
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 armour moved from Kiangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Caroline Islands to Philippines
1 bomber moved from Sikang to French Indo ChinaPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in India
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 artillery, 1 fighter and 1 tactical_bomber
Manchuria : 1 artillery
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 armour and 3 infantry
Hunan : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer, 1 submarine and 2 transports
39 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
54 Sea Zone : 1 flag
West India : 1 flag, 4 artilleries, 2 infantry and 1 mech_infantry
79 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 26 / 29
Japanese : 70 / 80
Americans : 52 / 73
Chinese : 5 / 10
British : 34 / 61
UK_Pacific : 0 / 0
Italians : 16 / 25
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t really see a win for either side before the deadline do you guys want to play this game to the end after it? Maybe we’ll get an extension anyway but maybe not?
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@Nothing:
I don’t really see a win for either side before the deadline do you guys want to play this game to the end after it? Maybe we’ll get an extension anyway but maybe not?
it is almost certain you will not have a vc winner by the end of the round. your game does look fairly even.
the good news is if you check the xdap bracket the winner of this game faces a dropped out team. assuming no other team drops from the tournament this round(the tournament pairs up dropped out teams to minimze the byes in the tournament) then you guys have an extra 2 months to finish your game.i would keep playing as fast as you guys can until the deadline just incase a team drops out, but more than likely your teams will be given an extra 2 months.
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Would it be possibel for you guys to have a turn ready for us before tomorrow so we can have a look and may be able to give Italy a shot in the old year?
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I’ll try really hard tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Americans
Americans buy 10 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 63 Sea ZoneNon Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
10 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 3 mech_infantrys
Hawaiian Islands : 1 airfield, 3 armour, 1 bomber, 1 fighter, 1 harbour and 9 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports
10 Sea Zone : 10 submarines
63 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
Central United States : 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Iceland : 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Tobruk : 1 flag
123 Sea Zone : 1 destroyer, 2 submarines and 4 transports
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 26 / 29
Japanese : 70 / 80
Americans : 52 / 74
Chinese : 5 / 10
British : 34 / 61
UK_Pacific : 0 / 0
Italians : 16 / 25
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 10 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 4 artilleries and 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 10 infantry in Chahar, round 1 : 6/14 hits
Japanese roll dice for 2 infantry in Chahar, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kansu
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 2 infantry
Szechwan : 1 infantry
Chahar : 4 artilleries and 11 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 26 / 29
Japanese : 67 / 80
Americans : 52 / 74
Chinese : 8 / 9
British : 34 / 61
UK_Pacific : 0 / 0
Italians : 16 / 25
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - British
British buy 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 2 artilleries moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea ZoneNon Combat Move - British
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
5 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Scotland: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Belgian Congo : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 fighter and 3 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 3 mech_infantrys
Libya : 1 flag
Ethiopia : 1 flag
123 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag
72 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry and 1 transportProduction/PUs Summary :
Germans : 44 / 58
Russians : 26 / 29
Japanese : 67 / 80
Americans : 52 / 74
Chinese : 8 / 9
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 16 / 25
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 44 / 58
Russians : 26 / 29
Japanese : 67 / 80
Americans : 52 / 74
Chinese : 8 / 9
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 16 / 25
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Do you have a specific order of loss for Z98 or shll we just go wih triplea suggestions and make losses according to combat strength?
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…well, here’s our Combatmove. Can you give us the OOL in the seabattle (do you want to keep a Carrier intact)? You can also make conditions like “if Italy makes at least 5 hits in the first round then kill our Carrier” or “if we make more hits than Italy we’ll keep one USA-Carrier”.
And happy new year!
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There may be some changes in the smaller attacks and production. But you can use the attack in Z98 as is.
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OOL:
BB, US AC, DD, US AC 2nd hit, US CRU, UK CRU, US FTR, UK AC 1st and 2nd hit, BB 2nd hit, 3 UK FTR
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to Libya
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
1 battleship owned by the Italians and 1 cruiser owned by the Italians retreated to 96 Sea Zone
British win, taking Libya from British, taking Malta from British with 2 fighters and 3 transports remaining. Battle score for attacker is 26
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter
2 fighters owned by the British forced to land in EgyptNon Combat Move - Italians
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
…well, Sir, yes Sir!
I landed your british fgt’s in Egypt. Feel free to edit them over to Syria/Transjordan/Alexandria if you like :)
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