@mike64 I put the wrong factory in Egypt…can you edit that?
Suprise Attack & RPG for a first time
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 unit repaired.
4 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Shan StateCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Scotland
British attack with 1 artillery and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 4 infantry in Scotland, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
British roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports in 112 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
5 transports owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
British win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 79
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
Casualties for British: 1 destroyer and 1 fighter
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to India
2 infantry moved from Persia to Eastern Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Alexandria to Egypt
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 32 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Shan State : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Algeria : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
80 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 flag, 1 battleship, 3 infantry, 1 mech_infantry and 3 transportsProduction/PUs Summary :
Germans : 26 / 43
Russians : 45 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 7 / 0
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 26 / 43
Russians : 45 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from British -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from BritishCombat - Italians
Battle in Yugoslavia
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern France
1 infantry placed in Southern France
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
I think I’m going to have a tough time climbing out of this one, lets keep going for a round or two.
Sorry for the delay the 4th was my bro’s B.day and yesterday I took him to get his prescrips filled and we were having a lake effect squall…real slow going -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to FranceCombat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Russians win with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 armour, 2 artilleries and 9 infantry
Russians defend with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
2 armour owned by the Germans retreated to Greater Southern Germany
Russians win with 2 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Casualties for Russians: 7 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 submarine
British win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Germans
Place Units - Germans
1 artillery and 3 infantry placed in Germany
1 armour and 3 infantry placed in Western Germany
2 infantry placed in France
1 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 28 PUs; end with 28 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 33 PUs -
Tarnation!!! I’m gettin a real learnen on the Europe side
-
Yeah, I don’t think this is what Japan had in mind when they joined the Axis.
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
2 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
3 mech_infantrys moved from Romania to Germany
2 armour moved from Slovakia Hungary to Germany
5 artilleries moved from Slovakia Hungary to Germany
1 mech_infantry moved from Slovakia Hungary to Germany
1 armour moved from Romania to Germany
2 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
3 artilleries moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from Novgorod to Germany
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 bomber moved from Russia to Central Mongolia
1 armour moved from Kansu to Central Mongolia
1 mech_infantry moved from Kansu to Central Mongolia
9 infantry moved from Yakut S.S.R. to UlaanbaatarCombat - Russians
Battle in Central Mongolia
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Central Mongolia, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 1 : 1/2 hits
1 mech_infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 1 armour and 1 bomber in Central Mongolia, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Central Mongolia
Russians roll dice for 1 armour and 1 bomber in Central Mongolia, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ulaanbaatar
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Ulaanbaatar, round 1 : 1/9 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 0/3 hits
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Russians roll dice for 1 fighter in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits
1 fighter owned by the Russians lost in Suiyuyan
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 fighter and 2 infantry
Battle in Poland
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 2 infantry in Poland, round 1 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Germany
Russians attack with 3 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 4 infantry
AA guns fire in Germany : 1/3 hits
1 fighter owned by the Russians lost in Germany
Russians roll dice for 3 armour, 5 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Germany, round 1 : 5/14 hits
Germans roll dice for 3 aaGuns, 1 armour, 1 artillery and 4 infantry in Germany, round 1 : 3/6 hits
2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 3 armour, 5 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 6/11 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Germany, round 2 : 0/4 hits
2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Germany
Russians captures 33PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 3 armour, 5 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 aaGuns, 1 armour, 1 artillery and 4 infantry
Casualties for Russians: 1 fighter and 3 mech_infantrys
Battle in Yugoslavia
Russians attack with 2 artilleries and 4 infantry
Italians defend with 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 1 : 0/6 hits
Italians roll dice for 2 infantry in Yugoslavia, round 1 : 2/2 hits
2 infantry owned by the Russians lost in Yugoslavia
Russians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 4 : 2/3 hits
Italians roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to Poland
1 artillery moved from Belarus to Eastern Poland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 armour moved from Finland to Novgorod
4 mech_infantrys moved from Finland to Novgorod
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Central Mongolia to Kansu
1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 armour moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Germany to 115 Sea ZonePlace Units - Russians
1 battleship, 1 carrier and 1 destroyer placed in 115 Sea Zone
1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 56 PUs; end with 90 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 95 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 119 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 129 PUsTerritory Summary for Russians :
Kansu : 1 flag, 1 aaGun and 1 bomber
Sikang : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 2 armour, 1 artillery and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 armour
Ulaanbaatar : 1 flag, 1 aaGun and 9 infantry
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag
Poland : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
Germany : 1 flag, 3 armour, 5 artilleries, 1 factory_minor and 1 mech_infantry
Norway : 1 flag, 1 infantry
Albania : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 1 artillery
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 mech_infantry
115 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag, 2 artilleries
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 18 / 0
Russians : 56 / 129
Japanese : 64 / 73
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
NICE ONE ! ! !
Congratulations you played very well, care to try another?
I’ll be Hitler again.
WOW Russia with a cv good job and well done
Tanks S.A.