sent a chat so we don’t clutter up this thread
XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
3 fighters moved from India to Kwangsi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Buyant-Uhaa to Jehol
2 artilleries moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 bomber moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Kwangsi, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 3 fighters in Kwangsi, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 7 submarines, 8 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
Japanese roll dice for 7 submarines in 33 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 8 submarines in 33 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 11/20 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 : 13/24 hits
8 submarines owned by the Americans , 4 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 15/20 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 15/24 hits
3 fighters owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/11 hits
Americans roll dice for 1 battleship and 7 fighters in 33 Sea Zone, round 3 : 3/8 hits
7 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 fighter and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 : 0/4 hits
Americans roll dice for 1 fighter in Caroline Islands, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
3 fighters moved from 33 Sea Zone to Marshall Islands
2 tactical_bombers moved from 33 Sea Zone to Marshall Islands
2 fighters moved from Java to 42 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
4 transports moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 31 times
2 was rolled 29 times
3 was rolled 24 times
4 was rolled 28 times
5 was rolled 36 times
6 was rolled 23 times
Average roll : 3,456
Median : 4,000
Variance : 0,676
Standard Deviation : 0,822
Total rolls : 171Japanese Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 10 times
Average roll : 3,526
Median : 4,000
Variance : 1,160
Standard Deviation : 1,077
Total rolls : 95Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Americans Combat
1 was rolled 17 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3,394
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 71 -
I posted the rolls summary so you can check that actually the dice were a bit in favor of America. Hope you don’t mind. (I should have won with less casualities given low luck, but dice are dice)
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sorry Noll, sometimes you have to bitch at the dice to get them to go in your favor, it’s akin to working the refs in basketball.
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TripleA Move Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - France
1 Marines and 1 Ney moved from SZ86 to Egypt
1 Brigantine and 1 Marines moved from SZ81 to SZ86
1 Marines moved from SZ86 to Egypt
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
1 Cutter moved from SZ63 to SZ60
1 Marines moved from Corsica to SZ63
1 Grenadiers and 1 Marines moved from SZ63 to Liguria
2 Horse_Artillerys moved from Valais to Liguria
1 Fusiliers moved from Burgundy to Helvetica
2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
1 Dragoons moved from Picardy to Cologne
1 Horse_Artillery moved from Orleanais to Cologne
1 Barque, 1 Battleship and 1 Brigantine moved from SZ35 to SZ34 -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - France
1 Marines and 1 Ney moved from SZ86 to Egypt
1 Brigantine and 1 Marines moved from SZ81 to SZ86
1 Marines moved from SZ86 to Egypt
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
1 Cutter moved from SZ63 to SZ60
1 Marines moved from Corsica to SZ63
1 Grenadiers and 1 Marines moved from SZ63 to Liguria
2 Horse_Artillerys moved from Valais to Liguria
1 Fusiliers moved from Burgundy to Helvetica
2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
1 Dragoons moved from Picardy to Cologne
1 Horse_Artillery moved from Orleanais to Cologne
1 Barque, 1 Battleship and 1 Brigantine moved from SZ35 to SZ34Purchase Units - France
France buy 1 Encampment, 5 Fusilierss and 4 Howitzers; Remaining resources: 0 PUs;Combat - France
Battle in SZ34
France attack with 1 Barque, 1 Battleship and 1 Brigantine
UnitedKingdom defend with 1 Cutter
France win with 1 Barque, 1 Battleship and 1 Brigantine remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 Cutter
Battle in Helvetica
France attack with 3 Fusilierss and 2 Grenadierss
Neutral defend with 3 Fusilierss
France win, taking Helvetica from Neutral with 2 Fusilierss and 2 Grenadierss remaining. Battle score for attacker is 8
Casualties for France: 1 Fusiliers
Casualties for Neutral: 3 Fusilierss
Battle in Cologne
France attack with 2 Dragoonss, 3 Fusilierss and 2 Horse_Artillerys
Neutral defend with 2 Chasseurss and 1 Fusiliers
2 Dragoonss and 2 Horse_Artillerys retreated to Champagne
Neutral win with 2 Chasseurss remaining. Battle score for attacker is -8
Casualties for France: 3 Fusilierss
Casualties for Neutral: 1 Fusiliers
Battle in Liguria
France attack with 1 Grenadiers, 2 Horse_Artillerys and 1 Marines
Neutral defend with 2 Chasseurss
France win, taking Liguria from Neutral with 1 Grenadiers and 1 Marines remaining. Battle score for attacker is 0
Casualties for France: 2 Horse_Artillerys
Casualties for Neutral: 2 Chasseurss
Battle in Egypt
France attack with 2 Mariness and 1 Ney
Neutral defend with 2 Chasseurss
France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
Casualties for France: 1 Marines
Casualties for Neutral: 2 ChasseurssNon Combat Move - France
1 Marines moved from Languedoc to Provence
1 Artillery and 1 Fusiliers moved from Languedoc to Provence
1 Artillery and 2 Fusilierss moved from Auvergne to Languedoc
1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
2 Dragoonss and 1 Hussars moved from Normandy to Auvergne
2 Hussarss moved from Poitou to Auvergne
2 Dragoonss moved from Anjou to Auvergne
1 Chasseurs and 2 Mariness moved from Brittany to Anjou
1 Howitzer moved from Orleanais to Anjou
