@crockett36 Thanks!
Suprise Attack Nazi's VS Kabloom Commies
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what ios ool
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OOL is Order Of Loss, so for example a tip on the BB then the ss,then a fighter.
Country also, Loose the Anzac ss before the Britsh.
I try to put myself in the other persons shoes and say if I were defending what would go first,if they have a lot of subs would you keep a dd and loose a crusier, we can go round by round because ther is a big difference between 1 hit and 7, this way you can choose depending on how I hit -
OK. ARE YOU READY FOR THIS?
tips on 2 us carriers
tip on uk carrier
tip on uk battleship
tip on us battleship
us destroyer
uk carrier loss
us carrier loss x2
uk tac
anzac cruiser
uk cruisers x2
us tac
us cruisers x2
uk fighter
us cruiser
uk battleship loss
us fighters x2
us carrier tip
us carrier loss
us fighters x2
us battleship loss
us carrier tip
us carrier loss
us fighters x2
a total of 30 losses
hey the anzac men that are on boats were suppose to get off at celebs. i was suppose to do it on my anzac turn. could you do that for me or is it my tough luck -
No prob I will unload your men for ya.
WAR GAME at my place this weekend…you know that
Dam thats a lot of pieces in one spot, another Truk Lagoon
We’ll talk to ya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer and 2 submarines moved from 23 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 4 infantry moved from Korea to Amur
7 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 bomber and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers
ANZAC defend with 1 artillery, 1 cruiser, 1 infantry and 1 transport; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 1 : 10/13 hits
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Americans roll dice for 2 battleships, 5 carriers, 6 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 3 transports in 44 Sea Zone, round 1 : 16/23 hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the British , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Japanese , 4 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese , 6 fighters owned by the Japanese and 1 carrier owned by the British lost in 44 Sea Zone
1 battleship owned by the Japanese retreated to 35 Sea Zone
Americans win with 2 battleships, 2 carriers, 6 cruisers, 7 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -81
Casualties for Japanese: 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers
Casualties for British: 1 carrier and 1 tactical_bomber
Casualties for Americans: 2 carriers and 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 12 infantry
Russians defend with 2 aaGuns and 6 infantry
Japanese roll dice for 2 artilleries and 12 infantry in Amur, round 1 : 2/14 hits
Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 1 : 2/6 hits
2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries and 10 infantry in Amur, round 2 : 3/12 hits
Russians roll dice for 6 infantry in Amur, round 2 : 2/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 3 : 2/10 hits
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries and 7 infantry in Amur, round 4 : 2/9 hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the British forced to land in CelebesNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from Yunnan to Hunan
1 bomber moved from 44 Sea Zone to KiangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 bomber
Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 flag, 1 aaGun
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag, 1 fighter
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 artilleries and 7 infantry
French Indo China : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 tactical_bombers
25 Sea Zone : 1 flag, 1 destroyer and 2 submarines
9 Sea Zone : 1 flag, 1 destroyer and 1 submarine
5 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 47 / 55
Russians : 33 / 39
Japanese : 42 / 42
Americans : 54 / 75
Chinese : 6 / 15
British : 28 / 31
UK_Pacific : 16 / 19
Italians : 21 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 26 times
5 was rolled 21 times
6 was rolled 20 times
Average roll : 3.415
Median : 3.000
Variance : 0.246
Standard Deviation : 0.496
Total rolls : 135Japanese Combat
1 was rolled 15 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.365
Median : 3.000
Variance : 0.274
Standard Deviation : 0.523
Total rolls : 85Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.000
Variance : 0.222
Standard Deviation : 0.471
Total rolls : 28 -
%#&#!!! I forgot to unload your Anzac Inf. if I sunk your men on the boat let me know and I’ll edit them on Celebs, sorry I was so involved with the huge battle I didnt even think about.
I would like to use my Kami’s at the Philippines, 2 on the U.S. BB, 2 on the U.S. carrier, and the last two on the crusiers.
Thanks S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Celebes to 36 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New Britain to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Celebes to 36 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New Britain to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea ZoneAirborne Attack Move - Americans
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Just tried the edit and I was able to add the Inf & Art to Celebs but I was unable to remove them from the TT, I wasnt able to scroll down the list to hit the O.K. button, this screen is too small, so i took them off the island, they should be there when its Anzac’s turn
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Celebes to 36 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New Britain to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea ZoneAirborne Attack Move - Americans
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 cruisers, 5 fighters, 2 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 1 carrier and 2 tactical_bombers
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 cruisers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
Casualties for Japanese: 1 battleship, 1 carrier and 2 tactical_bombers
Battle in Norway
Battle in PhilippinesNon Combat Move - Americans
2 carriers moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
1 bomber moved from 37 Sea Zone to IndiaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
retreated to Yunnan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
2 infantry moved from Siam to Shan State
5 infantry moved from Burma to Yunnan
1 fighter moved from Celebes to Shan State
1 battleship and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from India to West India
2 infantry moved from India to Burma
1 armour and 4 infantry moved from Egypt to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
2 infantry moved from Siam to Shan State
5 infantry moved from Burma to Yunnan
1 fighter moved from Celebes to Shan State
1 battleship and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from India to West India
2 infantry moved from India to Burma
1 armour and 4 infantry moved from Egypt to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Trans-Jordan
British attack with 3 armour and 4 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 2 armour and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 fighter moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Yugoslavia to Romania
2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 fighter moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Yugoslavia to Romania
2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Egypt
Italians attack with 1 bomber and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
British roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Belarus
Italians attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 2 infantry in Belarus, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in 103 Sea Zone
Italians attack with 1 battleship and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship in 103 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Italians win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer in 90 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians lost in 90 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from Egypt to Libya
1 fighter moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,2
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 30 / 39
Japanese : 38 / 42
Americans : 59 / 79
Chinese : 8 / 7
British : 27 / 29
UK_Pacific : 16 / 16
Italians : 25 / 45
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.154
Median : 3.000
Variance : 0.553
Standard Deviation : 0.743
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 3.222
Median : 3.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
You used the Kami’s just fine if Anzac goes into a Kami zone just post the move and I’ll let you know I think I have 2 left.
WAR GAME at my place this weekend same time same chanel, Scot and Jeff can make it Yavid said he would have to see what the commander and chief says -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French