@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Place Units - UK_Pacific 
 2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 16 PUs; end with 16 PUs total
 Some Units in India change ownership: 2 armour and 1 infantry
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 91 Sea Zone to 104 Sea Zone
 1 submarine moved from 91 Sea Zone to 103 Sea Zone
 1 destroyer moved from 91 Sea Zone to 90 Sea Zone
 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
 1 battleship moved from 91 Sea Zone to 103 Sea Zone
 1 infantry moved from Syria to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Egypt
 1 bomber moved from Greece to Egypt
 1 infantry moved from Persia to Eastern Persia
 Italians take Eastern Persia from Neutral_Allies
 1 infantry moved from Northwest Persia to Iraq
 2 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Western Ukraine
 1 armour moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Belarus
 1 fighter moved from Romania to Western Ukraine
 1 infantry moved from Romania to Bessarabia
 1 artillery moved from Romania to Bessarabia
 2 artilleries and 3 infantry moved from Yugoslavia to Romania
 2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Northern Italy to Yugoslavia
 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 91 Sea Zone to 104 Sea Zone
 1 submarine moved from 91 Sea Zone to 103 Sea Zone
 1 destroyer moved from 91 Sea Zone to 90 Sea Zone
 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
 1 battleship moved from 91 Sea Zone to 103 Sea Zone
 1 infantry moved from Syria to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Egypt
 1 bomber moved from Greece to Egypt
 1 infantry moved from Persia to Eastern Persia
 Italians take Eastern Persia from Neutral_Allies
 1 infantry moved from Northwest Persia to Iraq
 2 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Western Ukraine
 1 armour moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Belarus
 1 fighter moved from Romania to Western Ukraine
 1 infantry moved from Romania to Bessarabia
 1 artillery moved from Romania to Bessarabia
 2 artilleries and 3 infantry moved from Yugoslavia to Romania
 2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Northern Italy to Yugoslavia
 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians 
 Battle in 104 Sea Zone
 Italians attack with 1 cruiser and 1 submarine
 Americans defend with 1 destroyer
 Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 cruiser in 104 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 104 Sea Zone
 Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Egypt
 Italians attack with 1 bomber and 1 infantry
 British defend with 1 armour and 1 harbour
 Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
 British roll dice for 1 armour in Egypt, round 1 : 0/1 hits
 1 armour owned by the British lost in Egypt
 Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in Belarus
 Italians attack with 2 armour and 2 infantry
 Russians defend with 2 infantry
 Italians roll dice for 2 armour and 2 infantry in Belarus, round 1 : 3/4 hits
 Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
 2 infantry owned by the Russians lost in Belarus
 Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in Western Ukraine
 Italians attack with 1 armour, 1 fighter and 3 infantry
 Russians defend with 2 infantry
 Italians roll dice for 1 armour, 1 fighter and 3 infantry in Western Ukraine, round 1 : 3/5 hits
 Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
 Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 2 infantry
 Casualties for Italians: 1 infantry
 Battle in 103 Sea Zone
 Italians attack with 1 battleship and 1 submarine
 Americans defend with 1 destroyer
 Italians roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 battleship in 103 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans lost in 103 Sea Zone
 Italians win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 90 Sea Zone
 Italians attack with 1 destroyer
 Americans defend with 1 destroyer
 Italians roll dice for 1 destroyer in 90 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the Italians lost in 90 Sea Zone
 Americans win with 1 destroyer remaining. Battle score for attacker is -8
 Casualties for Italians: 1 destroyerNon Combat Move - Italians 
 1 bomber moved from Egypt to Libya
 1 fighter moved from Western Ukraine to Eastern PolandPlace Units - Italians 
 1 submarine and 1 transport placed in 95 Sea Zone
