X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Turn Complete - UK_Pacific

  • '21 '19 '18 '17 '16

    I messed up the non combat move for loading the British infantry and artillery from the Eastern US onto the US transport, I’ll fix it later.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Egypt to Libya
                1 fighter moved from 95 Sea Zone to Libya
                1 fighter moved from 95 Sea Zone to Tobruk


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Egypt to Libya
                1 fighter moved from 95 Sea Zone to Libya
                1 fighter moved from 95 Sea Zone to Tobruk

    Airborne Attack Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Egypt to Libya
                1 fighter moved from 95 Sea Zone to Libya
                1 fighter moved from 95 Sea Zone to Tobruk

    Airborne Attack Move - Italians

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry; Americans defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 3 infantry in Morocco, round 1 :  2/3 hits
                        1 infantry owned by the French , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 artilleries in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 1 :  0/4 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 2 :  1/4 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Libya, round 3 :  2/3 hits
                        Americans roll dice for 1 armour in Libya, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 armour owned by the Americans lost in Libya
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 1 :  1/3 hits
                        British roll dice for 1 armour in Tobruk, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Iraq to Egypt
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Tobruk to 96 Sea Zone
                1 fighter moved from Libya to 96 Sea Zone
                1 bomber moved from Libya to Southern Italy
                1 infantry moved from Northern Italy to France
                1 aaGun moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone

    Place Units - Italians
                2 artilleries and 8 infantry placed in Northern Italy
                1 armour placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 armour and 1 harbour
        Nigeria : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour and 2 infantry
        Morocco : 1 flag, 2 artilleries
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 artillery
        Northern Italy : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
        Yugoslavia : 1 flag, 1 aaGun

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 33 / 36
        Japanese : 56 / 72
        Americans : 58 / 78
        Chinese : 10 / 11
        British : 25 / 26
        UK_Pacific : 2 / 0
        Italians : 26 / 38
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 flag, 2 artilleries
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser and 1 transport
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 33 / 36
        Japanese : 52 / 72
        Americans : 58 / 78
        Chinese : 10 / 11
        British : 25 / 26
        UK_Pacific : 2 / 0
        Italians : 26 / 38
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Tunisia : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        110 Sea Zone : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 33 / 36
        Japanese : 52 / 72
        Americans : 58 / 78
        Chinese : 10 / 11
        British : 25 / 26
        UK_Pacific : 2 / 0
        Italians : 26 / 38
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Eastern Poland
                6 armour, 5 artilleries and 6 infantry moved from Bessarabia to Ukraine
                3 armour and 3 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Ukraine
                    Germans attack with 9 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 factory_minor, 2 fighters, 18 infantry and 1 tactical_bomber
                        AA guns fire in Ukraine :  0/1 hits
                        Germans roll dice for 9 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  12/25 hits
                        Russians roll dice for 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber in Ukraine, round 1 :  9/21 hits
                        10 infantry owned by the Russians , 7 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                        Germans roll dice for 9 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  9/16 hits
                        Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/11 hits
                        8 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 9 armour, 3 artilleries and 1 tactical_bomber in Ukraine, round 3 :  7/13 hits
                        Russians roll dice for 2 fighters in Ukraine, round 3 :  1/2 hits
                        2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Germans: 3 artilleries, 7 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Western Germany
                3 artilleries moved from Finland to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                1 artillery moved from 113 Sea Zone to Denmark
                2 artilleries moved from Romania to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 armour moved from Belarus to Bessarabia
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 armour moved from Finland to Karelia
                1 armour moved from Karelia to Novgorod

    Place Units - Germans
                6 infantry placed in Western Germany
                8 infantry placed in Germany
                3 infantry placed in Novgorod
                Germans undo move 3.
                3 infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 flag, 1 factory_upgrade and 3 infantry
        Germany : 1 flag, 1 factory_major and 8 infantry
        Denmark : 1 flag, 2 artilleries and 1 infantry
        Holland Belgium : 1 flag, 1 factory_minor and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Nenetsia : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag, 1 armour, 2 artilleries and 1 tactical_bomber
        Ukraine : 1 flag, 9 armour, 2 artilleries and 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 artillery
        113 Sea Zone : 1 flag, 3 transports
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 27 / 36
        Japanese : 52 / 72
        Americans : 55 / 78
        Chinese : 10 / 11
        British : 25 / 26
        UK_Pacific : 2 / 0
        Italians : 26 / 38
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 31 times
                3 was rolled 23 times
                4 was rolled 28 times
                5 was rolled 20 times
                6 was rolled 27 times
            Average roll : 3.474
            Median : 3.000
            Variance : 0.543
            Standard Deviation : 0.737
            Total rolls : 152

    Null / Other
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.119
            Standard Deviation : 0.345
            Total rolls : 43

    Germans Combat
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.303
            Median : 3.000
            Variance : 0.646
            Standard Deviation : 0.804
            Total rolls : 66

    Russians Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.119
            Standard Deviation : 0.345
            Total rolls : 43

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Urals
                5 infantry moved from Novosibirsk to Vologda
                1 bomber moved from Northwest Persia to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
                1 armour moved from Northwest Persia to Syria
                      Russians take Iraq from Italians
                      Russians take Syria from Italians
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber and 4 infantry in Bryansk, round 1 :  4/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 5 infantry in Vologda, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Amur to Korea
                1 infantry moved from Sakha to Amur
                1 mech_infantry moved from Caucasus to Rostov
                1 bomber moved from Bryansk to Russia

    Place Units - Russians
                1 factory_minor placed in Korea
                1 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 factory_minor and 8 infantry
        Amur : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour and 3 mech_infantrys
        Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
        Syria : 1 flag, 1 armour
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 mech_infantry
        Urals : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 20 infantry
        Vologda : 1 flag, 5 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Caucasus : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 33 / 36
        Japanese : 51 / 72
        Americans : 55 / 78
        Chinese : 10 / 11
        British : 26 / 26
        UK_Pacific : 2 / 0
        Italians : 22 / 38
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                2 tactical_bombers moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Chahar
                1 fighter moved from Shantung to Chahar
                1 bomber moved from French Indo China to Anhwe
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from French Indo China to Szechwan

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                2 tactical_bombers moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Chahar
                1 fighter moved from Shantung to Chahar
                1 bomber moved from French Indo China to Anhwe
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anhwe, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anhwe, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Szechwan, round 1 :  4/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  2/6 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 2 tactical_bombers moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Chahar to Shantung
                1 tactical_bomber moved from Chahar to Jehol
                1 bomber moved from Anhwe to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour placed in India
                2 infantry placed in Malaya
                1 destroyer and 2 submarines placed in 19 Sea Zone
                1 cruiser placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,5,3,5,5,1,6,4,4,5,6,4,4,1,6,2,4,2
                Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 mech_infantry and 1 tactical_bomber
        Manchuria : 1 flag, 1 aaGun and 6 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag, 1 armour and 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag, 1 cruiser and 2 transports
        39 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        West India : 1 flag
        Eastern Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 55 / 78
        Chinese : 7 / 11
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 22 / 38
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                3 bombers and 1 fighter moved from Korea to Japan
                3 fighters moved from 6 Sea Zone to Japan
                EDIT: 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway

  • '21 '19 '18 '17 '16

    Need scramble and kamikaze orders for the amphibious assault on Japan.

  • '20 '18 '16 '13 '12

    :-o

  • '20 '18 '16 '13 '12

    Clearly I was not paying attention to all the damn air-planes that were near by…

    Kamakazie the cruiser. This prevents bombards.

    All right. It’s all up to dice now, and it looks like 50/50.

    Rock and Roll.

  • '20 '18 '16 '13 '12

    Obviously the planes fight the land battle and the OOL is aa guns, infantry, tac, fighters.

  • '20 '18 '16 '13 '12

    oh man…. you mean I really have to wait until tomorrow to find out how this plays out…

    no sleep for me tonight…

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                3 bombers and 1 fighter moved from Korea to Japan
                3 fighters moved from 6 Sea Zone to Japan
                EDIT: 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in Japan
                    Americans attack with 3 bombers, 4 fighters and 2 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    Japanese win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -39
                    Casualties for Japanese: 3 aaGuns and 2 infantry
                    Casualties for Americans: 2 bombers, 3 fighters and 2 infantry
                    1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in Gibraltar
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to Korea
                2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                2 submarines placed in 101 Sea Zone
                Americans undo move 2.
                2 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 bombers placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Shensi

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 22 PUs;
                British buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Normandy Bordeaux to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 71 Sea Zone to 74 Sea Zone

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