@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
you still get to mess with Russia’s income (and Russia’s in bad shape thanks to my awful strafe gamble a few moves back)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Syria to Iraq
1 artillery and 3 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 bomber moved from Greece to 112 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Greece to Bulgaria
1 bomber moved from 112 Sea Zone to Western Germany
1 artillery and 8 infantry moved from Southern Italy to Northern Italy
2 armour moved from Western Ukraine to Bessarabia
Place Units - Italians
3 artilleries placed in Southern France
3 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,3,5,1
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 40 / 60
Russians : 28 / 55
Japanese : 63 / 69
Americans : 58 / 78
Chinese : 4 / 5
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 21 / 21
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
5 infantry moved from Northern Territory to South Australia
2 aaGuns moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 fighter moved from Egypt to Tobruk
Combat - French
Battle in Tobruk
French attack with 1 fighter
Italians defend with 1 mech_infantry
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Tobruk to Egypt
Turn Complete - French
French fighter kicks some ass!
damn … I could land a German fighter in Tobruk for spite, but I probably won’t :lol:
probably
LOL go ahead!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
12 armour, 5 artilleries, 14 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Northern Italy to Denmark
3 bombers moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Belarus, round 1 : 4/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 13 armour, 5 artilleries, 14 infantry and 15 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 13 armour, 5 artilleries, 14 infantry and 15 mech_infantrys in Ukraine, round 1 : 20/47 hits
Russians roll dice for 1 artillery in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 13 armour, 5 artilleries, 13 infantry and 15 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Denmark
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Denmark, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Denmark, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
7 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour moved from Baltic States to Bessarabia
6 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to 113 Sea Zone
3 bombers moved from Belarus to Novgorod
Place Units - Germans
1 armour and 3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
4 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 49 / 59
Russians : 24 / 55
Japanese : 63 / 69
Americans : 56 / 78
Chinese : 4 / 5
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 20 / 21
ANZAC : 11 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians repair 20 damage on 20 factory_majors; Remaining resources: 35 PUs;
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
9 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Vologda
Russians attack with 9 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Vologda
1 aaGun and 9 infantry moved from Novosibirsk to Samara
2 infantry moved from Tambov to Rostov
1 armour moved from Volgograd to Rostov
1 aaGun and 2 infantry moved from Bryansk to Rostov
2 armour moved from Volgograd to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
5 artilleries and 11 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour, 4 artilleries and 8 infantry moved from Shan State to Burma
3 armour and 1 mech_infantry moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from 45 Sea Zone to 46 Sea Zone
4 fighters moved from 45 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 carriers moved from 45 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
2 carriers moved from 45 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
4 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
4 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
2 mech_infantrys and 1 tactical_bomber placed in Malaya
1 artillery and 3 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Production/PUs Summary :
Germans : 48 / 59
Russians : 25 / 33
Japanese : 64 / 69
Americans : 56 / 78
Chinese : 4 / 5
British : 28 / 30
UK_Pacific : 5 / 6
Italians : 20 / 21
ANZAC : 11 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot a walk in CM, let me know if that’s okay.
Sorry, almost neglected to mention.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 3 armour, 6 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Denmark
4 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Denmark
Americans attack with 2 fighters
Germans defend with 1 artillery
retreated to Denmark
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Denmark to 110 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
5 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 armour placed in Normandy Bordeaux
6 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
17 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from 98 Sea Zone to Kenya
Combat - British
Battle in Iraq
British attack with 4 artilleries and 4 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Iraq from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Algeria to Tunisia
5 infantry moved from Alexandria to Tobruk
3 aaGuns, 1 armour, 3 artilleries and 20 infantry moved from India to West India
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
I forgot about the scramble :-P
Notice how allies have to leave jicy targets for Germany in order to defend against several POSSIBLE can openers that Italy could do with its airforce!
If you US turn was designed around UK landing in DEN/NOR, I don’t mind if you redo it.
(Also, just to be certain, you don’t object that I EDIT-ed in the walk in CM for New Guinea do you?)
I assume you wouldn’t leave out 4 dd, 1 trans, and 2 Brits unless you forgot that rule, so I encourage you to redo it. Plus you got hosed in your aerial raid on Denmark anyways.
That’s mighty gracious of you! Hang on I will try and edit it (tripleA gets confused when you edit units on a transport owned by another power)