8-Player Napoleonic Empires Free-For-All


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.8

    Game History

    Round :7

    Combat Move - OttomanEmpire
                1 Cuirassiers moved from Constantinople to SZ84
                1 Horse_Artillery moved from Constantinople to SZ84
                2 Barques, 1 Cuirassiers and 1 Horse_Artillery moved from SZ84 to SZ96
                1 Cuirassiers moved from SZ96 to Sinop
                1 Horse_Artillery moved from SZ96 to Sinop
                1 Barque moved from SZ85 to SZ92
                2 Barques moved from SZ81 to SZ79
                1 Grenadiers moved from Moldavia to Bessarabia
                1 Mortars moved from Transylvania to Hungary
                1 Hussars moved from Serbia to Hungary
                2 Dragoonss moved from Serbia to Hungary
                1 Mahmud moved from Serbia to Hungary
                1 General moved from Serbia to Bulgaria
                1 Fusiliers moved from Bulgaria to Serbia
                1 Mortars moved from Bulgaria to Serbia
                1 Mortars moved from Edessa to Syria
                1 Chasseurs moved from Edessa to Syria
                2 Artillerys moved from TabKuh to Mosul
                1 Dragoons moved from TabKuh to Syria
                1 Cuirassiers moved from TabKuh to Syria
                2 Mariness moved from TabKuh to Mosul
                2 Fusilierss moved from TabKuh to Mosul
                1 Chasseurs moved from TabKuh to Mosul
                1 Fusiliers moved from Karamania to Tarsus
                1 Horse_Artillery moved from Constantinople to Kiutayeh
                1 Horse_Artillery moved from Constantinople to Macedonia

    Purchase Units - OttomanEmpire
                OttomanEmpire buy 1 Fortress, 2 Frigates, 2 Fusilierss, 4 Grenadierss and 1 Mortella_Tower; Remaining resources: 1 PUs;

    Non Combat Move - OttomanEmpire
                1 Horse_Artillery moved from Macedonia to Serbia
                2 Fusilierss moved from Hungary to Transylvania
                3 Mahmuds moved from Hungary to Transylvania
                2 Cuirassierss moved from Hungary to Transylvania
                1 Chasseurs moved from Hungary to Transylvania
                1 Chasseurs moved from Hungary to Transylvania
                1 Horse_Artillery moved from Constantinople to Bulgaria
                1 Horse_Artillery moved from Kiutayeh to Smyrna
                1 Fusiliers moved from Kiutayeh to Smyrna
                1 Fusiliers moved from Anatolia to Karamania

    Place Units - OttomanEmpire
                1 Fortress and 1 Mortella_Tower placed in Syria
                2 Grenadierss placed in Armenia
                2 Fusilierss placed in Bulgaria
                2 Grenadierss placed in Constantinople
                2 Frigates placed in SZ84

    Turn Complete - OttomanEmpire
                OttomanEmpire collect 52 PUs; end with 53 PUs total

  • 21 19 18 17 16

    His Majesty’s government intends to continue pursuing the war against the French Republic in the hope of restoring the Bourbon monarchy eventually.  Since Hanover has been freed, a cease fire with Austria will be offered.  Current policies with Russia and Turkey will be maintained.

    Lord Nelson reported that the resumption of gunnery practice has improved the efficiency of the fleet and that further engagements with the French fleet should continue to see improved results.  However, there seems to have been a drop in employment in London, many workers in the gin distilleries have had their overtime hours cut back.


  • I clicked “done” instead of “post summary”

    here’s the save


  • I made some edits


  • The Cossacks are enjoyining the spoils of war


  • The Republic of France is at war with Ottoman Evil Empire and The Pirate Island.


  • Ceasefire offered to UK, after noble fight concluded.

    International pressures on all sides have initiated a coup: Frederick William III has been deposed; Baron Stein is now acting ruler under Napoleonic puppet-regime.

    War on the Ottoman Empire must be reinstated, despite the costs for the proud Prussians…

    Oh, wait. Prussia is Russian now. So maybe I’m just the Austrians? See, this is why I don’t normally role-play this biz  :-D

    Limited war against the Russians will continue until promised territories are returned to Austrian control.

  • 21 19 18 17 16

    His Majesty’s government looks forward to improving relations with Austria.


  • Russia propose a ceasefire to Austria


  • Even while short staffed and land threatened, the Ottomans’ battles shall continue


  • Accepting Russian ceasefire.

    Acknowledging Ottoman braggadocio.


  • Empress Catherine wishes to bring peace to all the opressed people


  • I need to ask permission to all the players to resolve a Political territorial change (due to rp values) with the EDIT function.

    In order to stop the war between Russia and Austria I proposed Austria to concede him some of the territories I conquered.

    The thing is: will it be ok for the other player if we immediately ceasefire and during Russia’s turn I will edit them to reflect Austria ownership or do you want to follow the game mechanics, meaning we keep our state of war and I let him “snatch up” those territories?

    The territories I promised him are the bordering ones.


  • makes no odds to me


  • Hmm, we have politics here.

    For me it means that political decisions, demands, and trades can be made.

    If we would not have politics, then it would be impossible to do those.

    Should we ask from the map and game developer Veqryn?


  • The map doesnt let you change territory owners by rukes thats why I’m asking playwr’s permission


  • I see.

    Do I keep you in war or cease fire then?


  • We are not in war state I think (france and russia)


  • That I think too. Cease fire has been proposed and accepted, so be it.

    I make my move now, so that you all can begin to think yours.


  • K!

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