Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
I don’t really agree with the daak rules on this issue. However, I am willing to accept them and continue.
To use an extreme example to illustrate a point, say I were to attack a large fleet with OVERWHELMING odds, but one of the fighters I took to the battle was not legal. And let’s say, for sake of this illustration, that the fleet defended incredibly and wiped out my entire attacking force. Using this daak rule, the defender would be treated terribly unfairly since he just got the 1 in 1000 result of an incredible defense, only to have it canceled because of the opponent’s error of bringing an illegal aircraft, when the opponent would have done the battle even without the additional fighter. At the very least, I think the minister of defense should be allowed to rule on more than just the “exception” clause, because in an example such as this, that rule clearly gives a wrong ruling.
I agree. But the rules should be made from any (normal) situation, not the 1 in a million :-D
If the player making the wrong move, then is killed one-in-a-million-style, is the one demanding rerolls ´cos he took an xtra fighter then I would be suspicious too. :-o
Ok, I think we are good to proceed, but unfortunately, I am probably too busy today to put my master plan together (the plan to CRUSH germany, that is). In addition, that dutch guy is also on holiday and so our nefarious coordination efforts have not been able to occur.
May post today, but don’t plan on it. Should be able to post on Monday if I hear from that dutch guy.
looks like i may have time to post! let’s see.
Need to confirm a rules issue related to combat/noncombat/transporting before I proceed with russia. I think tripleA is handling something incorrectly and want to clear it up before we proceed. I have sent a message to the rules experts.
You can go ahead with Anzac/france maybe?
Here is the official anzac/france map.
anzac bought inf, mech, aa
There will be a morning r6 i believe.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to Poland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
EDIT: Turning off Edit Mode
Russians buy 1 airfield, 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
2 infantry moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 armour and 2 mech_infantrys moved from Iraq to Syria
Russians take Syria from Italians
3 armour and 2 mech_infantrys moved from Syria to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 bomber and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Russians attack with 5 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour and 2 mech_infantrys in Trans-Jordan, round 1 : 1/7 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Baltic States to Norway
1 tactical_bomber moved from Baltic States to Norway
4 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 bomber moved from Slovakia Hungary to Norway
3 armour moved from Volgograd to Bryansk
3 infantry moved from Northwest Persia to Iraq
2 aaGuns and 7 infantry moved from Korea to Amur
5 infantry moved from Kansu to Suiyuyan
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Place Units - Russians
1 airfield and 1 factory_minor placed in Norway
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2
Russians collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUs
Territory Summary for Russians :
Korea : 1 flag
Suiyuyan : 1 flag, 6 infantry
Amur : 1 flag, 2 aaGuns and 7 infantry
Trans-Jordan : 1 flag, 5 armour and 1 mech_infantry
Syria : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 3 infantry
Norway : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 3 armour
Eastern Poland : 1 flag, 4 aaGuns, 7 armour, 2 artilleries, 2 fighters, 16 infantry, 13 mech_infantrys and 1 tactical_bomber
Russia : 1 flag, 1 airfield, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser
Iraq : 1 flag, 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 37 / 41
Russians : 57 / 69
Japanese : 50 / 58
Americans : 55 / 71
Chinese : 10 / 15
British : 11 / 0
UK_Pacific : 10 / 13
Italians : 24 / 14
ANZAC : 9 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.806
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
can japan get sydney this go around? :? there is one very stubborn american pilot down there, so i doubt it.
aa gunners to their stations!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Northern Territory to New South Wales
Japanese take South Australia from ANZAC
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Kwangtung to Siam
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hunan
1 infantry moved from Alaska to British Columbia
1 armour moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 armour moved from Yukon Territory to Alaska
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in New South Wales
Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 fighter
Japanese captures 23PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in British Columbia
Japanese attack with 1 infantry
Americans defend with 1 aaGun
Japanese win, taking British Columbia from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Korea
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Korea from Russians, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 61 Sea Zone
1 fighter moved from 42 Sea Zone to 61 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Siam to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 bomber moved from Hunan to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 armour placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Not sure how much money anzac had. Not 23 as stated.
14 minus a possible 5 convoy disruption.
i didn’t correct the anzac cash. they started with 12 and earned 14 and 3 were lost to blockades giving them a total of 11.
so please reduce the japan cash by 12 to 83.
the 12 were spent on inf, mech, aa leaving 0 remainder.
i ran that battle many times in local - that was the best result i’ve seen… and the convoy disruption whiffed too. very nice japan turn.
Ok. So Japan has 83 ipc right :?
Yes of course 8-)
Don’t know where Dutch is - expecting to see him on today.
Don’t know where Dutch is - expecting to see him on today.Â
Yo! Back in action. Sorry Gents, the internet was pretty bad at the holiday spot. US will be posted later today.