@GeneralDisarray no scrambles
XDAP03 Norse elite vs. TeamBoldDutch
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Western United States to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 92 Sea Zone to Morocco
3 fighters moved from Gibraltar to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
4 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 battleship, 4 fighters and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 92 Sea Zone, round 1 : 5/5 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Battle in Morocco
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 1 : 3/6 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Algeria from Italians, taking Morocco from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 62 Sea Zone to 29 Sea Zone
1 fighter moved from Hawaiian Islands to Fiji
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 fighters moved from 92 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Morocco to 96 Sea Zone
3 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to New South WalesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 : 1/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 86
Russians : 47 / 65
Japanese : 58 / 63
Americans : 54 / 75
Chinese : 6 / 13
British : 13 / 0
UK_Pacific : 7 / 10
Italians : 28 / 51
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
Average roll : 2.600
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
Quick edit to Yunnan/Burma inf.
-
hold on, going to make a quick change in noncom.
-
here’s the revision. the UK acc goes to 92 and a US ftr goes to z92 instead of to gib. the US ftr is ON THE US ACC in 92
-
oops, Dutch makes a good point. UK rolled dice after the US turn.
so instead, the UK acc and ftr go to z92. the tac goes to z96.
the UK ftr is ON THE US ACC.
-
Dutch may put the finishing touches. i have to RUN for some evening plans! have fun with Italy.
-
Alert!! i am also landing the tac on the US acc in 92 along with the for. dutch please post the map if you can. or J u can go ahead and make the edit and proceed with Italy.
-
Final answer Regis.
Sorry fellas. If we were playing face to face, this would be alot easier. you guys can probably call each other… Bold and I are doing all this via PM.
Please procede Musolini.
-
Remember guys. tripleA doesn’t make the distinction but the UK aircraft in 92 are both on the US acc. sorry for some autocorrects from my phone it has been a very hectic day and posting from phone quickly i get many errors.
-
How will Italy spend her fortune?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to 92 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Southern France to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Slovakia Hungary, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
2 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
1 aaGun and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Bulgaria
2 aaGuns and 3 artilleries moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 armour and 1 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
3 fighters moved from New Britain to Fiji
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,1,5,3,1,5,6,6,6,3,4
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French West AfricaTurn Complete - French
-
How will Germany spend HER fortune???
-
Ghostglider must have had a late night. :-P
-
Ghostglider is out of town.
Topsecret location. Maybe berghof.
Maybe visiting the in-laws.We can reveal his return…late sunday
European time. So be patient.
He did allow us to make his move, but we would
spend all his money on Black-Jack and prostitutes
so we’ll wait for his safe return :-) -
Ghostglider is out of town.
Topsecret location. Maybe berghof.
Maybe visiting the in-laws.We can reveal his return…late sunday
European time. So be patient.
He did allow us to make his move, but we would
spend all his money on Black-Jack and prostitutes
so we’ll wait for his safe return :-)not a problem at all. very good idea to wait then ;-)
-
He did allow us to make his move, but we would
spend all his money on Black-Jack and prostitutes
so we’ll wait for his safe return :-)Go with that purchase and everything will work out just fine. 8-)
Suggested Topics




