Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
R E L A X
not
R E L A P S E
So Frankie says…
You’d better hurry up Garg, or I’ll do some bath salts and eat your face off!
LOL OMG…
SPD you totally fked china… and I haven’t even scrolled over to see the US yet.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
Scrambles?
I totally fled China on purpose, just for you.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  2/2 hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Italians , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/6 hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  3/5 hits
                    1 fighter owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                    Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                    1 cruiser owned by the British , 2 fighters owned by the Italians , 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 :  1/3 hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 battleship
                Casualties for British: 1 destroyer
Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 aaGun moved from 81 Sea Zone to Egypt
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from 97 Sea Zone to Syria
            1 tactical_bomber moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
Place Units - British
            9 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,4
            British collect 25 PUs (3 lost to blockades); end with 26 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs total
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 9 times
            6 was rolled 2 times
        Average roll : 3.486
        Median : 3.000
        Variance : 2.206
        Standard Deviation : 1.485
        Total rolls : 35
Null / Other
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
Germans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
British Combat
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.562
        Median : 3.000
        Variance : 1.867
        Standard Deviation : 1.366
        Total rolls : 16
Italians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Southern France
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour and 1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 armour and 4 infantry
                Neutral_Allies defend with 2 infantry
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (2 lost to blockades); end with 18 PUs total
I am so used to playing Axis that I forgot that it is my turn!! I’ll post some time today.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Western Australia
            1 fighter moved from Queensland to Java
            1 infantry moved from Malaya to Shan State
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Western Australia : 1 flag, 2 fighters
    Java : 1 flag, 1 fighter and 2 infantry
    42 Sea Zone : 1 flag, 1 transport
    54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
    62 Sea Zone : 1 flag, 1 transport
    Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 37 / 66
    Russians : 37 / 37
    Japanese : 29 / 40
    Americans : 52 / 52
    Chinese : 9 / 15
    British : 26 / 31
    UK_Pacific : 20 / 20
    Italians : 17 / 18
    ANZAC : 14 / 14
    French : 12 / 0
    Dutch : 4 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
France shortly
Ok, so the French attacked SZ97.
It’s obvious you would scramble the tac fighter - so I did that.
I’ve scored 1 hit. Now you decide… elements of the Chitlin navy? OR German Air Powa! :P
I would think the sub… but it is your decision.
AND IF YOU MISS WITH EVERYTHING, or only score 1 hit, I retain the right to retreat.
You correctly assumed that I wanted to scramble, and I will take the sub as a casualty. I’ll give the rest of my OOL round by round if necessary.
French Cruiser has scored a hit.
Your selection?
And your return fire destroyed my destroyer. :(
You sunk my destroyer!