1 Artillery and 3 Fusilierss moved from Picardy to Champagne
1 Chasseurs moved from Normandy to Orleanais
1 General moved from Orleanais to AuvergnePlace Units - France
1 Encampment placed in Provence
2 Fusilierss and 1 Howitzer placed in Auvergne
3 Fusilierss and 3 Howitzers placed in OrleanaisTurn Complete - France
France collect 59 PUs; end with 59 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 63 PUs
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 57 PUs -
Wrong TopicID, sorry.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Tunisia to Morocco
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 bomber and 3 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Johnston Island : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
47 Sea Zone : 1 flag, 1 carrier
26 Sea Zone : 1 flag, 1 carrier, 2 fighters, 5 submarines and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 armour and 3 infantry
Morocco : 1 flag, 2 mech_infantrys
Tunisia : 1 flag
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters
101 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to HopeiNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag
Kweichow : 1 flag, 5 infantry
Hopei : 1 flag, 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
And so, Japan will lose its main fleet thanks to usa good dice. I wish I could have keep 1 carrier :(
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 fighter and 3 submarines; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from United Kingdom to Scotland -
Italy scramble??
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 fighter and 3 submarines; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from United Kingdom to ScotlandCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in Scotland
British attack with 1 armour, 1 artillery, 4 fighters, 14 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 4 armour, 2 artilleries and 7 infantry
AA guns fire in Scotland : 1/3 hits
1 fighter owned by the British lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters, 14 infantry and 1 mech_infantry in Scotland, round 1 : 3/20 hits
Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 7 infantry in Scotland, round 1 : 8/13 hits
8 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 4/12 hits
Germans roll dice for 4 armour, 2 artilleries and 5 infantry in Scotland, round 2 : 5/11 hits
5 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 2/7 hits
Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Scotland, round 3 : 1/7 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Scotland, round 4 : 3/6 hits
Germans roll dice for 4 armour and 1 artillery in Scotland, round 4 : 3/5 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
retreated to Scotland
Germans win, taking Greece from Germans with 2 armour remaining. Battle score for attacker is -20
Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries and 7 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 armour and 3 mech_infantrys moved from Kazakhstan to Shensi
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 bomber moved from 97 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 submarines placed in 98 Sea Zone
1 armour placed in Iraq
1 fighter placed in Egypt
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs totalTerritory Summary for British :
Shensi : 1 flag, 2 armour and 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Cyprus : 1 flag, 1 fighter and 1 tactical_bomber
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Rhodesia : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 submarine and 2 transports
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Iraq : 1 flag, 1 armour and 1 factory_minor
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries and 3 infantry
98 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 52 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
man you’re right on top of this game Noll, i wanted to make one more edit if you don’t mind, i wanted to put the Suez fleet into the Med just off Egypt. If you don’t mind
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Did we lose you Noll?
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I’m not at home right now and I cant play from my mobile! Anyway the game is getting close to a conclusion. I wish I was playing germany from round 1 :/
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yes your partner did you no favors with his Germany open
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You can’t play on your mobile, can you see the map at all?? If you want to type out instructions i will carry them out for you. Otherwise if you’re going to be gone for days at a time i don’t see how we’re going to finish this. Christmas break s coming up, i’ll be travelling, Jeff has family stuff and the deadline is the 31st.
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Do this: skip Italy’s and do anzac france. I will edit Italy’s during Germany
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 7 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 6 fighters
Japanese defend with 2 battleships, 1 destroyer and 2 transports
ANZAC roll dice for 1 destroyer and 6 fighters in 33 Sea Zone, round 1 : 4/7 hits
Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 33 Sea Zone, round 1 : 2/3 hits
1 transport owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 2 battleships owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 2 battleships, 1 destroyer and 2 transports
Casualties for ANZAC: 1 destroyer and 1 fighterNon Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from 33 Sea Zone to 47 Sea Zone
3 fighters moved from 33 Sea Zone to New Britain
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Fiji : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 harbour, 3 infantry and 3 mech_infantrys
New Britain : 1 flag, 3 fighters
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
47 Sea Zone : 1 flag, 2 fighters
50 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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