@FranceNeedsMorePower
2.7+14900.
Suprise Attack & RPG for a first time
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Hunan to Jehol
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kwangsi to India
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to 43 Sea Zone
1 infantry moved from Amur to Manchuria
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Jehol, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Jehol, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Szechwan, round 1 : 2/10 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from India to Burma
2 bombers moved from Burma to Shan State
3 fighters and 2 tactical_bombers moved from Szechwan to Shan State
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery and 1 infantry
Korea : 1 flag, 1 aaGun
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 artillery and 1 mech_infantry
Manchuria : 1 flag, 5 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
41 Sea Zone : 1 flag, 1 battleship and 1 transport
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 carrier and 2 fighters
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
19 Sea Zone : 1 flag, 1 cruiser and 1 transport
16 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 62 / 62
Americans : 52 / 72
Chinese : 2 / 5
British : 30 / 30
UK_Pacific : 5 / 10
Italians : 16 / 21
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 16 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.641
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 78Null / Other
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.735
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Japanese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.735
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
I forgot to unload my Inf & Art at Java and I dont know how to do the battle after deployment so I edited it so they would be on the land and not at sea, can you do the battle during the U.S.-U.K. turn?
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from Guam to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 cruiser moved from 91 Sea Zone to 86 Sea Zone
1 carrier moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from 104 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 flag, 2 bombers and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Midway : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 cruiser
44 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 flag, 1 carrier
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Gibraltar : 1 flag, 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
United Kingdom : 1 flag, 2 fighters
French West Africa : 1 flag, 1 armour and 1 infantry
104 Sea Zone : 1 flag, 1 submarine
87 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag, 1 transport
86 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 66 / 71
Americans : 52 / 72
Chinese : 2 / 5
British : 30 / 30
UK_Pacific : 5 / 10
Italians : 16 / 21
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
7 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 1 : 0/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 2/3 hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 4 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 4 infantry
Tsinghai : 1 flag, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 3 / 5
British : 30 / 30
UK_Pacific : 5 / 10
Italians : 16 / 21
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUs totalTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 64 / 71
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 30
UK_Pacific : 6 / 11
Italians : 15 / 21
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 armour moved from Alexandria to Libya
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia -
Sorry I’ve got 5 hits on the Med fleet, and I’m wondering the OOL, I didnt even think about it when I went to the post move
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BB1, CV1, French dd, uk dds, CV2, cruisers, planes, BB2
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 armour moved from Alexandria to Libya
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaAirborne Attack Move - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 armour moved from Alexandria to Libya
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaAirborne Attack Move - Italians
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 98 Sea Zone, round 1 : 5/10 hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the Italians , 2 fighters owned by the Italians , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 98 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 3/8 hits
1 cruiser owned by the British , 2 cruisers owned by the Italians , 1 carrier owned by the British , 1 bomber owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits
1 cruiser owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -20
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers and 3 destroyers
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters
2 fighters owned by the British forced to land in EgyptNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Romania : 1 flag, 2 armour
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Libya : 1 flag, 1 armour
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
92 Sea Zone : 1 flag, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 64 / 71
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 30
UK_Pacific : 6 / 11
Italians : 15 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.293
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 41British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.625
Median : 3.500
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.824
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17 -
It figures when I saved and went to another game I lost what I had rolled, but not to bad 4 on the opening roll instead of the 5 I had originally
I have to get my comp nerd friend over to show me how to save it better -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 60 / 71
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 30
UK_Pacific : 6 / 11
Italians : 15 / 20
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 60 / 71
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 30
UK_Pacific : 6 / 11
Italians : 15 / 20
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
7 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
10 infantry moved from Scotland to United Kingdom
5 armour and 3 artilleries moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
9 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
4 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Finland to Norway
2 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium -
what is this supposed to be?
