Suprise Attack & RPG for a first time

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 1 infantry and 1 submarine
        62 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 38 / 56
        Japanese : 62 / 72
        Americans : 52 / 73
        Chinese : 2 / 4
        British : 33 / 34
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 38 / 56
        Japanese : 62 / 72
        Americans : 52 / 73
        Chinese : 2 / 4
        British : 33 / 34
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                2 fighters moved from 111 Sea Zone to 125 Sea Zone
                2 artilleries and 8 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                1 armour and 1 infantry moved from Scotland to 111 Sea Zone
                1 armour and 1 infantry moved from Scotland to 111 Sea Zone
                1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                3 artilleries moved from Scotland to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                2 infantry moved from Norway to Finland
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 7 transports moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Scotland to Western Germany


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                2 fighters moved from 111 Sea Zone to 125 Sea Zone
                2 artilleries and 8 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                1 armour and 1 infantry moved from Scotland to 111 Sea Zone
                1 armour and 1 infantry moved from Scotland to 111 Sea Zone
                1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                3 artilleries moved from Scotland to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                2 infantry moved from Norway to Finland
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 7 transports moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Scotland to Western Germany

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 armour, 2 artilleries and 8 infantry
                    Russians defend with 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
                        Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Poland, round 1 :  1/12 hits
                        Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Poland, round 1 :  7/16 hits
                        1 infantry owned by the Russians and 7 infantry owned by the Germans lost in Poland
                        Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Poland, round 2 :  3/5 hits
                        Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Poland, round 2 :  4/15 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Poland
                    1 armour owned by the Germans retreated to Germany
                    Russians win with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
                    Casualties for Russians: 4 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Greater Southern Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
                1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from 112 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour, 2 artilleries and 7 infantry placed in Germany
                2 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 3 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.577
            Median : 4.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 52

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Russians Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.719
            Median : 4.000
            Variance : 0.710
            Standard Deviation : 0.842
            Total rolls : 32


  • Forgot to move my German sub to 109

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Karelia to Finland
                1 armour, 1 infantry and 2 mech_infantrys moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 artillery moved from Romania to Bulgaria
                2 infantry moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Bulgaria
                2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
                1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
                2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
                1 fighter moved from Novgorod to Finland
                4 infantry moved from Tsagaan Olom to Suiyuyan
                5 infantry moved from Kansu to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in Shensi
                    Russians attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in Shensi, round 1 :  2/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  3/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Tsinghai
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Tsinghai: 1 armour, 2 infantry and 1 mech_infantry
                    EDIT: Adding units owned by Russians to Kansu: 1 armour, 2 infantry and 1 mech_infantry
                    EDIT: Turning off Edit Mode
                Battle in Finland
                    Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys in Finland, round 1 :  2/11 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Suiyuyan
                    Russians attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 5 infantry in Suiyuyan, round 1 :  0/5 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 1 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yugoslavia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 :  4/18 hits
                        Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Bulgaria
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bulgaria
                    Russians win, taking Bulgaria from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                2 infantry moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Baltic States to Poland
                2 artilleries moved from Baltic States to Eastern Poland
                1 fighter moved from Finland to Novgorod
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Shensi to Kansu
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Tsagaan Olom to Kansu
                1 armour moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 artillery moved from Ukraine to Bessarabia

