XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)


  • Oh ok I see.
    I cant post Italy now (I’m on mobile) but will do today!


  • It doesnt let me post Italy…

    I’ll give you instructions:

    buy 1 fig

    move 3 inf NITA >FRANCE
    3inf SITA > NITA
    1fig SITA > W.GER

    place 1 new FIG SITA

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total

    Territory Summary for Italians :

    France : 1 flag, 3 infantry
        Western Germany : 1 flag, 1 fighter
        Northern Italy : 1 flag, 2 armour, 1 factory_major and 6 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 27 / 29
        Japanese : 55 / 73
        Americans : 60 / 80
        Chinese : 13 / 14
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 8 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 fighter moved from Caroline Islands to Hawaiian Islands
                2 fighters moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Hawaiian Islands : 1 flag, 2 fighters
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 27 / 29
        Japanese : 55 / 73
        Americans : 60 / 80
        Chinese : 13 / 14
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 8 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Tunisia to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 fighter and 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Algeria : 1 flag, 2 infantry
        Libya : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 27 / 29
        Japanese : 55 / 73
        Americans : 60 / 80
        Chinese : 13 / 14
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 8 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                7 infantry moved from Germany to Poland
                2 infantry moved from Novgorod to Belarus
                3 bombers moved from Western Germany to Belarus
                2 armour moved from Western Germany to Poland
                4 artilleries and 10 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 bombers moved from Belarus to Novgorod

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 8 mech_infantrys
                EDIT: Adding units owned by Germans to Karelia: 8 mech_infantrys
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                5 infantry placed in Western Germany
                4 artilleries and 3 infantry placed in Germany
                Germans undo move 4.
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,2,1,6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Chahar to Anhwe
                2 infantry moved from Jehol to Anhwe
                1 armour and 1 mech_infantry moved from Suiyuyan to Anhwe
                2 infantry moved from Central Mongolia to Ulaanbaatar
                5 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 infantry moved from Dzavhan to Ulaanbaatar
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour, 18 artilleries, 31 infantry and 4 mech_infantrys moved from Bryansk to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 18 artilleries, 31 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 18 artilleries, 31 infantry and 4 mech_infantrys in Belarus, round 1 :  18/54 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 18 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ulaanbaatar
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 9 infantry in Ulaanbaatar, round 1 :  2/9 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 artillery
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 1 :  0/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 1 :  0/2 hits
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                2 artilleries moved from Smolensk to Belarus
                6 infantry moved from Smolensk to Belarus
                8 mech_infantrys moved from Smolensk to Belarus
                3 armour moved from Smolensk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                4 infantry moved from Russia to Bryansk
                4 artilleries moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                1 fighter, 4 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Territory Summary for Russians :

    Anhwe : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Belarus : 1 flag, 3 aaGuns, 4 armour, 20 artilleries, 36 infantry and 14 mech_infantrys
        Bryansk : 1 flag, 2 aaGuns, 4 artilleries and 4 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 26 / 29
        Japanese : 54 / 73
        Americans : 60 / 80
        Chinese : 14 / 14
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 8 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to Java
                1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
                3 fighters moved from India to Kwangsi
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 4 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Buyant-Uhaa to Jehol
                2 artilleries moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone


  • scramble and OOL

  • '12

    Full scramble.  List out the hits after the first round and I will provide the OOL for the rest of the battle.


  • ok we scored 2 sub casualities each and I assigned them: 1 to your BB and 1 to one Carrier. (2bb for me)

    I scored 11 hits next

  • '15

    Jeff said i could post the ool for this turn, we will take the 3 remaining first hits on the carriers and i believe there are 8 subs and we’ll kill all those.  Can give you round 2 ool when we know what you’ve taken as casualties

    rgp


  • PS: I’m gonna change the buy after it with an edit by adding 1fig and removing 10ipcs of land units.

    You scored 13 hits

    I killed 4 carriers (8hits)
    and lost 5 submarines (5hits)

    Rolling subs and then next round.


  • My subs scored 1hit (I’ll kill 1 one of your DDs)

    Rolling the rest…

    15 hits.


  • you currently have:

    4 damaged carriers
    4 dd
    1 tac. bomber
    2 cruisers
    1 anzac cruiser
    10 fighters
    1 damaged BB

  • '15

    how the hell can you get 15 hits on 20 rolls?!

  • '15

    well just keep the BB and how ever many fighters we can keep though i think the dice are going to render this game pointless


  • You did hit back for 15 hits too  :-D

    Rolling.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to Java
                1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
                3 fighters moved from India to Kwangsi
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 4 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Buyant-Uhaa to Jehol
                2 artilleries moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 3 fighters and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Kwangsi, round 1 :  0/6 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour and 3 fighters in Kwangsi, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 3 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 7 submarines, 8 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
                        Japanese roll dice for 7 submarines in 33 Sea Zone, round 1 :  2/7 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 8 submarines in 33 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 1 :  11/20 hits
                    Units damaged: 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  13/24 hits
                        8 submarines owned by the Americans , 4 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  15/20 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  15/24 hits
                        3 fighters owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 :  9/11 hits
                        Americans roll dice for 1 battleship and 7 fighters in 33 Sea Zone, round 3 :  3/8 hits
                        7 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 6 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
                Battle in Caroline Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 fighter and 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 :  0/4 hits
                        Americans roll dice for 1 fighter in Caroline Islands, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter in Caroline Islands, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                3 fighters moved from 33 Sea Zone to Marshall Islands
                2 tactical_bombers moved from 33 Sea Zone to Marshall Islands
                2 fighters moved from Java to 42 Sea Zone
                3 fighters moved from Kwangsi to Kwangtung
                4 transports moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 infantry placed in India
                2 infantry and 1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 2 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 29 times
                3 was rolled 24 times
                4 was rolled 28 times
                5 was rolled 36 times
                6 was rolled 23 times
            Average roll : 3,456
            Median : 4,000
            Variance : 0,676
            Standard Deviation : 0,822
            Total rolls : 171

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 24 times
                6 was rolled 10 times
            Average roll : 3,526
            Median : 4,000
            Variance : 1,160
            Standard Deviation : 1,077
            Total rolls : 95

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Americans Combat
                1 was rolled 17 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3,394
            Median : 4,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 71


  • I posted the rolls summary so you can check that actually the dice were a bit in favor of America. Hope you don’t mind. (I should have won with less casualities given low luck, but dice are dice)

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