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
7 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
10 infantry moved from Scotland to United Kingdom
5 armour and 3 artilleries moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
9 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
4 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Finland to Norway
2 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 mech_infantry; Americans defend with 2 fighters
AA guns fire in United Kingdom : 2/5 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in United Kingdom, round 1 : 9/21 hits
British roll dice for 5 aaGuns, 1 artillery, 3 fighters, 23 infantry and 1 mech_infantry in United Kingdom, round 1 : 8/28 hits
2 infantry owned by the British , 2 infantry owned by the French , 8 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 6/13 hits
British roll dice for 1 artillery, 3 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/24 hits
6 infantry owned by the British , 2 infantry owned by the Germans , 3 armour owned by the Germans and 3 artilleries owned by the Germans lost in United Kingdom
2 armour owned by the Germans retreated to Scotland
British winGermans win with 1 submarine remaining with 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -31
Casualties for Germans: 3 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 8 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 4 artilleries and 15 infantry
Russians defend with 2 aaGuns, 3 armour, 5 artilleries, 25 infantry and 5 mech_infantrys
Germans roll dice for 3 armour, 4 artilleries and 15 infantry in Eastern Poland, round 1 : 5/22 hits
Russians roll dice for 2 aaGuns, 3 armour, 5 artilleries, 25 infantry and 5 mech_infantrys in Eastern Poland, round 1 : 16/38 hits
3 infantry owned by the Russians , 15 infantry owned by the Germans , 1 artillery owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
3 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Romania
Russians win with 3 armour, 5 artilleries, 22 infantry and 5 mech_infantrys remaining. Battle score for attacker is -32
Casualties for Germans: 1 artillery and 15 infantry
Casualties for Russians: 2 aaGuns and 3 infantryNon Combat Move - Germans
4 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to ScotlandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 armour and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 2 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 flag, 3 armour and 3 artilleries
Poland : 1 flag, 2 infantry
Germany : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
Norway : 1 flag, 2 infantry
Holland Belgium : 1 flag, 2 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
104 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 9 transportsProduction/PUs Summary :
Germans : 45 / 49
Russians : 32 / 37
Japanese : 60 / 71
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 30
UK_Pacific : 6 / 11
Italians : 15 / 20
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 30 times
3 was rolled 32 times
4 was rolled 32 times
5 was rolled 35 times
6 was rolled 32 times
Average roll : 3.475
Median : 3.500
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 198Null / Other
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40Germans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.492
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 59Russians Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40British Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.667
Median : 4.000
Variance : 1.339
Standard Deviation : 1.157
Total rolls : 57Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Olgiy to Kansu
1 fighter moved from Novgorod to Kansu
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 mech_infantrys moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Karelia
2 artilleries and 1 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
9 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Eastern Poland to Romania
1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
2 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Romania
8 infantry moved from Eastern Poland to Poland
2 artilleries moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to PolandCombat - Russians
Battle in Vyborg
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vyborg, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Karelia, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Karelia, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 2 armour, 2 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 2 artilleries and 10 infantry in Poland, round 1 : 4/14 hits
Germans roll dice for 2 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Germans defend with 3 armour and 3 artilleries; Italians defend with 2 armour
Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Romania, round 1 : 4/16 hits
Germans roll dice for 5 armour and 3 artilleries in Romania, round 1 : 3/8 hits
3 infantry owned by the Russians , 3 artilleries owned by the Germans and 1 armour owned by the Italians lost in Romania
Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Romania, round 2 : 3/13 hits
Germans roll dice for 4 armour in Romania, round 2 : 1/4 hits
1 infantry owned by the Russians , 2 armour owned by the Germans and 1 armour owned by the Italians lost in Romania
Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Romania, round 3 : 5/12 hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour and 3 artilleries
Casualties for Russians: 5 infantry
Casualties for Italians: 2 armour
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 8 infantry in Kansu, round 1 : 1/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Kansu to Tsinghai
4 infantry moved from Dzavhan to Tsagaan Olom
1 aaGun moved from Dzavhan to Tsagaan Olom
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to IraqPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUsTerritory Summary for Russians :
Kansu : 1 flag, 6 infantry
Tsinghai : 1 flag, 1 fighter
Buryatia : 1 flag, 1 aaGun and 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 aaGun and 4 infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Poland : 1 flag, 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Karelia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 artilleries and 1 infantry
Bryansk : 1 flag, 1 artillery
Vyborg : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery and 3 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 mech_infantry
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 35 / 49
Russians : 42 / 56
Japanese : 59 / 71
Americans : 52 / 72
Chinese : 4 / 5
British : 33 / 30
UK_Pacific : 6 / 11
Italians : 15 / 20
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Szechwan to Shensi
2 bombers moved from Shan State to Shensi
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 submarines moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Buyant-Uhaa
3 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to Shensi
1 tactical_bomber moved from Shan State to Shensi
1 fighter moved from Shan State to Shensi -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Szechwan to Shensi
2 bombers moved from Shan State to Shensi
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 submarines moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Buyant-Uhaa
3 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to Shensi
1 tactical_bomber moved from Shan State to Shensi
1 fighter moved from Shan State to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 1 : 6/8 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 0/4 hits
4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 fighters and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 1 transport in 42 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour and 1 fighter
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour and 1 fighter in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Strategic bombing raid in India
AA guns fire in India : 2/2 hits
2 tactical_bombers killed by AA guns
Bombing raid in India causes 0 damage total.Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Shensi to KweichowPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 infantry
Korea : 1 flag, 1 aaGun and 2 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 4 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
25 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Buyant-Uhaa : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 35 / 49
Russians : 41 / 56
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 2 / 5
British : 33 / 30
UK_Pacific : 5 / 11
Italians : 15 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.097
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.905
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
NICE SHOOTIN!!! 2 Tact’s gotta love it when it happens