 1 armour, 2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,2
 Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsProduction/PUs Summary : Germans : 44 / 55 
 Russians : 30 / 39
 Japanese : 38 / 42
 Americans : 59 / 79
 Chinese : 8 / 7
 British : 27 / 29
 UK_Pacific : 16 / 16
 Italians : 25 / 45
 ANZAC : 14 / 24
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 9 times
 2 was rolled 7 times
 3 was rolled 7 times
 4 was rolled 7 times
 5 was rolled 3 times
 6 was rolled 6 times
 Average roll : 3.154
 Median : 3.000
 Variance : 0.553
 Standard Deviation : 0.743
 Total rolls : 39Null / Other 
 1 was rolled 1 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 Average roll : 2.875
 Median : 2.500
 Variance : 0.857
 Standard Deviation : 0.926
 Total rolls : 8Russians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4British Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Italians Combat 
 1 was rolled 6 times
 2 was rolled 1 times
 3 was rolled 4 times
 4 was rolled 2 times
 6 was rolled 5 times
 Average roll : 3.222
 Median : 3.000
 Variance : 1.647
 Standard Deviation : 1.283
 Total rolls : 18Americans Combat 
 1 was rolled 1 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 Average roll : 2.875
 Median : 2.500
 Variance : 0.857
 Standard Deviation : 0.926
 Total rolls : 8
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 You used the Kami’s just fine if Anzac goes into a Kami zone just post the move and I’ll let you know I think I have 2 left. 
 WAR GAME at my place this weekend same time same chanel, Scot and Jeff can make it Yavid said he would have to see what the commander and chief says
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 carrier moved from 62 Sea Zone to 42 Sea Zone
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo China
 1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC 
 Battle in French Indo China
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 2 infantry
 ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 1 armour and 1 tactical_bomber placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 16 PUs; end with 16 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Combat Move - French Non Combat Move - French Turn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Germans 
 Germans buy 1 armour, 3 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 6 infantry moved from Karelia to Novgorod
 2 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 2 infantry and 1 mech_infantry moved from Baltic States to Novgorod
 1 armour moved from Baltic States to Novgorod
 1 infantry moved from Baltic States to Novgorod
 13 armour moved from Eastern Poland to Novgorod
 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
 1 fighter moved from Western Germany to 125 Sea Zone
 2 bombers moved from Western Germany to United Kingdom
 2 fighters moved from 91 Sea Zone to 90 Sea Zone
 1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
 1 fighter and 2 tactical_bombers moved from Romania to Novgorod
 1 tactical_bomber moved from Eastern Poland to Novgorod
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 I think Tact’s can scramble and you have one at London and I’m wondering if you want me to scramble it against my 2 bombers? 
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 yes 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Germans 
 Germans buy 1 armour, 3 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 6 infantry moved from Karelia to Novgorod
 2 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 2 infantry and 1 mech_infantry moved from Baltic States to Novgorod
 1 armour moved from Baltic States to Novgorod
 1 infantry moved from Baltic States to Novgorod
 13 armour moved from Eastern Poland to Novgorod
 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
 1 fighter moved from Western Germany to 125 Sea Zone
 2 bombers moved from Western Germany to United Kingdom
 2 fighters moved from 91 Sea Zone to 90 Sea Zone
 1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
 1 fighter and 2 tactical_bombers moved from Romania to Novgorod
 1 tactical_bomber moved from Eastern Poland to NovgorodCombat - Germans 
 Battle in 123 Sea Zone
 Germans attack with 1 destroyer
 Americans defend with 1 armour, 1 infantry and 1 transport
 1 armour owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 123 Sea Zone
 Germans win with 1 destroyer remaining. Battle score for attacker is 16
