Xdap rd 3‏ The Headless Neds vs wewin

  • '19

    yes, 2 german ftrs, 1 italian ftr.  if  russian sub misses first round and russian cruiser hits, take a german ftr as casualty.

    Round 1
    if  russian sub misses and russian cruiser hits, take a german ftr as casualty.

    Round 2
    if everyone whiffs in rnd 1 then same OOL as R1.  If there were any hits in R1 then take cruiser as casualty before any fighters.

    if unsure what to do ask rnd by rnd, i will respond quickly.

  • '11

    I’m sorry, but no matter what I try, the game will not let me add the Italian fighter into the mix, it doesn’t even give it as an option for scramble. I have tried to edit it in, and no matter what edit combo I try, it will not let me. The game will only add the German aircraft for a scramble option, not the Italian at all. Let me know what you guys want to do. I’ll check back often.


  • You could run the battle with 2 German Fighters and a Tac Bomber, and keep an eye on the tac roll… at the end of it all, it could be edited appropriately.

    You could also scramble 2 German fighters and then use the dicey on this site to roll the results of the third fighter, and again, edit afterwards as needed…

    Those are two thoughts!

  • '11

    Good idea. I will go with that route.

  • '11

    1 Italian fighter.

    aDiceRolls: 1@4; Total Hits: 01@4: (5)

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 bomber moved from Volgograd to Iraq
                1 fighter, 3 infantry and 1 tactical_bomber moved from Karelia to Finland
                1 fighter moved from Novgorod to Finland
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Finland
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  3/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour and 1 bomber in Iraq, round 2 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 2 fighters and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters in 113 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone to Western Germany
                Moving scrambled unit from 113 Sea Zone to Western Germany

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                3 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 bomber moved from Iraq to Volgograd
                2 fighters and 1 tactical_bomber moved from Finland to Archangel
                2 infantry moved from Novgorod to Karelia
                1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Belarus
                2 aaGuns and 18 infantry moved from Sakha to Amur
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 armour moved from Archangel to Karelia
                1 aaGun moved from Novgorod to Archangel
                1 mech_infantry moved from Archangel to Karelia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Novgorod
                1 armour, 8 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                1 armour, 6 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Bryansk : 1 flag, 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 2 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 bomber, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 44
        Russians : 39 / 45
        Japanese : 29 / 44
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 20 / 20
        Italians : 16 / 17
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 2.357
            Standard Deviation : 1.535
            Total rolls : 15


  • Man, the Iraqis resisted pretty seriously.

    A little luck for the German fleet as well. Should have lost either a fighter or cruiser…

  • '11

    Well, at least the Russian fleet went out on their own vodka fuel raged accord.


  • They did it because they knew a death in battle was preferred over the awful hangovers from the predecessor of Popov.

  • '11

    Wewins,
    Since there has been no diced rolled since my Russian turns end, I was hoping you would allow a slight edit to the map, as I have 3 units that I wanted to end their turn in a different territory? Please let me know and I can easily edit the final map. Thanks for your time.

  • '19

    No problem.

  • '11

    Thank you again guys, much appreciated.

    R2EditedEnd.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Hopei
                1 bomber moved from Kwangsi to Hopei
                4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 artillery and 3 infantry moved from Hunan to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from 36 Sea Zone to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kweichow to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                2 bombers moved from Hopei to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 6 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                2 cruisers moved from 26 Sea Zone to 31 Sea Zone
                1 battleship moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                2 destroyers moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Western United States to Central United States
                1 infantry moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 aaGun moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Alexandria
                1 bomber moved from Alexandria to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                3 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                1 factory_minor placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry


  • So, I did a lot of NCM editing for UK Pacific before sending… you almost had us with your Kwangsi airbase/Java staging…  :-)

    Should be an interesting game!

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Western Germany to Yugoslavia
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 fighters and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                2 fighters moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Southern France to France

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

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