Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Antholin (Axis) vs Infrastructure (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 6 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 mech_infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Hunan
1 bomber moved from French Indo China to 19 Sea Zone
1 armour moved from Yunnan to Kwangtung
2 mech_infantrys moved from Siam to Malaya
1 tactical_bomber moved from Siam to MalayaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 19 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 19 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Malaya
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the British lost in Malaya
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kwangtung, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Kwangsi to Hunan
1 mech_infantry moved from French Indo China to Kwangtung
3 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Siam to French Indo China
1 artillery moved from Siam to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Yakut S.S.R. to Yenisey
1 armour moved from Soviet Far East to SakhaPlace Units - Japanese
2 fighters placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 29 PUs (8 lost to blockades); end with 29 PUs totalTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour, 1 artillery and 1 infantry
Hunan : 1 flag, 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Szechwan : 1 flag, 2 armour
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 2 mech_infantrys
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
Sakha : 1 flag, 1 armour
Yenisey : 1 flag, 1 aaGun
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 artillery
6 Sea Zone : 1 flag, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 59 / 99
Russians : 14 / 0
Japanese : 37 / 29
Americans : 71 / 94
Chinese : 18 / 23
British : 26 / 28
UK_Pacific : 10 / 21
Italians : 16 / 34
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.370
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.421
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19UK_Pacific Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
scramjapan?
-
No scramble in SZ6. But, I will use 2 Kamikaze attacks in SZ19. Please disregard the Kamikaze roll in your e-mail, as I accidentally clicked through for a Kamikaze attack, when I didn’t advise you of it earlier. I’ve never used them before, so this should be interesting. Roll on sir.
-
seems to be an issue. There is no attack in SZ19. The destroyer was there at the start of the turn. Sorry no Kiamikazes.
-
In that same battle, do you wish to submerge your sub or have it fight?
-
I’ll have it submerge. Might as well try & save it for another day.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
4 fighters moved from Wake Island to 6 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 fighters and 2 submarines
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Libya to Tobruk
1 aaGun and 5 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Tobruk
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Malaya to BurmaPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs (2 lost to blockades); end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
5 artilleries and 14 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Sikang
3 infantry placed in Tsinghai
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
3 mech_infantrys moved from West India to Turkmenistan
1 mech_infantry moved from India to Eastern Persia
3 fighters and 2 tactical_bombers moved from India to 128 Sea Zone
3 fighters and 2 tactical_bombers moved from 128 Sea Zone to Volgograd
2 artilleries and 10 infantry moved from India to West India
1 artillery and 5 infantry moved from India to Burma
1 aaGun moved from India to Burma
4 aaGuns, 1 artillery and 5 infantry moved from India to West India
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to NorwayPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 5 mech_infantrys
Some Units in Malaya change ownership: 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Tambov
3 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
6 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to Anglo Egyptian Sudan
6 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 9 infantry
British defend with 1 artillery, 6 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 0/2 hits
Italians roll dice for 2 fighters and 9 infantry in Anglo Egyptian Sudan, round 1 : 3/11 hits
British roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 4/9 hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 5 infantry in Anglo Egyptian Sudan, round 2 : 1/7 hits
British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 3 : 1/6 hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/4 hits
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 infantry retreated to Egypt
British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for British: 6 infantry
Casualties for Italians: 8 infantry
Battle in Caucasus
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Tambov, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Tambov
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from 81 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Persia
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Malta : 1 flag
Southern France : 1 flag, 1 aaGun
Syria : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 3 transports
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 4 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 99
Russians : 12 / 0
Japanese : 29 / 29
Americans : 77 / 100
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 13 / 14
Italians : 18 / 28
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.585
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 65Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.087
Standard Deviation : 0.295
Total rolls : 24Italians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to TambovPlace Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 94 PUs;
Germans buy 1 fighter, 24 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Russia to Samara
1 armour moved from Russia to Samara
3 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
3 bombers moved from Novgorod to Volgograd
1 fighter moved from Belarus to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 armour moved from Russia to Samara
8 armour moved from Russia to Tambov
1 fighter moved from Belarus to Volgograd
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Volgograd, round 1 : 6/7 hits
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 1 : 3/6 hits
1 infantry owned by the Russians , 2 tactical_bombers owned by the British , 1 tactical_bomber owned by the Germans , 3 fighters owned by the British and 2 fighters owned by the Germans lost in Volgograd
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for British: 3 fighters and 2 tactical_bombers
Battle in Tambov
Germans attack with 8 armour
ANZAC defend with 1 fighter
Germans roll dice for 8 armour in Tambov, round 1 : 6/8 hits
Russians roll dice for 1 fighter in Tambov, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Tambov
Germans win, taking Tambov from Russians with 7 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour
Battle in Samara
Germans attack with 2 armour and 2 artilleries
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 artilleries in Samara, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Samara, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter and 3 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 1 : 2/4 hits
Russians roll dice for 1 fighter in Rostov, round 1 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 artillery and 5 infantry moved from Germany to 113 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Rostov to Novgorod
3 bombers moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Caucasus
2 fighters moved from Western Germany to Novgorod
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to Denmark
3 armour moved from Russia to Belarus
2 infantry moved from Syria to 99 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Western Germany to Denmark
1 carrier, 1 cruiser and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Northern Italy
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
1 fighter and 2 infantry placed in Novgorod
3 mech_infantrys placed in Russia
10 infantry placed in Western Germany
10 infantry placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Egypt : 1 flag, 10 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 14 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 flag, 1 aaGun, 1 factory_major and 13 infantry
Denmark : 1 flag, 18 infantry
Northern Italy : 1 flag, 2 infantry
Southern Italy : 1 flag, 2 infantry
Belarus : 1 flag, 3 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 7 armour
Ukraine : 1 flag, 1 aaGun and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag, 2 armour and 2 artilleries
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 transport
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 3 transports
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 63 / 82
Russians : 6 / 0
Japanese : 29 / 29
Americans : 77 / 100
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 13 / 14
Italians : 18 / 28
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.970
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.870
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour moved from Buryatia to AmurCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 36 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Amur, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Kwangtung
1 armour and 1 artillery moved from Kweichow to Yunnan
2 armour moved from Szechwan to Yunnan
1 tactical_bomber moved from 37 Sea Zone to French Indo China
5 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from Japan to French Indo China
1 aaGun moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to YunnanPlace Units - Japanese
2 fighters and 1 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs (5 lost to blockades); end with 28 PUs totalTerritory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Yunnan : 1 flag, 5 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Shan State : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 aaGun
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Urals : 1 flagProduction/PUs Summary :
Germans : 63 / 82
Russians : 3 / 0
Japanese : 33 / 28
Americans : 77 / 100
Chinese : 18 / 20
British : 26 / 26
UK_Pacific : 13 / 14
Italians : 18 / 28
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
scram off novg?
-
map
-
Negative.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
6 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs total