sent a chat so we don’t clutter up this thread
XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
4 artilleries and 13 infantry moved from Kweichow to Anhwe
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries and 13 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 13 infantry in Anhwe, round 1 : 2/17 hits
Japanese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 fighter and 2 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag, 4 artilleries and 12 infantryProduction/PUs Summary :
Germans : 51 / 67
Russians : 29 / 32
Japanese : 61 / 73
Americans : 53 / 73
Chinese : 12 / 13
British : 33 / 60
UK_Pacific : 0 / 0
Italians : 8 / 23
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 43 PUs;
British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to CyprusCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Cyprus, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 armour moved from Iraq to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Turkmenistan to Eastern Persia
2 artilleries moved from Turkmenistan to Eastern Persia
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 bomber moved from Cyprus to Iraq
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 destroyer placed in 109 Sea Zone
2 fighters and 4 infantry placed in United Kingdom
1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Cyprus : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
104 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag, 1 submarine and 1 transport
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 bomber, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 flag, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 29 / 32
Japanese : 61 / 73
Americans : 53 / 73
Chinese : 12 / 13
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 8 / 23
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 36 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 3 fighters
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 67
Russians : 29 / 32
Japanese : 61 / 73
Americans : 53 / 73
Chinese : 12 / 13
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 8 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Libya to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 fighter and 1 infantry
United Kingdom : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
Libya : 1 flag
81 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 67
Russians : 29 / 32
Japanese : 61 / 73
Americans : 53 / 73
Chinese : 12 / 13
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 8 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 7 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 bombers moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
4 armour and 4 infantry moved from Germany to 113 Sea Zone
4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
4 armour and 4 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Romania to Eastern Poland -
intercept orders
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Don’t scramble the interceptors.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 7 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 bombers moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
4 armour and 4 infantry moved from Germany to 113 Sea Zone
4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
4 armour and 4 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Romania to Eastern PolandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 7,6,5 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in Scotland
Germans attack with 4 armour, 2 artilleries and 6 infantry
British defend with 1 airfield; Americans defend with 1 artillery
Germans win, taking Scotland from British with 4 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 armour moved from Germany to Western Germany
2 fighters moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to ScotlandPlace Units - Germans
3 artilleries placed in Novgorod
4 artilleries and 6 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 47 PUs (9 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Russia to Jehol
2 infantry moved from Buyant-Uhaa to Jehol
1 fighter and 2 tactical_bombers moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Jehol
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Jehol, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 1 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Belarus to Russia
1 bomber moved from Jehol to Anhwe
5 infantry moved from Hopei to Anhwe
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
5 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Archangel to Smolensk
6 infantry moved from Vologda to Smolensk
1 aaGun moved from Vologda to Smolensk
1 armour moved from Bryansk to Russia
3 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
2 artilleries moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Suiyuyan to ChaharPlace Units - Russians
4 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Jehol : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 bomber and 5 infantry
Yakut S.S.R. : 1 flag, 1 aaGun and 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 flag, 1 mech_infantry
Belarus : 1 flag, 3 infantry
Bryansk : 1 flag, 3 aaGuns, 18 artilleries, 34 infantry and 4 mech_infantrys
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 7 infantry and 8 mech_infantrysProduction/PUs Summary :
Germans : 55 / 57
Russians : 27 / 27
Japanese : 60 / 73
Americans : 53 / 73
Chinese : 13 / 13
British : 31 / 38
UK_Pacific : 0 / 0
Italians : 8 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry forgot to take Western Ukraine. can you edit the tank that was in Bryansk (He’s in moscow now) to blitz Wuk and then go back to Bransk and give me to extra IPCs, thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Manchuria to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 tactical_bomber moved from India to Anhwe
1 infantry moved from India to West India
1 mech_infantry moved from Burma to India
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 fighter moved from Philippines to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 bomber and 5 infantry; Chinese defend with 4 artilleries and 12 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for Russians: 1 bomber and 5 infantry
Casualties for Chinese: 4 artilleries and 12 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
1 armour owned by the Japanese retreated to Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 destroyer and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 5 tactical_bombers and 4 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 submarines, 5 tactical_bombers and 4 transports moved from 44 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from Anhwe to Kiangsi
2 fighters moved from Anhwe to Kiangsi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to Japan
2 artilleries and 1 infantry moved from Amur to Manchuria
1 artillery moved from Siberia to Amur
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to AmurPlace Units - Japanese
3 fighters placed in India
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Manchuria
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
attle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 bomber and 5 infantry; Chinese defend with 4 artilleries and 12 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for Russians: 1 bomber and 5 infantry
Casualties for Chinese: 4 artilleries and 12 infantryWell, I had a TON of luck here, the battle was around 30% odds, I just wanted to a single strike and retreat but thanks to the dice I purused to fight, I kinda feel sorry for it
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you should feel sorry for that Noll!!
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But I will probably cry now :-D
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Noll, could you please post an order of loss for the Scotland fleet, Jeff is going to attack with 3 fighters, 1 tac, and 1 HB when he gets back to his computer
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it depends on the rolls, other battles etc…
post a summary first
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OOL please. 1 hit in the first round… brutal rolls.
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Ok. Germany takes 1hit of the Carrier, crippling it.
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