Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
13L G40 Vance vs wheatbeer
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No problem … it’s wife time now, so no rush.
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Hmmm well I guess the best I can do it add the transport back to z110 and put the inf and mech on Normandy. I can’t delete them from z112 though. They are ghosts and when you sink the destroyers I guess they will die then!
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Yeah I should call it a night too. My brain has stopped functioning. Thanks Wheatbeer
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Libya to Tobruk
1 bomber moved from Western Germany to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 5 infantry; Russians defend with 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Tobruk, round 1 : 3/7 hits
Russians roll dice for 5 infantry and 1 mech_infantry in Tobruk, round 1 : 2/6 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Tobruk, round 2 : 4/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
2 infantry owned by the British , 1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Russians lost in Tobruk
Italians win, taking Tobruk from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for British: 5 infantry
Casualties for Italians: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Libya
1 bomber moved from Tobruk to Southern Italy
1 artillery and 3 infantry moved from Bulgaria to Romania
1 submarine moved from 95 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from Northern Italy to Southern France
2 armour moved from Bessarabia to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,3,4,1,5
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 33
Japanese : 63 / 69
Americans : 57 / 77
Chinese : 5 / 7
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 11 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
2 infantry moved from Syria to IraqPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
3 tactical_bombers moved from Novgorod to 112 Sea Zone
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
3 bombers moved from Novgorod to RussiaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 5 fighters and 4 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; Americans defend with 4 destroyers and 1 transport
Germans roll dice for 1 battleship, 1 cruiser, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 1 : 10/11 hits
Americans roll dice for 4 destroyers and 1 transport in 112 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
1 infantry owned by the British , 4 destroyers owned by the Americans , 1 mech_infantry owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 1 cruiser, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 4 destroyers and 1 transport
Battle in Rostov
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 aaGun, 1 armour and 4 infantry
Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Rostov, round 1 : 2/13 hits
Russians roll dice for 1 aaGun, 1 armour and 4 infantry in Rostov, round 1 : 3/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 3 armour, 5 artilleries and 2 infantry in Rostov, round 2 : 2/10 hits
Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
3 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Ukraine
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.Non Combat Move - Germans
1 armour, 7 artilleries and 7 infantry moved from Bessarabia to Ukraine
2 artilleries and 8 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Denmark to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Southern Italy
2 bombers moved from Russia to Novgorod
3 fighters moved from 112 Sea Zone to Western Germany
3 tactical_bombers moved from 112 Sea Zone to Western Germany
3 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries moved from 115 Sea Zone to Baltic StatesPlace Units - Germans
3 artilleries placed in Ukraine
5 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,2,4,1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 48 / 56
Russians : 25 / 33
Japanese : 63 / 69
Americans : 57 / 77
Chinese : 5 / 7
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You can swap an inf for an aa gun in Rostov if you want.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 26 PUs;
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Vologda to Russia
1 armour moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 aaGun and 2 infantry moved from Bryansk to Rostov
10 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Samara to Russia
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
9 artilleries and 19 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Philippines to 39 Sea Zone
4 fighters moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters in 46 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 cruiser and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser and 1 submarineNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from Burma to India
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
4 fighters moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
2 bombers moved from 39 Sea Zone to Burma
8 tactical_bombers moved from French Indo China to PhilippinesPlace Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 48 / 56
Russians : 27 / 29
Japanese : 66 / 81
Americans : 57 / 77
Chinese : 5 / 7
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 bombers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneNon Combat Move - Americans
5 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 airfield, 1 armour and 2 fighters placed in Normandy Bordeaux
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
18 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Kansu to ChaharCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries and 3 infantry moved from Tunisia to LibyaCombat - British
Battle in Libya
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 fighter
British win, taking Libya from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to French West Africa
1 carrier, 2 destroyers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
4 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 aaGuns, 1 armour, 3 artilleries and 21 infantry moved from West India to Eastern Persia
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Egypt
2 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
2 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 aaGun, 9 artilleries and 14 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern PolandPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,4,2,5,2
Italians collect 4 PUs (11 lost to blockades); end with 5 PUs totalProduction/PUs Summary :
Germans : 48 / 56
Russians : 25 / 29
Japanese : 65 / 81
Americans : 57 / 77
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 15 / 5
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers and 4 fighters moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to Bryansk
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
14 armour, 15 artilleries, 15 infantry and 15 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 14 armour, 15 artilleries, 15 infantry and 15 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 14 armour, 15 artilleries, 15 infantry and 15 mech_infantrys in Rostov, round 1 : 21/59 hits
Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 1 : 0/4 hits
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 14 armour, 15 artilleries, 15 infantry and 15 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 1 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Novgorod to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
3 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,1,1,1,5,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 50 / 58
Russians : 23 / 29
Japanese : 65 / 81
Americans : 57 / 77
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 15 / 5
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
20 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
4 infantry moved from Russia to BryanskCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 artilleries and 6 infantry moved from Anhwe to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
7 armour and 3 mech_infantrys moved from Burma to Kweichow
4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 fighters and 5 submarines moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Jehol
1 infantry moved from New Guinea to Dutch New Guinea
2 bombers moved from Burma to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Philippines to Malaya
6 tactical_bombers moved from Philippines to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 39 Sea Zone to IndiaPlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 transport placed in 39 Sea Zone
1 carrier placed in 39 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in Malaya
1 infantry placed in Malaya
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 27
Japanese : 67 / 77
Americans : 57 / 77
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
5 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Western United States to Queensland
1 artillery moved from Tunisia to Algeria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
3 artilleries and 6 infantry placed in Eastern United States
1 destroyer, 3 submarines and 3 transports placed in 101 Sea Zone
Americans undo move 1.
3 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs





