Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 fighter and 3 submarines; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Italy scramble??
no
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 fighter and 3 submarines; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in Scotland
British attack with 1 armour, 1 artillery, 4 fighters, 14 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 4 armour, 2 artilleries and 7 infantry
AA guns fire in Scotland : 1/3 hits
1 fighter owned by the British lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters, 14 infantry and 1 mech_infantry in Scotland, round 1 : 3/20 hits
Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 7 infantry in Scotland, round 1 : 8/13 hits
8 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 4/12 hits
Germans roll dice for 4 armour, 2 artilleries and 5 infantry in Scotland, round 2 : 5/11 hits
5 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 2/7 hits
Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Scotland, round 3 : 1/7 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Scotland, round 4 : 3/6 hits
Germans roll dice for 4 armour and 1 artillery in Scotland, round 4 : 3/5 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
retreated to Scotland
Germans win, taking Greece from Germans with 2 armour remaining. Battle score for attacker is -20
Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries and 7 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 armour and 3 mech_infantrys moved from Kazakhstan to Shensi
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 bomber moved from 97 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 submarines placed in 98 Sea Zone
1 armour placed in Iraq
1 fighter placed in Egypt
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Territory Summary for British :
Shensi : 1 flag, 2 armour and 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Cyprus : 1 flag, 1 fighter and 1 tactical_bomber
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Rhodesia : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 submarine and 2 transports
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Iraq : 1 flag, 1 armour and 1 factory_minor
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries and 3 infantry
98 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 52 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
man you’re right on top of this game Noll, i wanted to make one more edit if you don’t mind, i wanted to put the Suez fleet into the Med just off Egypt. If you don’t mind
Did we lose you Noll?
I’m not at home right now and I cant play from my mobile! Anyway the game is getting close to a conclusion. I wish I was playing germany from round 1 :/
yes your partner did you no favors with his Germany open
You can’t play on your mobile, can you see the map at all?? If you want to type out instructions i will carry them out for you. Otherwise if you’re going to be gone for days at a time i don’t see how we’re going to finish this. Christmas break s coming up, i’ll be travelling, Jeff has family stuff and the deadline is the 31st.
Do this: skip Italy’s and do anzac france. I will edit Italy’s during Germany
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 7 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 6 fighters
Japanese defend with 2 battleships, 1 destroyer and 2 transports
ANZAC roll dice for 1 destroyer and 6 fighters in 33 Sea Zone, round 1 : 4/7 hits
Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 33 Sea Zone, round 1 : 2/3 hits
1 transport owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 2 battleships owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 2 battleships, 1 destroyer and 2 transports
Casualties for ANZAC: 1 destroyer and 1 fighter
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from 33 Sea Zone to 47 Sea Zone
3 fighters moved from 33 Sea Zone to New Britain
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Fiji : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 harbour, 3 infantry and 3 mech_infantrys
New Britain : 1 flag, 3 fighters
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
47 Sea Zone : 1 flag, 2 fighters
50 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 52 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to Morocco
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 fighter and 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
Libya : 1 flag
92 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ok guys! As I’m getting quite busy and anyway I had intention to concede you the game even in the event of a tuna team victory as I’m not liking playing alone, I will concede you, Atlanta team, victory! I also asked Garg to give you some sportivity points for that DD concession that would have settled the game turns ago!
Thanks for playing and good luck!
Thanks Noll, good playing with you….rgp
Ok guys! As I’m getting quite busy and anyway I had intention to concede you the game even in the event of a tuna team victory as I’m not liking playing alone, I will concede you, Atlanta team, victory! I also asked Garg to give you some sportivity points for that DD concession that would have settled the game turns ago!
Thanks for playing and good luck!
Noll,
Great game bud, you where an awesome opponent! This was a really fun match and you did an excellent job playing as a one man team. Good luck to you too!
Jeff
What was wrong with germany’s opening moves? He started out barb, but then it went protective of northern italy (which is not a capital).
It broke the 10 mech/armor go russia per turn rule. Only time you can get away with that is if you got baltic sea naval and a shuck of 6 men or something. He had enough moola to inf west germany no prob.
Just got to protect rome / west germany / germany / norway. He was fine. Italy don’t need a major IC when it makes 9 ipc. @_@