@Stucifer Almost done with G1 combat – just let me know your order of loss for that last naval battle.
Antholin (Axis) vs Infrastructure (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 27 PUs;
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Bryansk, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Kweichow
1 aaGun moved from Szechwan to KweichowPlace Units - Russians
1 armour and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Tambov: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Unbeknownst to me, A&A.org was down when I went to post my end phase as Japan. As such, I was hit with an error message that I could not post. Here is the final map at the start of America’s turn.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Politics - Americans
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Queensland to 37 Sea Zone
7 fighters moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone -
your not going to like this. I feel a little bad, I need your OOL in SZ37. I got 2 more hits than I should have… …so I need 6hits allocated.
map attached
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Boy, I screwed up big time. I knew I shouldn’t have brought those guys there. Lose the BB, both Carriers & then the fighter.
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leave 3 tacts?
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I’ll go with 1 on each of the Carriers, then 2 Tac’s.
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leaving 2dmg carr and 1 tact?
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Yes. Did I get a couple of hits at least?
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cleaned you out next round (another extra hit…) :-o
You killed a total of 4 ftrs.
I got really lucky. I did it to save india, but I should have lost everything and you should have had 2 units left… Thats a 6 unit swing, but now I have to move my carriers in to land the planes!!! :-o -
Hmm, good move. I obviously did not see it at all. Eventually I will learn to be more mindful of my surroundings, especially when lovely carriers are around.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Politics - Americans
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Queensland to 37 Sea Zone
7 fighters moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 6/8 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 1 : 3/7 hits
3 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 carriers, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 carriers owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Japanese: 1 battleship, 2 carriers, 1 fighter, 3 tactical_bombers and 1 transport
Casualties for Americans: 4 fightersNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 5 infantry moved from Morocco to Algeria
2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 3 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 artillery and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
2 destroyers placed in 101 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 artilleries, 1 fighter and 17 infantry moved from Kweichow to AnhwePlace Units - Chinese
3 infantry placed in Hunan
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in 93 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Holland BelgiumNon Combat Move - British
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from French West Africa to French Central Africa
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Iraq to India
2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to AlgeriaPlace Units - British
1 submarine placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 29 PUs (2 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
1 armour, 4 artilleries and 13 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to IraqCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 76 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 76 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Iraq
Italians attack with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 13 infantry and 1 mech_infantry
ANZAC defend with 2 armour, 1 artillery and 7 infantry; British defend with 2 artilleries, 1 factory_minor and 10 infantry
Italians roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 13 infantry and 1 mech_infantry in Iraq, round 1 : 9/25 hits
British roll dice for 2 armour, 3 artilleries and 17 infantry in Iraq, round 1 : 6/22 hits
5 infantry owned by the British , 4 infantry owned by the ANZAC and 6 infantry owned by the Italians lost in Iraq
Italians roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Iraq, round 2 : 10/19 hits
British roll dice for 2 armour, 3 artilleries and 8 infantry in Iraq, round 2 : 4/13 hits
5 infantry owned by the British , 3 infantry owned by the ANZAC , 1 artillery owned by the British , 1 artillery owned by the ANZAC and 4 infantry owned by the Italians lost in Iraq
Italians roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Iraq, round 3 : 3/15 hits
British roll dice for 2 armour and 1 artillery in Iraq, round 3 : 0/3 hits
2 armour owned by the ANZAC and 1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 45
Casualties for ANZAC: 2 armour, 1 artillery and 7 infantry
Casualties for British: 2 artilleries and 10 infantry
Casualties for Italians: 10 infantryNon Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
6 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
6 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
1 bomber moved from Iraq to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malta : 1 flag
Southern France : 1 flag, 1 aaGun
Syria : 1 flag, 6 infantry
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
76 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Iraq : 1 flag, 4 armour, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 26 / 29
Japanese : 37 / 40
Americans : 61 / 86
Chinese : 15 / 14
British : 29 / 29
UK_Pacific : 13 / 13
Italians : 14 / 25
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.592
Median : 4.000
Variance : 0.309
Standard Deviation : 0.556
Total rolls : 98British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.789
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38Italians Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.467
Median : 4.000
Variance : 0.610
Standard Deviation : 0.781
Total rolls : 60 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 armour placed in Persia
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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Intercept in Moscow?
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no intercept. I am freakin due to hit one of these.