TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 1 infantry and 1 submarine
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 38 / 49
Russians : 38 / 56
Japanese : 62 / 72
Americans : 52 / 73
Chinese : 2 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 38 / 49
Russians : 38 / 56
Japanese : 62 / 72
Americans : 52 / 73
Chinese : 2 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 fighters moved from 111 Sea Zone to 125 Sea Zone
2 artilleries and 8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
3 artilleries moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from Norway to Finland
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 3 infantry and 7 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Scotland to Western Germany
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 fighters moved from 111 Sea Zone to 125 Sea Zone
2 artilleries and 8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
3 artilleries moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from Norway to Finland
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 3 infantry and 7 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Scotland to Western Germany
Combat - Germans
Battle in Poland
Germans attack with 2 armour, 2 artilleries and 8 infantry
Russians defend with 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Poland, round 1 : 1/12 hits
Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Poland, round 1 : 7/16 hits
1 infantry owned by the Russians and 7 infantry owned by the Germans lost in Poland
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Poland, round 2 : 4/15 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Poland
1 armour owned by the Germans retreated to Germany
Russians win with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
Casualties for Russians: 4 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.577
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 52
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20
Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.719
Median : 4.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32
Forgot to move my German sub to 109
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Karelia to Finland
1 armour, 1 infantry and 2 mech_infantrys moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 artillery moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Bulgaria
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Finland
4 infantry moved from Tsagaan Olom to Suiyuyan
5 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
1 infantry moved from Kansu to Suiyuyan
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Shensi
Russians attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in Shensi, round 1 : 2/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 3/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Kansu: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Finland
Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys in Finland, round 1 : 2/11 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 5 infantry in Suiyuyan, round 1 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 1 : 0/1 hits
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 : 4/18 hits
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Poland
2 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from Finland to Novgorod
1 artillery moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 fighter moved from Shensi to Kansu
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Tsagaan Olom to Kansu
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 artillery moved from Ukraine to Bessarabia
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 armour placed in Russia
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUs
Territory Summary for Russians :
Suiyuyan : 1 flag, 5 infantry
Kansu : 1 flag, 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 aaGun and 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
Romania : 1 flag, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Poland : 1 flag, 1 infantry
Belarus : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery
Russia : 1 flag, 1 airfield, 2 armour, 1 bomber and 1 factory_major
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 1 armour, 1 artillery and 2 infantry
Iraq : 1 flag, 1 mech_infantry
115 Sea Zone : 1 flag, 1 cruiser
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 30 / 43
Russians : 46 / 61
Japanese : 61 / 72
Americans : 52 / 73
Chinese : 3 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Suiyuyan
1 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Yunnan to Suiyuyan
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Suiyuyan
1 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Yunnan to Suiyuyan
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 1 : 4/11 hits
Chinese roll dice for 5 infantry in Suiyuyan, round 1 : 2/5 hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Suiyuyan, round 2 : 6/9 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 4/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Suiyuyan to Hopei
2 bombers moved from Suiyuyan to Hopei
3 fighters moved from Suiyuyan to Hopei
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 30 / 43
Russians : 45 / 61
Japanese : 68 / 73
Americans : 52 / 73
Chinese : 1 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.256
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 39
Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28
ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
retreated to 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 93 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
2 artilleries and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Queensland : 1 flag, 2 bombers, 3 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
106 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 28 / 43
Russians : 45 / 61
Japanese : 68 / 73
Americans : 54 / 74
Chinese : 1 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Kansu : 1 flag, 1 fighter and 1 infantry
Tsinghai : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 28 / 43
Russians : 45 / 61
Japanese : 66 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 unit repaired.
4 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Scotland
British attack with 1 artillery and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 4 infantry in Scotland, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
British roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports in 112 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
5 transports owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
British win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 79
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
Casualties for British: 1 destroyer and 1 fighter
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to India
2 infantry moved from Persia to Eastern Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Alexandria to Egypt
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 32 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for British :
Shan State : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Algeria : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
80 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 flag, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports
Production/PUs Summary :
Germans : 26 / 43
Russians : 45 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 7 / 0
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 26 / 43
Russians : 45 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern France
1 infantry placed in Southern France
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Russians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
I think I’m going to have a tough time climbing out of this one, lets keep going for a round or two.
Sorry for the delay the 4th was my bro’s B.day and yesterday I took him to get his prescrips filled and we were having a lake effect squall…real slow going
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Russians win with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 armour, 2 artilleries and 9 infantry
Russians defend with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
2 armour owned by the Germans retreated to Greater Southern Germany
Russians win with 2 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Casualties for Russians: 7 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 submarine
British win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Germans
Place Units - Germans
1 artillery and 3 infantry placed in Germany
1 armour and 3 infantry placed in Western Germany
2 infantry placed in France
1 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 33 PUs
Tarnation!!! I’m gettin a real learnen on the Europe side