X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 82 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.862
            Standard Deviation : 0.928
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Italians Combat
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 94 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                2 artilleries and 4 infantry moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 94 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                2 artilleries and 4 infantry moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 1 :  2/7 hits
                        Italians roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 :  4/5 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Battle in Persia
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Persia, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Persia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Persia
                        British roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    British attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 2 artilleries and 2 infantry
                        British roll dice for 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Finland, round 1 :  3/11 hits
                        Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Finland, round 1 :  1/6 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
                        British roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 :  7/10 hits
                        Germans roll dice for 2 armour and 1 artillery in Finland, round 2 :  1/3 hits
                        1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Finland to 112 Sea Zone
                3 fighters moved from Finland to Norway
                1 fighter moved from Finland to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Norway
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,1,6
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Norway : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 3 fighters and 3 infantry
        112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        80 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 fighter and 1 mech_infantry
        71 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag, 1 armour
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 80 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 14 times
                3 was rolled 27 times
                4 was rolled 29 times
                5 was rolled 19 times
                6 was rolled 21 times
            Average roll : 3.317
            Median : 3.000
            Variance : 2.007
            Standard Deviation : 1.417
            Total rolls : 145

    Null / Other
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.132
            Median : 3.000
            Variance : 0.649
            Standard Deviation : 0.805
            Total rolls : 38

    Italians Combat
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 1 bomber and 4 fighters in 94 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 94 Sea Zone, round 1 :  1/4 hits
                        2 destroyers owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 carrier, 1 fighter and 1 transport in 94 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 bomber owned by the Italians lost in 94 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 bomber and 1 fighter
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - Italians
                1 armour moved from Syria to 98 Sea Zone
                1 armour, 1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun and 2 infantry moved from Romania to Bessarabia
                2 infantry moved from Southern France to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour and 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 1 aaGun and 2 infantry
        95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 80 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 33 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                      ANZAC take Queensland from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,2,5,2,6,3,1,5,6,4,6,6,6,1,3,6,5,6
                ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 78 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 33 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    112 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 78 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 33 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    I love this never-say-die attitude with you guys.  :-)

  • '20 '18 '16 '13 '12

    I hope we can finish this in the next 4 days. After that I might be a little scarce until the new year.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                1 artillery and 1 infantry moved from Poland to 115 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Finland
                2 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Romania to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 3 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 infantry and 3 mech_infantrys in Belarus, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Belarus, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Finland
                    Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Finland, round 1 :  1/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Finland, round 1 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Finland, round 2 :  2/5 hits
                        British roll dice for 2 artilleries and 1 infantry in Finland, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Finland
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Finland, round 3 :  3/4 hits
                        British roll dice for 1 artillery in Finland, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser and 2 destroyers; British defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 transport
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 1 :  1/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 destroyer owned by the French and 1 destroyer owned by the British lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 :  3/5 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the French , 1 carrier owned by the Germans , 1 destroyer owned by the Germans , 1 destroyer owned by the French , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 :  1/1 hits
                        2 transports owned by the British , 1 transport owned by the Americans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for French: 1 cruiser and 2 destroyers
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
                2 artilleries moved from Western Germany to Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 infantry placed in Ukraine
                3 armour placed in Romania
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Romania : 1 flag, 3 armour and 1 factory_upgrade
        Germany : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
        Denmark : 1 flag, 1 aaGun and 6 infantry
        Holland Belgium : 1 flag, 1 factory_minor
        Belarus : 1 flag, 1 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        113 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        Bulgaria : 1 flag
        115 Sea Zone : 1 flag, 2 transports
        Finland : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 22 / 29
        Japanese : 78 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.746
            Standard Deviation : 0.864
            Total rolls : 60

    Germans Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.289
            Median : 3.000
            Variance : 0.703
            Standard Deviation : 0.838
            Total rolls : 38

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Customizer

    Decided to tuck the CV inside the Baltic, that is the edit.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Bryansk to Ukraine
                1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Ukraine
                2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 1 bomber, 7 infantry and 1 mech_infantry
                    Germans defend with 3 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys
                        Russians roll dice for 2 armour, 1 bomber, 7 infantry and 1 mech_infantry in Ukraine, round 1 :  3/11 hits
                        Germans roll dice for 3 armour, 6 infantry and 3 mech_infantrys in Ukraine, round 1 :  5/12 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 :  1/9 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 3 :  2/5 hits
                        Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Ukraine, round 3 :  1/8 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Ukraine, round 4 :  1/4 hits
                        Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 4 :  4/6 hits
                        1 bomber owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -27
                    Casualties for Germans: 6 infantry and 1 mech_infantry
                    Casualties for Russians: 2 armour, 1 bomber, 7 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Rostov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                5 armour moved from Northwest Persia to Volgograd

