Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Antholin (Axis) vs Infrastructure (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
EDIT: Turning off Edit Mode
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 3 infantry
EDIT: Adding units owned by ANZAC to Iraq: 3 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
Just need you to post your French turn.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
EDIT: Turning off Edit Mode
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 3 infantry
EDIT: Adding units owned by ANZAC to Iraq: 3 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - French
Combat Move - French
Non Combat Move - French
Turn Complete - French
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So, its asking if you want to scramble in SZ115? I don’t know why, as I’m not attaking Novgorod, and you don’t have any naval units in that sea zone. I thought those two factors had to be in play for a scramble? Just let me know. Thanks.
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All right, so I just went completely through the newest ruleset for Global, and I see that fighters can scramble if an adjacent land territory is being attacked by amphibious assault. I apologize for the confusion, I don’t believe I had encountered that specific area of scramble yet.
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That is how it works. You can redo your turn from the start if you want.
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Thank you sir, I do appreciate it. I have redone it a bit, to reflect better protection of my navy. Scramble in SZ115?
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no scramble!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 artillery moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
8 armour, 15 artilleries, 15 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 8 armour, 15 artilleries, 15 infantry, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 8 armour, 15 artilleries, 15 infantry, 11 mech_infantrys and 2 tactical_bombers in Belarus, round 1 : 15/51 hits
Russians roll dice for 4 infantry in Belarus, round 1 : 0/4 hits
4 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 15 artilleries, 15 infantry, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 0/1 hits
Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 1 : 3/8 hits
Russians roll dice for 4 infantry in Baltic States, round 1 : 0/4 hits
3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Morocco to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Germany to Western Germany
1 fighter moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Bessarabia to Western Germany
3 submarines moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Belarus to Romania
1 tactical_bomber moved from Baltic States to Romania
2 artilleries and 11 infantry moved from Finland to KareliaPlace Units - Germans
2 artilleries and 2 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
2 artilleries and 5 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 infantry
Egypt : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Romania : 1 flag, 3 tactical_bombers
Germany : 1 flag, 1 factory_major and 6 mech_infantrys
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Belarus : 1 flag, 3 aaGuns, 8 armour, 15 artilleries, 15 infantry and 11 mech_infantrys
Karelia : 1 flag, 2 artilleries and 12 infantry
Baltic States : 1 flag, 3 artilleries and 3 infantry
Bessarabia : 1 flag, 2 infantry
119 Sea Zone : 1 flag
113 Sea Zone : 1 flag, 4 submarines
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 36 / 42
Japanese : 43 / 58
Americans : 57 / 81
Chinese : 9 / 9
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 15 / 30
ANZAC : 16 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 10 infantry moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 10 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 10 infantry in Bessarabia, round 1 : 0/11 hits
Germans roll dice for 2 infantry in Bessarabia, round 1 : 2/2 hits
2 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 8 infantry in Bessarabia, round 2 : 3/9 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 3 infantry
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/10 hits
Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 1 : 1/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/9 hits
Germans roll dice for 3 artilleries and 1 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Baltic States
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/8 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 aaGun, 3 artilleries and 21 infantry moved from Bryansk to Russia
2 aaGuns and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Ukraine to Russia
7 infantry moved from Ukraine to BessarabiaPlace Units - Russians
1 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total -
I’ll be on tonight to post.
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Intercept in India?
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no intercept. I better hit something for a change!!! :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 5 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
2 bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Hunan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/3 hits
Bombing raid in India rolls: 6,6 and causes: 11 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 15 damage total. Damaged units is as follows: factory_major = 11, airfield = 4
Cleaning up after air battlesNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
5 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 infantry and 5 transports moved from 37 Sea Zone to 36 Sea Zone
5 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Kwangsi to French Indo China
2 bombers, 3 fighters and 1 tactical_bomber moved from India to Shan State
2 bombers moved from Shan State to French Indo China
1 armour moved from Malaya to Shan State
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Jehol to Shantung
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Jehol to ShantungPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
3 armour placed in Shantung
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 3 armour, 1 factory_minor and 2 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 aaGun and 5 infantry
Yunnan : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 5 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 tactical_bombers and 5 transports
16 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 48 / 59
Russians : 38 / 38
Japanese : 45 / 45
Americans : 57 / 81
Chinese : 7 / 9
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 14 / 30
ANZAC : 16 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.245
Median : 3.000
Variance : 1.479
Standard Deviation : 1.216
Total rolls : 49Null / Other
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Whoo, those Betty pilots are hardened Samurai warriors.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Sakha to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
4 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 5/7 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry; Italians defend with 1 harbour
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 1 : 1/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from Brazil to French Guiana
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from 16 Sea Zone to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
Americans undo move 3.
1 artillery and 2 infantry placed in Central United States
1 artillery, 2 fighters and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 bomber moved from Iraq to India
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from India to 79 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
2 infantry and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs (1 lost to blockades); end with 28 PUs total