 Casualties for Americans: 1 armour, 1 infantry and 1 transport
 Battle in 125 Sea Zone
 Germans attack with 1 fighter
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 125 Sea Zone
 Germans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 90 Sea Zone
 Germans attack with 2 fighters
 Americans defend with 1 destroyer
 Germans roll dice for 2 fighters in 90 Sea Zone, round 1 : 2/2 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 90 Sea Zone
 Germans win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for Germans: 1 fighter
 Casualties for Americans: 1 destroyer
 Battle in Novgorod
 Germans attack with 14 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers
 Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
 AA guns fire in Novgorod : 0/4 hits
 Germans roll dice for 14 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 1 : 11/33 hits
 Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Novgorod, round 1 : 10/22 hits
 9 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
 Germans roll dice for 14 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 16/23 hits
 Russians roll dice for 1 armour, 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/13 hits
 4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans , 6 artilleries owned by the Russians , 1 fighter owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
 Germans win, taking Novgorod from Russians with 13 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 46
 Casualties for Germans: 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
 Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
 Strategic bombing raid in United Kingdom
 AA guns fire in United Kingdom : 1/2 hits
 1 bomber killed by AA guns
 Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
 Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Germans 
 1 bomber moved from United Kingdom to Western Germany
 1 fighter moved from 125 Sea Zone to 112 Sea Zone
 1 fighter moved from 90 Sea Zone to Gibraltar
 1 fighter and 3 tactical_bombers moved from Novgorod to Baltic States
 3 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
 1 infantry moved from Poland to Eastern Poland
 1 artillery moved from Poland to Eastern Poland
 1 infantry moved from Poland to Eastern Poland
 1 infantry moved from Poland to Eastern Poland
 2 infantry moved from Germany to Slovakia Hungary
 1 infantry moved from Germany to Western Germany
 7 infantry moved from Bessarabia to Western Ukraine
 8 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 1 armour moved from Romania to Eastern Poland
 1 fighter moved from Western Germany to 112 Sea ZonePlace Units - Germans 
 1 transport placed in 112 Sea Zone
 1 armour, 2 artilleries and 7 infantry placed in Romania
 1 artillery and 1 infantry placed in Western Germany
 2 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 46 PUs; end with 46 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans : Gibraltar : 1 flag, 1 fighter 
 Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
 Southern France : 1 flag, 1 factory_minor and 1 harbour
 France : 1 flag, 1 airfield and 1 factory_minor
 Slovakia Hungary : 1 flag, 2 infantry
 Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
 Romania : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
 Germany : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
 Denmark : 1 flag, 2 infantry
 Holland Belgium : 1 flag, 2 aaGuns and 2 infantry
 Karelia : 1 flag
 Baltic States : 1 flag, 1 fighter and 3 tactical_bombers
 Vyborg : 1 flag
 Eastern Poland : 1 flag, 1 armour, 1 artillery and 3 infantry
 Bessarabia : 1 flag, 2 artilleries and 28 infantry
 Western Ukraine : 1 flag, 3 artilleries and 11 infantry
 Novgorod : 1 flag, 1 airfield, 13 armour, 1 factory_minor and 1 harbour
 112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
 123 Sea Zone : 1 flag, 1 destroyer
 Bulgaria : 1 flag
 109 Sea Zone : 1 flag
 Yugoslavia : 1 flag
 Finland : 1 flagProduction/PUs Summary : Germans : 46 / 51 
 Russians : 28 / 39
 Japanese : 36 / 42
 Americans : 59 / 79
 Chinese : 8 / 7
 British : 27 / 29
 UK_Pacific : 16 / 16
 Italians : 25 / 45
 ANZAC : 16 / 21
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 32 times
 2 was rolled 25 times
 3 was rolled 30 times
 4 was rolled 19 times
 5 was rolled 26 times
 6 was rolled 28 times
 Average roll : 3.412
 Median : 3.000
 Variance : 0.667
 Standard Deviation : 0.816
 Total rolls : 160Null / Other 
 1 was rolled 11 times
 2 was rolled 8 times
