Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
Yea been playing with edit mode today. Namely because TripleA still gets some stuff wrong and I have to go in and correct the rules violations it does. :P
You are also still using the old verions. :evil: Must I go download the 1.5, or can you upgrade to 1.6?
I thought I had 1.6.1.2 going but maybe it was an old install. I am reinstalling the latest and will post the move again. hang on
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 6 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 13, airfield = 5
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Cleaning up after air battles
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 infantry moved from Germany to 114 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
3 aaGuns moved from Western Germany to Holland Belgium
3 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
4 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Slovakia Hungary to Poland
3 artilleries moved from Germany to Poland
2 infantry moved from Greater Southern Germany to Slovakia Hungary
5 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
1 bomber moved from United Kingdom to Holland Belgium
Place Units - Germans
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
The reboot worked out a little better for me. If you want to use results from the first dice rolls you can edit them. They are in your email. I’m going to lose anyway so whatever you prefer is OK.
Ya couldnt have just editted the map, eh?
Okay, let me take a look.
Trying to get the map corrected and on the latest edition of tripleA so…bear with me.
Other than Germany’s money, perhaps, this should be the correct map.
Kay, no idea how to post all the information you posted from the game - or even how to view it - so here’s the map. Everything moved towards Belarus, N. Ukraine and away from Japan.
At the end of your turn, just before you clicked “Done”, there was another button right above it that said “Post Turn Summary”. You also see that at the end of your combat move so whenever you need scramble/intercept/submerge orders you can post it then too.
Nice job with the edits. You missed Norway fighter and Germany and India’s IPCs. To adjust those, go into Edit mode and you will see a button called “Change PUs”. I changed them for you.
Japan up shortly
Funny, the “post turn summary” thing didn’t show up. I must have left it unchecked at the beginning. Oh well its jut as easy to save it then attach to the post. By the way, anytime you want to see what happened in a game from the firt move all the way to the present move, click “show history” in the Game menu and you will see a menu down the left hand side; then click “Show current game” to get out of the history and back to the present point in the game.
still getting issues opening your maps…
it is version 1.6.1.2 and game version 3.4. I downloaded and reinstalled it today.
maybe it’s my global 2nd edition game files? Can you drop a link too that zip? We have the same tripleA version.
Run TripleA and on the first screen, click the “Download maps” button and you will get the latest one. Mine says version 3.4
Assuming World War II Global - even though it only says OOB/Alpha 3
That would be the one.
Taranto: Strategic Bomber, 2 Fighters, Tactical Bomber, Egyptian fleet vs Battleship et el, and 2 possible scrambles, do you scramble?
no scramble
map