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                2 armour placed in Russia
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Ukraine
                1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 flag, 5 infantry
        Kansu : 1 flag, 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
        Yakut S.S.R. : 1 flag, 1 aaGun and 9 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
        Romania : 1 flag, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
        Poland : 1 flag, 1 infantry
        Belarus : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 aaGun, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 1 artillery
        Russia : 1 flag, 1 airfield, 2 armour, 1 bomber and 1 factory_major
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 1 armour, 1 artillery and 2 infantry
        Iraq : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 flag, 1 cruiser
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag, 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 30 / 43
        Russians : 46 / 61
        Japanese : 61 / 72
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                4 infantry moved from Amur to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Suiyuyan
                1 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
                2 bombers moved from Yunnan to Suiyuyan
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 tactical_bomber moved from Yunnan to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                4 infantry moved from Amur to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Suiyuyan
                1 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
                2 bombers moved from Yunnan to Suiyuyan
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 tactical_bomber moved from Yunnan to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 1 :  4/11 hits
                        Chinese roll dice for 5 infantry in Suiyuyan, round 1 :  2/5 hits
                        4 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Suiyuyan, round 2 :  6/9 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  4/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Suiyuyan to Hopei
                2 bombers moved from Suiyuyan to Hopei
                3 fighters moved from Suiyuyan to Hopei
                1 aaGun moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 30 / 43
        Russians : 45 / 61
        Japanese : 68 / 73
        Americans : 52 / 73
        Chinese : 1 / 4
        British : 33 / 34
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.256
            Median : 3.000
            Variance : 0.921
            Standard Deviation : 0.960
            Total rolls : 39

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    ANZAC Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                        Americans roll dice for 1 fighter in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                    retreated to 93 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Dutch New Guinea to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 battleship moved from 63 Sea Zone to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 93 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                2 artilleries and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 2 bombers, 3 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
        10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 flag, 2 infantry
        New Brunswick Nova Scotia : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 fighter
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        106 Sea Zone : 1 flag, 2 transports
        101 Sea Zone : 1 flag, 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 submarine
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 28 / 43
        Russians : 45 / 61
        Japanese : 68 / 73
        Americans : 54 / 74
        Chinese : 1 / 4
        British : 33 / 34
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Kansu : 1 flag, 1 fighter and 1 infantry
        Tsinghai : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 28 / 43
        Russians : 45 / 61
        Japanese : 66 / 73
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 unit repaired.
                4 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from United Kingdom to Scotland
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from India to Shan State
                1 artillery and 2 infantry moved from Burma to Shan State

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Scotland
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Scotland, round 1 :  0/5 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 4 infantry in Scotland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
                        British roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 1 :  3/6 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports in 112 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                        5 transports owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 submarine in 112 Sea Zone, round 3 :  0/1 hits
                    British win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 79
                    Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in Shan State
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Persia to India
                2 infantry moved from Persia to Eastern Persia
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Alexandria to Egypt
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                British collect 32 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Shan State : 1 flag, 1 artillery and 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
        Algeria : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
        80 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 flag, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports

    Production/PUs Summary :

    Germans : 26 / 43
        Russians : 45 / 61
        Japanese : 65 / 73
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 35 / 41
        UK_Pacific : 7 / 0
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 26 / 43
        Russians : 45 / 61
        Japanese : 65 / 73
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 35 / 41
        UK_Pacific : 7 / 7
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to France
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from British


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to France
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from British

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 infantry in Yugoslavia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern France
                1 infantry placed in Southern France
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 26 / 43
        Russians : 43 / 61
        Japanese : 65 / 73
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 34 / 41
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Russians Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6


  • I think I’m going to have a tough time climbing out of this one, lets keep going for a round or two.
    Sorry for the delay the 4th was my bro’s B.day and yesterday I took him to get his prescrips filled and we were having a lake effect squall…real slow going

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
        62 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 26 / 43
        Russians : 43 / 61
        Japanese : 65 / 73
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 34 / 41
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 26 / 43
        Russians : 43 / 61
        Japanese : 65 / 73
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 34 / 41
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                4 infantry moved from Germany to Slovakia Hungary
                3 armour moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                4 infantry moved from Germany to Slovakia Hungary
                3 armour moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    Russians win with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Russians defend with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
                    2 armour owned by the Germans retreated to Greater Southern Germany
                    Russians win with 2 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
                    Casualties for Russians: 7 infantry and 2 mech_infantrys
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 battleship, 1 cruiser and 1 submarine
                    British win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Germans

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                1 armour and 3 infantry placed in Western Germany
                2 infantry placed in France
                1 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 28 PUs; end with 28 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 33 PUs


  • Tarnation!!! I’m gettin a real learnen on the Europe side

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