 3 was rolled 13 times
 4 was rolled 6 times
 5 was rolled 9 times
 6 was rolled 12 times
 Average roll : 3.508
 Median : 3.000
 Variance : 0.672
 Standard Deviation : 0.820
 Total rolls : 59Germans Combat 
 1 was rolled 11 times
 2 was rolled 8 times
 3 was rolled 13 times
 4 was rolled 6 times
 5 was rolled 9 times
 6 was rolled 12 times
 Average roll : 3.508
 Median : 3.000
 Variance : 0.672
 Standard Deviation : 0.820
 Total rolls : 59British Combat 
 1 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Russians Combat 
 1 was rolled 9 times
 2 was rolled 8 times
 3 was rolled 4 times
 4 was rolled 7 times
 5 was rolled 8 times
 6 was rolled 3 times
 Average roll : 3.154
 Median : 3.000
 Variance : 0.816
 Standard Deviation : 0.903
 Total rolls : 39Americans Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Russians 
 Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Smolensk
 3 infantry moved from Bryansk to Ukraine
 2 infantry moved from Tambov to Russia
 1 fighter moved from Ukraine to Russia
 2 armour moved from Ukraine to Russia
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Russians 
 Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Smolensk
 3 infantry moved from Bryansk to Ukraine
 2 infantry moved from Tambov to Russia
 1 fighter moved from Ukraine to Russia
 2 armour moved from Ukraine to RussiaNon Combat Move - Russians Place Units - Russians 
 3 infantry placed in Ukraine
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 28 PUs; end with 28 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 submarine moved from 9 Sea Zone to 1 Sea Zone
 Japanese take 1 Sea Zone from Americans
 1 destroyer moved from 9 Sea Zone to 8 Sea Zone
 1 submarine moved from 25 Sea Zone to 26 Sea Zone
 1 submarine moved from 25 Sea Zone to 23 Sea Zone
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 bomber moved from Kiangsi to 35 Sea Zone
 1 fighter moved from Hunan to 36 Sea Zone
 2 infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 artillery moved from Amur to Siberia
 1 artillery and 2 infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Amur to Ulaanbaatar
 Japanese take Ulaanbaatar from Russians
 1 infantry moved from Amur to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
 2 mech_infantrys moved from Hopei to Szechwan
 2 mech_infantrys moved from Kweichow to Szechwan
 1 armour moved from Hopei to Szechwan
 1 armour moved from Kweichow to Szechwan
 1 transport moved from 5 Sea Zone to 6 Sea Zone
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 Your OOL at the Philippines 
 Tanks
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 2 uk cruisers 
 2 us cruisers
 1 uk battleship
 1 tac bomber
 1 fighter
 1 tip carrier
 if you need any more just let me no but i think i’ll be ok
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 submarine moved from 9 Sea Zone to 1 Sea Zone
 Japanese take 1 Sea Zone from Americans
 1 destroyer moved from 9 Sea Zone to 8 Sea Zone
 1 submarine moved from 25 Sea Zone to 26 Sea Zone
 1 submarine moved from 25 Sea Zone to 23 Sea Zone
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 bomber moved from Kiangsi to 35 Sea Zone
 1 fighter moved from Hunan to 36 Sea Zone
 2 infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 artillery moved from Amur to Siberia
 1 artillery and 2 infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Amur to Ulaanbaatar
 Japanese take Ulaanbaatar from Russians
 1 infantry moved from Amur to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
 2 mech_infantrys moved from Hopei to Szechwan
 2 mech_infantrys moved from Kweichow to Szechwan
 1 armour moved from Hopei to Szechwan
 1 armour moved from Kweichow to Szechwan
 1 transport moved from 5 Sea Zone to 6 Sea ZoneCombat - Japanese 
 Battle in Chahar
 Japanese attack with 1 armour and 2 mech_infantrys
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 1 : 2/3 hits
 Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
 Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 mech_infantry
 Casualties for Chinese: 1 infantry
 Battle in 36 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 cruiser and 1 transport
 Japanese roll dice for 1 fighter in 36 Sea Zone, round 1 : 1/1 hits
 ANZAC roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 1 : 0/1 hits
 1 cruiser owned by the ANZAC lost in 36 Sea Zone
 1 transport owned by the ANZAC lost in 36 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 19
 Casualties for ANZAC: 1 cruiser and 1 transport
