@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
Italians take Ukraine from Russians
1 armour and 1 mech_infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Nenetsia
Italians take Nenetsia from Russians
1 mech_infantry moved from Northern Italy to Romania
2 bombers moved from Western Germany to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Territory Summary for Italians :
France : 1 flag, 1 artillery and 2 infantry
Romania : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
92 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 48 / 60
Russians : 25 / 32
Japanese : 69 / 85
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to French Central Africa
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Novgorod
3 bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Novgorod to Belarus
Scramble in sz97?
–Jeff
make that sz 93?
I’ll assume yes and max defense.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Novgorod
3 bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Novgorod to Belarus
Combat - Germans
British scrambles 3 units out of Trans-Jordan to defend against the attack in 98 Sea Zone
Battle in Western Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 carrier, 2 destroyers and 5 fighters
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 carrier, 2 destroyers and 5 fighters in 98 Sea Zone, round 1 : 6/8 hits
2 bombers owned by the Germans , 1 cruiser owned by the Germans , 2 fighters owned by the British , 1 destroyer owned by the Germans , 1 carrier owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for British: 1 carrier, 2 destroyers and 2 fighters
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Non Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
2 fighters moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Germany to Western Germany
Place Units - Germans
2 fighters and 1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 flag, 1 aaGun, 1 factory_major and 1 mech_infantry
Denmark : 1 flag, 2 infantry
Southern Italy : 1 flag, 1 artillery, 2 bombers and 1 infantry
Belarus : 1 flag, 3 aaGuns, 12 armour, 12 artilleries, 34 infantry and 6 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag
119 Sea Zone : 1 flag, 2 submarines
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
104 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 64
Russians : 19 / 32
Japanese : 69 / 85
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 artillery and 1 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Samara to Volgograd
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
3 armour and 1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 81 PUs;
Japanese buy 1 armour, 1 bomber, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to Sikang
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Shan State to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shan State to Kazakhstan
Combat - Japanese
Battle in Ceylon
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Ceylon from UK_Pacific, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Kazakhstan to Yunnan
Place Units - Japanese
3 infantry placed in India
3 destroyers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield and 3 tactical_bombers
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Kazakhstan : 1 flag, 1 artillery and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
39 Sea Zone : 1 flag, 3 transports
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
West India : 1 flag
80 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 53 / 64
Russians : 22 / 28
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’d like to edit the tsing units to sik, forgot that NCM in china
ok
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 81 PUs;
Japanese buy 1 armour, 1 bomber, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to Sikang
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Shan State to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shan State to Kazakhstan
Combat - Japanese
Battle in Ceylon
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Ceylon from UK_Pacific, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Kazakhstan to Yunnan
Place Units - Japanese
3 infantry placed in India
3 destroyers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Sikang: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Tsinghai: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Anhwe : 1 flag
Ceylon : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield and 3 tactical_bombers
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Kazakhstan : 1 flag, 1 artillery and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
39 Sea Zone : 1 flag, 3 transports
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
West India : 1 flag
80 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 53 / 64
Russians : 22 / 28
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ok, fixed above. Thanks.
–Jeff
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 1 fighter moved from 104 Sea Zone to Gibraltar
3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific
I’m going to bomb gib with 2 italian bombers
Intercept?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Italians take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
2 bombers moved from Southern Italy to Gibraltar
Combat - Italians
Air Battle in Gibraltar
Italians attacks with 2 units heading to Gibraltar
British launches 3 interceptors out of Gibraltar
Defenders Fire, : 1/3 hits
Attackers Fire, : 0/2 hits
1 bomber owned by the Italians lost in Gibraltar
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 armour and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Territory Summary for Italians :
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
France : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 53 / 64
Russians : 18 / 28
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 15
British : 35 / 39
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from French Central Africa to Ethiopia
Turn Complete - French