    Place Units - Russians
                2 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 flag, 2 artilleries
        Ethiopia : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 5 armour, 1 factory_minor and 2 infantry
        Smolensk : 1 flag, 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 23 / 29
        Japanese : 77 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 3 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                2 destroyers moved from 33 Sea Zone to 46 Sea Zone
                1 carrier moved from 54 Sea Zone to 46 Sea Zone
                3 tactical_bombers moved from 54 Sea Zone to New Guinea
                3 fighters moved from 54 Sea Zone to New Guinea
                2 artilleries moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 49 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from Korea to Amur
                1 armour, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Urals to Kansu

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in New Guinea
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery, 2 fighters and 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in New Guinea, round 1 :  5/10 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 1 :  2/4 hits
                        2 fighters owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                Battle in Queensland
                    Japanese attack with 6 artilleries and 5 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 6 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Amur, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Amur, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to Japan
                2 fighters moved from New Guinea to 54 Sea Zone
                2 tactical_bombers moved from New Guinea to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
                1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                4 transports moved from 33 Sea Zone to 17 Sea Zone
                5 transports moved from 54 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                4 transports moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                4 artilleries and 4 infantry placed in Japan
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                1 destroyer placed in 39 Sea Zone
                2 infantry placed in India
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 1 tactical_bomber
        Shantung : 1 flag, 1 factory_minor
        Korea : 1 flag, 1 aaGun and 1 factory_minor
        Japan : 1 flag, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 2 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 6 artilleries, 1 harbour and 4 infantry
        Northern Territory : 1 flag
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 4 transports
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
        West India : 1 flag
        Urals : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 22 / 29
        Japanese : 80 / 92
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 7 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    Check.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 5 fighters moved from New South Wales to Queensland
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                2 submarines moved from 94 Sea Zone to 95 Sea Zone
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                4 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco

  • '21 '19 '18 '17 '16

    Need Italian scramble orders for the fighter in South Italy (easy to guess) and stay or submerge orders for the two submarines in the sea zone (tough choice)


  • @Degrasse:

    Need Italian scramble orders for the fighter in South Italy (easy to guess) and stay or submerge orders for the two submarines in the sea zone (tough choice)

    i thought with the GIB harbour damaged that the bulk of the usa ss’s couldn’t move three spaces?? WTF?

    the fgt scrambles and the ss fight for the first rd. I would like to choose loses as they occur. is this possible?


  • I am learning the rules the hard way!

    How can I tell how much damage the harbour has?

  • '21 '19 '18 '17 '16

    The harbor at Gibraltar has 2 damage out of 6, I think you have to choose territory to see the damage on the facility.

    You can certainly choose the order of loss.  I didn’t ask and should have, but I thought you would go with standard
    1.  free hit on carrier
    2.  sub
    3.  sub
    4.  second hit on carrier
    5.  cruiser
    6.  destroyer
    7.  transport (in the case of spill over hits from the submarine attacks but fighters are still around)
    8.  transport (in the case of spill over hits from the submarine attacks but fighters are still around)
    9.  transport (in the case of spill over hits from the submarine attacks but fighters are still around)

    It’s possible but not likely for the US cruiser to hit and score a hit on the fighter in the second round when you run out of ship casualties.

    It’s reasonable to expect the two subs to be killed on the first round.  If you really mean to keep them, either they need to submerge on the first round or you need to provide a different loss order.


  • @Degrasse:

    The harbor at Gibraltar has 2 damage out of 6, I think you have to choose territory to see the damage on the facility.

    I did that and didn’t see any damage indicated. Perhaps I did something wrong? The rule states that on harbor damage less than three, there isn’t any impact on the functionailty of the harbor correct?

    would it be possible to roll the rd one dice and then let me select the casuality’s?

    how is this if you have only three hits on rd one then go with the OOL you list below. If you have 4 or more then lose the CV, CR, DD, SS and then submerge the ss on rd 2

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