 Battle in Szechwan
 Japanese attack with 2 armour and 4 mech_infantrys
 British defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 3 infantry
 Japanese roll dice for 2 armour and 4 mech_infantrys in Szechwan, round 1 : 0/6 hits
 Chinese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Szechwan, round 1 : 2/6 hits
 2 mech_infantrys owned by the Japanese lost in Szechwan
 2 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese retreated to Kweichow
 Chinese win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
 Casualties for Japanese: 2 mech_infantrys
 Battle in 35 Sea Zone
 Japanese attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
 British defend with 1 battleship and 2 cruisers; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
 Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 2/2 hits
 2 cruisers owned by the British lost in 35 Sea Zone
 Japanese roll dice for 1 bomber, 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 3/3 hits
 Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 : 2/4 hits
 Americans roll dice for 2 battleships, 2 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 1 : 2/7 hits
 1 cruiser owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese , 1 battleship owned by the British and 2 submarines owned by the Japanese lost in 35 Sea Zone
 retreated to 35 Sea Zone
 Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
 Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
 Casualties for British: 1 battleship and 2 cruisers
 Casualties for Americans: 2 cruisersNon Combat Move - Japanese 
 1 fighter moved from 36 Sea Zone to Kiangsi
 1 bomber moved from 35 Sea Zone to JapanPlace Units - Japanese 
 1 carrier placed in 6 Sea Zone
 1 fighter placed in 6 Sea Zone
 1 armour, 1 artillery and 1 infantry placed in Kiangsu
 1 infantry placed in Japan
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
 EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 40 PUs totalProduction/PUs Summary : Germans : 46 / 51 
 Russians : 25 / 33
 Japanese : 40 / 40
 Americans : 59 / 79
 Chinese : 7 / 7
 British : 27 / 29
 UK_Pacific : 16 / 16
 Italians : 25 / 45
 ANZAC : 16 / 21
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 6 times
 2 was rolled 7 times
 3 was rolled 5 times
 4 was rolled 5 times
 5 was rolled 7 times
 6 was rolled 4 times
 Average roll : 3.353
 Median : 3.000
 Variance : 0.303
 Standard Deviation : 0.550
 Total rolls : 34Japanese Combat 
 1 was rolled 3 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 3 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 15ANZAC Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3.909
 Median : 4.000
 Variance : 0.700
 Standard Deviation : 0.837
 Total rolls : 11Chinese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.000
 Median : 3.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 Sorry about the edit I forgot what my buy was and then I realized that the fighter had the range to land on the cv 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Americans 
 Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 unit repaired.
 2 submarines moved from 101 Sea Zone to 104 Sea Zone
 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
 1 submarine moved from 89 Sea Zone to 103 Sea Zone
 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
 1 submarine moved from 101 Sea Zone to 104 Sea Zone
 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
 1 fighter moved from 10 Sea Zone to 1 Sea Zone
 1 submarine moved from 10 Sea Zone to 8 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 submarine moved from 10 Sea Zone to 25 Sea Zone
 1 fighter moved from 10 Sea Zone to 8 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 15 Sea Zone
 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
 Americans take 19 Sea Zone from Japanese
 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
 2 carriers moved from 35 Sea Zone to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
 1 transport moved from 46 Sea Zone to 35 Sea Zone
 1 infantry moved from 20 Sea Zone to Kwangtung
 1 artillery moved from 20 Sea Zone to Kwangtung
 1 bomber moved from India to Szechwan
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 you have 2 kamakazis left do you want to use them? and i need your ool. 
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 Yes on the Kamikazi’s one against each carrier 
 ool is
 tip cv
 sink cv
 fighter
 fighter


 
		 
		






