Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Indeed, and the ONE kamikaze that hit helped. You should have clarified what he meant though since he said kamikaze the cruiser to eliminate the shore barrage, in the interest of good sportsmanship you should have asked how many to use and pointed out the fact that a shore barrage was still present by the battleship.
Also, for the second time, could you please click all 4 check boxes above the post turn summary button. It’s a real pain in the ass looking through dice emails to find out how a battle went. I’d like to know how many hits per battle and all that junk please.
Sea zone 113 has my 3 transports in it? If so scramble all three fighters.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 22 PUs;
British buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour and 2 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 1/4 hits
Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 6 : 0/1 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in 113 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 3 fighters and 3 transports
British roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the British and 3 fighters owned by the Germans lost in 113 Sea Zone
3 transports owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 3 fighters and 3 transports
Casualties for British: 1 fighter
Non Combat Move - British
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Territory Summary for British :
61 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 flag, 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 artillery, 10 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
74 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 1 mech_infantry
110 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 2 transports
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 61 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 21 / 38
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.167
Median : 5.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30
Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.944
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
Italians Combat
1 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 4.222
Median : 5.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9
Canuck and I both remembered that there was only one kamikaze left, but you have a point that we both could have been more specific. The single kamikaze strike stops all shore bombardment though, not just the ship attacked.
The dice swung back the other way in sea zone 113, I was expecting to lose three fighters there and only lost one.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 61 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 21 / 38
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.167
Median : 5.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30
Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.944
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
Italians Combat
1 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 4.222
Median : 5.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9
My apologies about the kamikaze comment. I forgot that they were used previously.
Aye, I was hoping to take out a little more there but I’ll take the loss and keep the dice we’ve been getting.
Settle down Holy, lets not be a sore winner here. I actually feel kinda bad about how well that went… I was expecting 1 fighter left or something. But it was a very all-or-nothing sort of battle.
Also, 1 kamakazie prevents all bombards because it counts as initiating naval battle. No worries.
Fuck I never even thought about that. Too many God Damn rules. Yeah you feel bad. Me too. The crocodile tears are flowing like Niagara Falls lol.
hahaha. indeed.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
Italians take Algeria from French
1 artillery moved from Tobruk to Libya
Italians take Libya from Americans
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from 96 Sea Zone to Tunisia
1 fighter moved from 96 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
Italians take Algeria from French
1 artillery moved from Tobruk to Libya
Italians take Libya from Americans
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from 96 Sea Zone to Tunisia
1 fighter moved from 96 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 1 : 2/3 hits
British roll dice for 1 artillery and 2 infantry in Gibraltar, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the British , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 2 infantry in Tunisia, round 1 : 0/2 hits
1 infantry owned by the British and 1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Egypt to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from Northern Italy to Southern France
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Southern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
3 armour and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery and 1 harbour
Egypt : 1 flag, 1 harbour
Nigeria : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 aaGun, 1 armour and 1 infantry
Northern Italy : 1 flag, 1 aaGun, 3 armour, 1 factory_major and 2 mech_infantrys
Libya : 1 flag, 1 artillery
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 1 flag, 1 destroyer and 1 transport
94 Sea Zone : 1 flag, 1 destroyer and 1 transport
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 60 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 24 / 39
ANZAC : 10 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
French Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 61 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 2 artilleries, 1 bomber and 2 infantry in Caroline Islands, round 1 : 5/5 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from 61 Sea Zone to New South Wales
1 destroyer moved from 61 Sea Zone to 56 Sea Zone
2 infantry moved from New South Wales to South Australia
1 bomber moved from Caroline Islands to Gilbert Islands
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Gilbert Islands : 1 flag, 1 bomber
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 1 flag, 2 artilleries and 2 infantry
33 Sea Zone : 1 flag, 1 cruiser and 2 transports
56 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 60 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 flag, 2 infantry
76 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 60 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine to Bryansk
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour and 2 artilleries
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 artilleries in Bryansk, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 armour owned by the Germans retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour in Rostov, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 artilleries moved from Denmark to Western Germany
5 infantry moved from Western Germany to Denmark
8 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Bessarabia to Western Germany
2 artilleries moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 armour moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Nenetsia to Archangel
1 armour moved from Archangel to Novgorod
1 artillery moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
5 artilleries, 1 fighter and 2 infantry placed in Western Germany
4 infantry placed in Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 tactical_bombers
Romania : 1 flag, 1 factory_upgrade
Germany : 1 flag, 3 aaGuns, 1 factory_major and 4 infantry
Denmark : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 armour
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 infantry
Ukraine : 1 flag, 8 armour, 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Bulgaria : 1 flag
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 45 / 50
Russians : 29 / 36
Japanese : 60 / 62
Americans : 60 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 armour moved from Syria to Egypt
1 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
1 bomber moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
5 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Archangel
Russians attack with 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Archangel, round 1 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 4 infantry in Archangel, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 4 : 0/4 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 5 : 0/4 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 6 : 0/4 hits
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 7 : 0/4 hits
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 8 : 2/4 hits
Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
Russians win, taking Eastern Persia from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rostov
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Rostov, round 1 : 1/3 hits
Germans roll dice for 1 armour in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 bomber moved from Rostov to Russia
1 infantry moved from Amur to Korea
4 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Korea
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 factory_minor and 12 infantry
Egypt : 1 flag, 2 armour and 1 mech_infantry
Syria : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag, 4 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 23 infantry
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 5 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 50
Russians : 33 / 41
Japanese : 60 / 62
Americans : 60 / 81
Chinese : 7 / 9
British : 29 / 27
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I have the J7 turn from Canuck, I’ll post the next turn in a couple of hours.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to France
1 armour moved from Normandy Bordeaux to France
1 armour moved from Norway to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to France
1 armour moved from Normandy Bordeaux to France
1 armour moved from Norway to Finland
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Finland
Americans attack with 1 armour
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in France
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Korea to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 bombers and 2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Holland Belgium
4 fighters placed in Western United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Nigeria
French take French Equatorial Africa from Italians
British take Nigeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Persia to Eastern Persia
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to France