TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
5 infantry moved from Belarus to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Ukraine to Rostov
7 armour moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 flag, 2 aaGuns and 11 infantry
Timguska : 1 flag, 6 infantry
Belarus : 1 flag, 7 armour and 3 mech_infantrys
Karelia : 1 flag, 1 infantry
Rostov : 1 flag, 3 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 4 aaGuns, 3 artilleries and 25 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 51
Russians : 40 / 37
Japanese : 28 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 23 / 28
UK_Pacific : 24 / 24
Italians : 25 / 36
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0